mirror of
				https://github.com/vcmi/vcmi.git
				synced 2025-10-31 00:07:39 +02:00 
			
		
		
		
	change naming
This commit is contained in:
		| @@ -37,7 +37,7 @@ InputHandler::InputHandler() | ||||
| 	: enableMouse(settings["input"]["enableMouse"].Bool()) | ||||
| 	, enableTouch(settings["input"]["enableTouch"].Bool()) | ||||
| 	, enableController(settings["input"]["enableController"].Bool()) | ||||
| 	, currentInputMode(InputMode::MOUSE) | ||||
| 	, currentInputMode(InputMode::KEYBOARD_AND_MOUSE) | ||||
| 	, mouseHandler(std::make_unique<InputSourceMouse>()) | ||||
| 	, keyboardHandler(std::make_unique<InputSourceKeyboard>()) | ||||
| 	, fingerHandler(std::make_unique<InputSourceTouch>()) | ||||
| @@ -53,6 +53,7 @@ void InputHandler::handleCurrentEvent(const SDL_Event & current) | ||||
| 	switch (current.type) | ||||
| 	{ | ||||
| 		case SDL_KEYDOWN: | ||||
| 			setCurrentInputMode(InputMode::KEYBOARD_AND_MOUSE); | ||||
| 			keyboardHandler->handleEventKeyDown(current.key); | ||||
| 			return; | ||||
| 		case SDL_KEYUP: | ||||
| @@ -62,14 +63,14 @@ void InputHandler::handleCurrentEvent(const SDL_Event & current) | ||||
| 		case SDL_MOUSEMOTION: | ||||
| 			if (enableMouse) | ||||
| 			{ | ||||
| 				setCurrentInputMode(InputMode::MOUSE); | ||||
| 				setCurrentInputMode(InputMode::KEYBOARD_AND_MOUSE); | ||||
| 				mouseHandler->handleEventMouseMotion(current.motion); | ||||
| 			} | ||||
| 			return; | ||||
| 		case SDL_MOUSEBUTTONDOWN: | ||||
| 			if (enableMouse) | ||||
| 			{ | ||||
| 				setCurrentInputMode(InputMode::MOUSE); | ||||
| 				setCurrentInputMode(InputMode::KEYBOARD_AND_MOUSE); | ||||
| 				mouseHandler->handleEventMouseButtonDown(current.button); | ||||
| 			} | ||||
| 			return; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user