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https://github.com/vcmi/vcmi.git
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IVCMIDirs::userExtractedPath() created
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@@ -23,6 +23,8 @@ bfs::path IVCMIDirs::userLogsPath() const { return userCachePath(); }
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bfs::path IVCMIDirs::userSavePath() const { return userDataPath() / "Saves"; }
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bfs::path IVCMIDirs::userExtractedPath() const { return userCachePath() / "extracted"; }
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bfs::path IVCMIDirs::fullLibraryPath(const std::string &desiredFolder, const std::string &baseLibName) const
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{
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return libraryPath() / desiredFolder / libraryName(baseLibName);
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@@ -36,15 +38,16 @@ std::string IVCMIDirs::genHelpString() const
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const auto gdStringA = boost::algorithm::join(tempVec, ":");
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return
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" game data: " + gdStringA + "\n"
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" libraries: " + libraryPath().string() + "\n"
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" server: " + serverPath().string() + "\n"
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" game data: " + gdStringA + "\n"
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" libraries: " + libraryPath().string() + "\n"
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" server: " + serverPath().string() + "\n"
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"\n"
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" user data: " + userDataPath().string() + "\n"
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" user cache: " + userCachePath().string() + "\n"
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" user config: " + userConfigPath().string() + "\n"
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" user logs: " + userLogsPath().string() + "\n"
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" user saves: " + userSavePath().string() + "\n"; // Should end without new-line?
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" user data: " + userDataPath().string() + "\n"
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" user cache: " + userCachePath().string() + "\n"
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" user config: " + userConfigPath().string() + "\n"
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" user logs: " + userLogsPath().string() + "\n"
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" user saves: " + userSavePath().string() + "\n";
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" user extracted: " + userExtractedPath().string() + "\n"; // Should end without new-line?
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}
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void IVCMIDirs::init()
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@@ -148,24 +151,24 @@ bool StartBatchCopyDataProgram(
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class VCMIDirsWIN32 final : public IVCMIDirs
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{
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public:
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boost::filesystem::path userDataPath() const override;
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boost::filesystem::path userCachePath() const override;
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boost::filesystem::path userConfigPath() const override;
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bfs::path userDataPath() const override;
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bfs::path userCachePath() const override;
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bfs::path userConfigPath() const override;
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std::vector<boost::filesystem::path> dataPaths() const override;
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std::vector<bfs::path> dataPaths() const override;
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boost::filesystem::path clientPath() const override;
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boost::filesystem::path serverPath() const override;
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bfs::path clientPath() const override;
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bfs::path serverPath() const override;
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boost::filesystem::path libraryPath() const override;
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boost::filesystem::path binaryPath() const override;
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bfs::path libraryPath() const override;
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bfs::path binaryPath() const override;
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std::string libraryName(const std::string& basename) const override;
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void init() override;
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protected:
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boost::filesystem::path oldUserDataPath() const;
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boost::filesystem::path oldUserSavePath() const;
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bfs::path oldUserDataPath() const;
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bfs::path oldUserSavePath() const;
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};
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void VCMIDirsWIN32::init()
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@@ -355,8 +358,8 @@ std::string VCMIDirsWIN32::libraryName(const std::string& basename) const { retu
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class IVCMIDirsUNIX : public IVCMIDirs
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{
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public:
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boost::filesystem::path clientPath() const override;
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boost::filesystem::path serverPath() const override;
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bfs::path clientPath() const override;
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bfs::path serverPath() const override;
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virtual bool developmentMode() const;
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};
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@@ -427,14 +430,14 @@ bfs::path VCMIDirsIOS::binaryPath() const { return {iOS_utils::bundlePath()}; }
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class VCMIDirsOSX final : public VCMIDirsApple
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{
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public:
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boost::filesystem::path userDataPath() const override;
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boost::filesystem::path userCachePath() const override;
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boost::filesystem::path userLogsPath() const override;
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bfs::path userDataPath() const override;
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bfs::path userCachePath() const override;
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bfs::path userLogsPath() const override;
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std::vector<boost::filesystem::path> dataPaths() const override;
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std::vector<bfs::path> dataPaths() const override;
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boost::filesystem::path libraryPath() const override;
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boost::filesystem::path binaryPath() const override;
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bfs::path libraryPath() const override;
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bfs::path binaryPath() const override;
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void init() override;
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};
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@@ -464,12 +467,12 @@ void VCMIDirsOSX::init()
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for (bfs::directory_iterator file(from); file != bfs::directory_iterator(); ++file)
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{
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const boost::filesystem::path& srcFilePath = file->path();
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const boost::filesystem::path dstFilePath = to / srcFilePath.filename();
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const bfs::path& srcFilePath = file->path();
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const bfs::path dstFilePath = to / srcFilePath.filename();
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// TODO: Aplication should ask user what to do when file exists:
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// replace/ignore/stop process/replace all/ignore all
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if (!boost::filesystem::exists(dstFilePath))
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if (!bfs::exists(dstFilePath))
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bfs::rename(srcFilePath, dstFilePath);
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}
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@@ -526,14 +529,14 @@ bfs::path VCMIDirsOSX::binaryPath() const { return "."; }
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class VCMIDirsXDG : public IVCMIDirsUNIX
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{
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public:
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boost::filesystem::path userDataPath() const override;
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boost::filesystem::path userCachePath() const override;
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boost::filesystem::path userConfigPath() const override;
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bfs::path userDataPath() const override;
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bfs::path userCachePath() const override;
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bfs::path userConfigPath() const override;
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std::vector<boost::filesystem::path> dataPaths() const override;
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std::vector<bfs::path> dataPaths() const override;
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boost::filesystem::path libraryPath() const override;
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boost::filesystem::path binaryPath() const override;
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bfs::path libraryPath() const override;
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bfs::path binaryPath() const override;
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std::string libraryName(const std::string& basename) const override;
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};
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