mirror of
https://github.com/vcmi/vcmi.git
synced 2025-01-26 03:52:01 +02:00
* probably fixed Bind effect
* reverted unwanted part of r730 * project files will now have relative paths to libs/includes * more checkings on startup
This commit is contained in:
parent
9dbe9bd277
commit
99aef852be
@ -41,7 +41,7 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="G:\vcmt\repa\include"
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AdditionalIncludeDirectories="../../../include"
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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@ -64,7 +64,7 @@
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AdditionalDependencies="VCMI_lib.lib"
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OutputFile="../GeniusAI.dll"
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LinkIncremental="2"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories="../../../libs; ../../"
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GenerateDebugInformation="true"
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SubSystem="2"
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OptimizeReferences="0"
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@ -120,7 +120,7 @@
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Name="VCCLCompilerTool"
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Optimization="3"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories=""D:\!GameDevelopment\VCMI\libs\include";G:\vcmt\repa\include"
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AdditionalIncludeDirectories="..\..\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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@ -142,7 +142,7 @@
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AdditionalDependencies="VCMI_lib.lib"
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OutputFile="../GeniusAI.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories="../../../libs; ../../"
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GenerateManifest="false"
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GenerateDebugInformation="true"
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SubSystem="2"
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@ -200,7 +200,7 @@
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AdditionalOptions="/Oy-"
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Optimization="3"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories=""D:\!GameDevelopment\VCMI\libs\include";G:\vcmt\repa\include"
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AdditionalIncludeDirectories="..\..\include"
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PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;GENIUS_EXPORTS"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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@ -225,7 +225,7 @@
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AdditionalDependencies="VCMI_lib.lib"
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OutputFile="../GeniusAI.dll"
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LinkIncremental="1"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories="../../../libs; ../../"
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GenerateManifest="false"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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@ -390,7 +390,10 @@ ui32 CStack::speed() const
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//bind effect check
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effect = getEffect(72);
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if(effect)
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premy = -creature->speed;
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{
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premy = creature->speed; //don't use '- creature->speed' - speed is unsigned!
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premy = -premy;
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}
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return creature->speed + premy;
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}
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5
CMT.cpp
5
CMT.cpp
@ -99,6 +99,11 @@ int main(int argc, char** argv)
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GEOR16 = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",16);
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GEORXX = TTF_OpenFont("Fonts" PATHSEPARATOR "tnrb.ttf",22);
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GEORM = TTF_OpenFont("Fonts" PATHSEPARATOR "georgia.ttf",10);
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if(! (TNRB16 && GEOR16 && GEORXX && GEORM))
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{
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tlog1 << "One of the fonts couldn't be loaded!\n";
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throw "One of the fonts couldn't be loaded!\n";
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}
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atexit(TTF_Quit);
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THC tlog0<<"\tInitializing fonts: "<<pomtime.getDif()<<std::endl;
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CMusicHandler * mush = new CMusicHandler; //initializing audio
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10
CPreGame.cpp
10
CPreGame.cpp
@ -1126,7 +1126,11 @@ void MapSel::init()
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{
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//get map files names
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std::vector<std::string> pliczkiTemp;
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fs::path tie( (fs::initial_path<fs::path>())/"/Maps" );
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if(!boost::filesystem::exists("Maps"))
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{
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tlog1 << "Cannot find /Maps directory!\n";
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}
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fs::path tie( (fs::initial_path<fs::path>())/"Maps" );
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fs::directory_iterator end_iter;
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for ( fs::directory_iterator dir (tie); dir!=end_iter; ++dir )
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{
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@ -1218,6 +1222,10 @@ void MapSel::init()
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pliczkiTemp.clear();
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std::vector<std::string> datestemp;
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if(!boost::filesystem::exists("Games"))
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{
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tlog1 << "Cannot find /Games directory!\n";
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}
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tie = fs::path( (fs::initial_path<fs::path>())/"/Games" );
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for ( fs::directory_iterator dir (tie); dir!=end_iter; ++dir )
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{
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@ -41,7 +41,7 @@
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP2"
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Optimization="0"
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AdditionalIncludeDirectories="G:\vcmt\repa\include"
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AdditionalIncludeDirectories="..\..\include"
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GeneratePreprocessedFile="0"
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MinimalRebuild="false"
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BasicRuntimeChecks="3"
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@ -61,9 +61,9 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SDL.lib zdll.lib SDL_image.lib SDL_ttf.lib SDL_mixer.lib lua5.1.lib VCMI_lib.lib"
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AdditionalDependencies="SDL.lib zdll.lib SDL_image.lib SDL_ttf.lib SDL_mixer.lib VCMI_lib.lib"
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ShowProgress="0"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories="../../libs;../"
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GenerateDebugInformation="true"
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OptimizeReferences="1"
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TargetMachine="1"
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@ -122,7 +122,7 @@
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OmitFramePointers="true"
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EnableFiberSafeOptimizations="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="G:\vcmt\repa\include"
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AdditionalIncludeDirectories="..\..\include"
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StringPooling="true"
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BasicRuntimeChecks="0"
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RuntimeLibrary="2"
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@ -142,8 +142,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SDL.lib zdll.lib SDL_image.lib SDL_ttf.lib SDL_mixer.lib lua5.1.lib VCMI_lib.lib"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalDependencies="SDL.lib zdll.lib SDL_image.lib SDL_ttf.lib SDL_mixer.lib VCMI_lib.lib"
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AdditionalLibraryDirectories="../../libs;../"
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GenerateDebugInformation="true"
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Driver="0"
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OptimizeReferences="2"
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@ -206,7 +206,7 @@
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OmitFramePointers="false"
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EnableFiberSafeOptimizations="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="G:\vcmt\repa\include"
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AdditionalIncludeDirectories="..\..\include"
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StringPooling="true"
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BasicRuntimeChecks="0"
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RuntimeLibrary="2"
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@ -228,8 +228,8 @@
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SDL.lib zdll.lib SDL_image.lib SDL_ttf.lib SDL_mixer.lib lua5.1.lib VCMI_lib.lib"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalDependencies="SDL.lib zdll.lib SDL_image.lib SDL_ttf.lib SDL_mixer.lib VCMI_lib.lib"
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AdditionalLibraryDirectories="../../libs;../"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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Driver="0"
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@ -335,6 +335,11 @@ void CLodHandler::init(std::string lodFile, std::string dirName)
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mutex = new boost::mutex;
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std::string Ts;
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FLOD = fopen(lodFile.c_str(), "rb");
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if(!FLOD)
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{
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tlog1 << "Cannot open " << lodFile << std::endl;
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return;
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}
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fseek(FLOD, 8, 0);
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unsigned char temp[4];
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fread((char*)temp, 1, 4, FLOD);
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@ -404,8 +409,10 @@ void CLodHandler::init(std::string lodFile, std::string dirName)
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}
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}
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else
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{
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tlog1<<"Warning: No "+dirName+"/ folder!"<<std::endl;
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}
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}
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std::string CLodHandler::getTextFile(std::string name)
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{
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int length=-1;
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@ -56,6 +56,9 @@ void CMusicHandler::initMusics()
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//winScenario = Mix_LoadMUS(DATA_DIR "MP3" PATHSEPARATOR "Win Scenario.mp3");
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click = Mix_LoadWAV(DATA_DIR "MP3" PATHSEPARATOR "snd1.wav");
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if(!click)
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tlog1 << "Cannot open " DATA_DIR "MP3" PATHSEPARATOR "snd1.wav\n";
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else
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click->volume = 30;
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this->sndh = new CSndHandler(std::string(DATA_DIR "Data" PATHSEPARATOR "Heroes3.snd"));
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@ -12,11 +12,10 @@ CSndHandler::CSndHandler(std::string fname):CHUNK(65535)
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{
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file.open(fname.c_str(),std::ios::binary);
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if (!file.is_open())
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#ifndef __GNUC__
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throw new std::exception((std::string("Cannot open ")+fname).c_str());
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#else
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throw new std::exception();
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#endif
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{
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tlog1 << "Cannot open " << fname << std::endl;
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throw std::string("Cannot open ")+fname;
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}
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int nr = readNormalNr(0,4);
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char tempc;
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for (int i=0;i<nr;i++)
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@ -41,7 +41,7 @@
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP2"
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Optimization="0"
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AdditionalIncludeDirectories="G:\vcmt\repa\include"
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AdditionalIncludeDirectories="..\..\include"
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MinimalRebuild="false"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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@ -61,7 +61,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="SDL.lib zdll.lib SDL_image.lib SDL_ttf.lib"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories="../../libs;"
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GenerateDebugInformation="true"
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TargetMachine="1"
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/>
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@ -118,7 +118,7 @@
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OmitFramePointers="true"
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EnableFiberSafeOptimizations="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="G:\vcmt\repa\include"
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AdditionalIncludeDirectories="..\..\include"
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StringPooling="true"
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MinimalRebuild="false"
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BasicRuntimeChecks="0"
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@ -140,7 +140,7 @@
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Name="VCLinkerTool"
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AdditionalDependencies="zdll.lib"
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Version=""
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories=""
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GenerateDebugInformation="false"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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@ -201,7 +201,7 @@
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OmitFramePointers="false"
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EnableFiberSafeOptimizations="true"
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WholeProgramOptimization="true"
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AdditionalIncludeDirectories="G:\vcmt\repa\include"
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AdditionalIncludeDirectories="..\..\include"
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StringPooling="true"
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MinimalRebuild="false"
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BasicRuntimeChecks="0"
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@ -225,7 +225,7 @@
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Name="VCLinkerTool"
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AdditionalDependencies="zdll.lib"
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Version=""
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories=""
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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OptimizeReferences="2"
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@ -241,16 +241,21 @@ void CGameHandler::changePrimSkill(int ID, int which, int val, bool abs)
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expert.insert(hero->secSkills[i].first);
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none.erase(hero->secSkills[i].first);
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}
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//first offered skill
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if(hero->secSkills.size() < hero->type->heroClass->skillLimit) //free skill slot
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{
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hlu.skills.push_back(hero->type->heroClass->chooseSecSkill(none)); //new skill
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none.erase(hlu.skills.back());
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}
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else
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else if(basicAndAdv.size())
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{
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int s = hero->type->heroClass->chooseSecSkill(basicAndAdv);
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hlu.skills.push_back(s);
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basicAndAdv.erase(s);
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}
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//second offered skill
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if(basicAndAdv.size())
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{
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hlu.skills.push_back(hero->type->heroClass->chooseSecSkill(basicAndAdv)); //new skill
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@ -259,9 +264,22 @@ void CGameHandler::changePrimSkill(int ID, int which, int val, bool abs)
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{
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hlu.skills.push_back(hero->type->heroClass->chooseSecSkill(none)); //new skill
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}
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if(hlu.skills.size() > 1) //apply and ask for secondary skill
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{
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boost::function<void(ui32)> callback = boost::function<void(ui32)>(boost::bind(callWith<ui16>,hlu.skills,boost::function<void(ui16)>(boost::bind(&CGameHandler::changeSecSkill,this,ID,_1,1,0)),_1));
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applyAndAsk(&hlu,hero->tempOwner,callback); //call changeSecSkill with appropriate args when client responds
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}
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else if(hlu.skills.size() == 1) //apply, give only possible skill and send info
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{
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changeSecSkill(ID,hlu.skills.back(),1,false);
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sendAndApply(&hlu);
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}
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else //apply and send info
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{
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sendAndApply(&hlu);
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}
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}
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}
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}
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@ -41,6 +41,7 @@
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Name="VCCLCompilerTool"
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AdditionalOptions="/MP2"
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Optimization="0"
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AdditionalIncludeDirectories="..\..\include"
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MinimalRebuild="false"
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BasicRuntimeChecks="3"
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RuntimeLibrary="3"
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@ -60,7 +61,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="VCMI_lib.lib zdll.lib"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories="../../libs;../"
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GenerateDebugInformation="true"
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TargetMachine="1"
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/>
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@ -116,6 +117,7 @@
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FavorSizeOrSpeed="1"
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OmitFramePointers="true"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories="..\..\include"
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StringPooling="true"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="false"
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@ -135,7 +137,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="VCMI_lib.lib zdll.lib"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories="../../libs;../"
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GenerateDebugInformation="false"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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@ -194,6 +196,7 @@
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FavorSizeOrSpeed="1"
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OmitFramePointers="false"
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EnableFiberSafeOptimizations="true"
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AdditionalIncludeDirectories="..\..\include"
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StringPooling="true"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="false"
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@ -215,7 +218,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="VCMI_lib.lib zdll.lib"
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AdditionalLibraryDirectories="G:\vcmt\repa\libs"
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AdditionalLibraryDirectories="../../libs;../"
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GenerateDebugInformation="true"
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GenerateMapFile="true"
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OptimizeReferences="2"
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||||
|
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Reference in New Issue
Block a user