1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-06-27 00:41:08 +02:00

Fix build

This commit is contained in:
Ivan Savenko
2024-01-10 21:30:12 +02:00
parent ea1f05d15a
commit 9af7c63a26
18 changed files with 35 additions and 32 deletions

View File

@ -45,7 +45,7 @@ std::unique_ptr<CMap> MapServiceMock::loadMap() const
initialBuffer.seek(0);
CMapLoaderJson initialLoader(&initialBuffer);
std::unique_ptr<CMap> res = initialLoader.loadMap();
std::unique_ptr<CMap> res = initialLoader.loadMap(nullptr);
if(mapListener)
mapListener->mapLoaded(res.get());
@ -53,7 +53,7 @@ std::unique_ptr<CMap> MapServiceMock::loadMap() const
return res;
}
std::unique_ptr<CMap> MapServiceMock::loadMap(const ResourcePath & name) const
std::unique_ptr<CMap> MapServiceMock::loadMap(const ResourcePath & name, IGameCallback * cb) const
{
return loadMap();
}
@ -65,7 +65,7 @@ std::unique_ptr<CMapHeader> MapServiceMock::loadMapHeader(const ResourcePath & n
return initialLoader.loadMapHeader();
}
std::unique_ptr<CMap> MapServiceMock::loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding) const
std::unique_ptr<CMap> MapServiceMock::loadMap(const ui8 * buffer, int size, const std::string & name, const std::string & modName, const std::string & encoding, IGameCallback * cb) const
{
return loadMap();
}