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* Updated README.linux

This commit is contained in:
beegee1 2012-04-06 16:04:41 +00:00
parent 7317e803db
commit 987788ef66

@ -1,6 +1,12 @@
I. Getting the sources
VCMI is still in development. You can get the sources with subversion:
svn co https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk vcmi
VCMI is still in development. We recommend the following initial directory structure:
trunk
trunk/src -> contains sources and is under SVN control
trunk/build -> contains build output, makefiles, object files,...
You can get the sources with subversion:
cd trunk
svn co https://vcmi.svn.sourceforge.net/svnroot/vcmi/trunk src
II. Compiling
@ -29,13 +35,26 @@ To compile, at least the following packages (and their development counterparts)
On Ubuntu 9.04 or later, run:
sudo apt-get install g++ libsdl1.2debian-all libsdl-image1.2-dev libsdl-ttf2.0-dev libsdl-mixer1.2-dev zlib1g-dev libavformat-dev libswscale-dev libboost-dev libboost-filesystem-dev libboost-iostreams-dev libboost-system-dev libboost-thread-dev libboost-program-options-dev
Create a directory /YOUR_INSTALL_PATH/vcmi (default is usually /usr/local/share/vcmi)
On Fedora run(this may not be complete):
sudo yum install gcc-c++ sdl-devel sdl_image-devel sdl_ttf-devel boost boost-devel boost-filesystem boost-iostreams boost-system boost-thread boost-program-options zlib-devel ffmpeg-devel ffmpeg-libs
On linux distributions like Fedora where Mp3 support isn't given natively you have to compile sdl_mixer with Mp3 support.
1. sudo yum install smpeg-devel
2. Download sdl_mixer sources, unpack to ~/src/sdl_mixer for example
3. Build sdl_mixer as follows: ./configure --prefix=/usr; make; make install
Create a directory /DATA_PATH/vcmi (default is usually /usr/local/share/games/vcmi)
that will contain the game data files. The /vcmi at the end is necessary.
Create a directory that will contain the shared libraries. (default is usually /usr/local/lib64/games/vcmi)
Then run configure:
./configure
Or if you're installing to custom path:
./configure --datadir=/YOUR_INSTALL_PATH/ --bindir=/YOUR_INSTALL_PATH/vcmi --libdir=/YOUR_INSTALL_PATH/
./configure --datadir=/DATA_PATH/ --bindir=/BIN_PATH/vcmi --libdir=/LIB_PATH/
An example would be:
./configure --datadir=/usr/local/share/games --bindir=/usr/local/games --libdir=/usr/local/lib64/games
Then build vcmi:
make
@ -54,8 +73,8 @@ Wog can be downloaded from: http://www.maps4heroes.com/heroes3/files/allinone_35
Wine can be used to install both.
Install Heroes 3 and Wog. Then move all the installed files into
/YOUR_INSTALL_PATH/vcmi. For instance that will create
/YOUR_INSTALL_PATH/vcmi/Data.
/DATA_PATH/vcmi. For instance that will create
/DATA_PATH/vcmi/Data.
Once both programs are installed, you can install VCMI.
@ -63,12 +82,12 @@ Download the windows VCMI release (at time of writing:
http://forum.vcmi.eu/dload.php?action=download&id=23)
and extract it in a private directory. Populate /YOUR_INSTALL_PATH/vcmi:
mv sprites /YOUR_INSTALL_PATH/vcmi/Sprites
mv Data/* /YOUR_INSTALL_PATH/vcmi/Data
mv Fonts Games /YOUR_INSTALL_PATH/vcmi/
mv sprites /DATA_PATH/vcmi/Sprites
mv Data/* /DATA_PATH/vcmi/Data
mv Fonts Games /DATA_PATH/vcmi/
If you also have the original linux version of Heroes, you can also install the videos:
cp -a /PATH_TO_CDROM/data/video /YOUR_INSTALL_PATH/vcmi/Data
cp -a /PATH_TO_CDROM/data/video /DATA_PATH/vcmi/Data
III. Installing VCMI
@ -76,19 +95,25 @@ III. Installing VCMI
Since VCMI is still in development, there's no install procedure, although something like this will work:
make install
You also need to update configuration files:
cp /PATH_TO_SOURCE/config /YOUR_INSTALL_PATH/vcmi
cp /PATH_TO_SOURCE/config /DATA_PATH/vcmi
For development puposes, it's better to use links. Go
to /YOUR_INSTALL_PATH/vcmi, and type:
to /BIN_PATH/, and type:
ln -s /PATH_TO_SOURCE/client/vcmiclient
ln -s /PATH_TO_SOURCE/server/vcmiserver
ln -s /PATH_TO_SOURCE/config
ln -s /PATH_TO_SOURCE/lib/.libs/libvcmi.so
Go to /LIB_PATH/vcmi, and type:
ln -s /PATH_TO_SOURCE/lib/.libs/libvcmi.so libvcmi.so.0
Go to /LIB_PATH/vcmi/AI, and type:
ln -s /PATH_TO_SOURCE/AI/VCAI/.libs/VCAI.so
ln -s /PATH_TO_SOURCE/AI/StupidAI/.libs/StupidAI.so
Go to /DATA_PATH/vcmi, and type:
ln -s /PATH_TO_SOURCE/config
And start ./vcmiclient