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mirror of https://github.com/vcmi/vcmi.git synced 2025-09-16 09:26:28 +02:00

max range for spellcaster

This commit is contained in:
Laserlicht
2025-06-25 15:08:11 +02:00
parent de893a3575
commit 9bfe3a8195
14 changed files with 75 additions and 1 deletions

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@@ -882,7 +882,7 @@ Affected unit will not use spellcast as default attack option
### SPELLCASTER
Affected units can cast a spell as targeted action (Archangel, Faerie Dragon). Use CASTS bonus to specify how many times per combat creature can use spellcasting. Use SPECIFIC_SPELL_POWER, CREATURE_SPELL_POWER or CREATURE_ENCHANT_POWER bonuses to set spell power.
Affected units can cast a spell as targeted action (Archangel, Faerie Dragon). Use CASTS bonus to specify how many times per combat creature can use spellcasting. Use SPECIFIC_SPELL_POWER, CREATURE_SPELL_POWER or CREATURE_ENCHANT_POWER bonuses to set spell power. SPECIFIC_SPELL_RANGE bonus can be used to limit range of spell.
- subtype: spell identifier
- val: spell mastery level
@@ -933,6 +933,11 @@ Determines how many times per combat affected creature can cast its targeted spe
- value: Used for Thunderbolt and Resurrection cast by units (multiplied by stack size). Also used for Healing secondary skill (for core:spell.firstAid used by First Aid tent)
- subtype - spell id
### SPECIFIC_SPELL_RANGE
- value: Can be used to limit range of spells casted by creatures.
- subtype - spell id
### CREATURE_SPELL_POWER
- value: Spell Power of offensive spell cast unit, multiplied by 100. ie. Faerie Dragons have value fo 500, which gives them 5 Spell Power for each unit in the stack.

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@@ -10,6 +10,8 @@
#pragma once
#include "../../../lib/battle/BattleHex.h"
VCMI_LIB_NAMESPACE_BEGIN
class PlayerColor;
@@ -36,6 +38,7 @@ public:
virtual ~Caster() = default;
virtual int32_t getCasterUnitId() const = 0;
virtual BattleHex getCasterPosition() const = 0;
/// returns level on which given spell would be cast by this(0 - none, 1 - basic etc);
/// caster may not know this spell at all
@@ -60,6 +63,9 @@ public:
///damage/heal override(ignores spell configuration, effect level and effect power)
virtual int64_t getEffectValue(const Spell * spell) const = 0;
///maximal range of effect
virtual int64_t getEffectRange(const Spell * spell) const = 0;
virtual PlayerColor getCasterOwner() const = 0;
///only name substitution

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@@ -407,6 +407,11 @@ int32_t CUnitState::getCasterUnitId() const
return static_cast<int32_t>(unitId());
}
BattleHex CUnitState::getCasterPosition() const
{
return getPosition();
}
const CGHeroInstance * CUnitState::getHeroCaster() const
{
return nullptr;
@@ -453,6 +458,11 @@ int64_t CUnitState::getEffectValue(const spells::Spell * spell) const
return static_cast<int64_t>(getCount()) * valOfBonuses(BonusType::SPECIFIC_SPELL_POWER, BonusSubtypeID(spell->getId()));
}
int64_t CUnitState::getEffectRange(const spells::Spell * spell) const
{
return valOfBonuses(BonusType::SPECIFIC_SPELL_RANGE, BonusSubtypeID(spell->getId()));
}
PlayerColor CUnitState::getCasterOwner() const
{
return env->unitEffectiveOwner(this);

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@@ -170,6 +170,7 @@ public:
int32_t creatureIconIndex() const override;
int32_t getCasterUnitId() const override;
BattleHex getCasterPosition() const override;
int32_t getSpellSchoolLevel(const spells::Spell * spell, SpellSchool * outSelectedSchool = nullptr) const override;
int32_t getEffectLevel(const spells::Spell * spell) const override;
@@ -180,6 +181,7 @@ public:
int32_t getEffectPower(const spells::Spell * spell) const override;
int32_t getEnchantPower(const spells::Spell * spell) const override;
int64_t getEffectValue(const spells::Spell * spell) const override;
int64_t getEffectRange(const spells::Spell * spell) const override;
PlayerColor getCasterOwner() const override;
const CGHeroInstance * getHeroCaster() const override;

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@@ -192,6 +192,7 @@ class JsonNode;
BONUS_NAME(FULL_MAP_SCOUTING) /*Skyship*/\
BONUS_NAME(FULL_MAP_DARKNESS) /*opposite to Skyship*/\
BONUS_NAME(TRANSMUTATION_IMMUNITY) /*blocks TRANSMUTATION bonus*/\
BONUS_NAME(SPECIFIC_SPELL_RANGE) /* value used for allowed spell range, subtype - spell id */\
/* end of list */

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@@ -130,6 +130,7 @@ static void loadBonusSubtype(BonusSubtypeID & subtype, BonusType type, const Jso
case BonusType::SPECIAL_PECULIAR_ENCHANT:
case BonusType::SPECIAL_SPELL_LEV:
case BonusType::SPECIFIC_SPELL_DAMAGE:
case BonusType::SPECIFIC_SPELL_RANGE:
case BonusType::SPELL:
case BonusType::OPENING_BATTLE_SPELL:
case BonusType::SPELL_LIKE_ATTACK:

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@@ -783,6 +783,11 @@ int32_t CGHeroInstance::getCasterUnitId() const
return id.getNum();
}
BattleHex CGHeroInstance::getCasterPosition() const
{
return BattleHex::INVALID;
}
int32_t CGHeroInstance::getSpellSchoolLevel(const spells::Spell * spell, SpellSchool * outSelectedSchool) const
{
int32_t skill = -1; //skill level
@@ -860,6 +865,11 @@ int64_t CGHeroInstance::getEffectValue(const spells::Spell * spell) const
return 0;
}
int64_t CGHeroInstance::getEffectRange(const spells::Spell * spell) const
{
return 0;
}
PlayerColor CGHeroInstance::getCasterOwner() const
{
return tempOwner;

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@@ -278,6 +278,7 @@ public:
///spells::Caster
int32_t getCasterUnitId() const override;
BattleHex getCasterPosition() const override;
int32_t getSpellSchoolLevel(const spells::Spell * spell, SpellSchool * outSelectedSchool = nullptr) const override;
int64_t getSpellBonus(const spells::Spell * spell, int64_t base, const battle::Unit * affectedStack) const override;
int64_t getSpecificSpellBonus(const spells::Spell * spell, int64_t base) const override;
@@ -286,6 +287,7 @@ public:
int32_t getEffectPower(const spells::Spell * spell) const override;
int32_t getEnchantPower(const spells::Spell * spell) const override;
int64_t getEffectValue(const spells::Spell * spell) const override;
int64_t getEffectRange(const spells::Spell * spell) const override;
PlayerColor getCasterOwner() const override;
const CGHeroInstance * getHeroCaster() const override;

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@@ -226,6 +226,14 @@ bool BattleSpellMechanics::canBeCastAt(const Target & target, Problem & problem)
mainTarget = battle()->battleGetUnitByPos(target.front().hexValue, true);
}
int range = caster->getEffectRange(getSpell());
if(mode != Mode::HERO && range > 0 )
{
int distance = BattleHex::getDistance(spellTarget.front().hexValue, caster->getCasterPosition());
if(distance > range)
return false;
}
if (!getSpell()->canCastOnSelf() && !getSpell()->canCastOnlyOnSelf())
{
if(mainTarget && mainTarget == caster)

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@@ -58,6 +58,14 @@ int64_t ObstacleCasterProxy::getEffectValue(const Spell * spell) const
return obs.minimalDamage;
}
int64_t ObstacleCasterProxy::getEffectRange(const Spell * spell) const
{
if(actualCaster)
actualCaster->getEffectRange(spell);
return 0;
}
int32_t SilentCaster::manaLimit() const
{
return 0;

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@@ -42,6 +42,7 @@ public:
int32_t getEffectPower(const Spell * spell) const override;
int32_t getEnchantPower(const Spell * spell) const override;
int64_t getEffectValue(const Spell * spell) const override;
int64_t getEffectRange(const Spell * spell) const override;
private:
const SpellCreatedObstacle & obs;

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@@ -36,6 +36,14 @@ int32_t ProxyCaster::getCasterUnitId() const
return -1;
}
BattleHex ProxyCaster::getCasterPosition() const
{
if(actualCaster)
return actualCaster->getCasterPosition();
return BattleHex::INVALID;
}
int32_t ProxyCaster::getSpellSchoolLevel(const Spell * spell, SpellSchool * outSelectedSchool) const
{
if(actualCaster)
@@ -92,6 +100,14 @@ int64_t ProxyCaster::getEffectValue(const Spell * spell) const
return 0;
}
int64_t ProxyCaster::getEffectRange(const Spell * spell) const
{
if(actualCaster)
return actualCaster->getEffectRange(spell);
return 0;
}
PlayerColor ProxyCaster::getCasterOwner() const
{
if(actualCaster)

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@@ -24,6 +24,7 @@ public:
virtual ~ProxyCaster();
int32_t getCasterUnitId() const override;
BattleHex getCasterPosition() const override;
int32_t getSpellSchoolLevel(const Spell * spell, SpellSchool * outSelectedSchool = nullptr) const override;
int32_t getEffectLevel(const Spell * spell) const override;
int64_t getSpellBonus(const Spell * spell, int64_t base, const battle::Unit * affectedStack) const override;
@@ -31,6 +32,7 @@ public:
int32_t getEffectPower(const Spell * spell) const override;
int32_t getEnchantPower(const Spell * spell) const override;
int64_t getEffectValue(const Spell * spell) const override;
int64_t getEffectRange(const Spell * spell) const override;
PlayerColor getCasterOwner() const override;
void getCasterName(MetaString & text) const override;
void getCastDescription(const Spell * spell, const battle::Units & attacked, MetaString & text) const override;

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@@ -19,6 +19,7 @@ public:
MOCK_CONST_METHOD0(getTreeVersion, int32_t());
MOCK_CONST_METHOD0(getCasterUnitId, int32_t());
MOCK_CONST_METHOD0(getCasterPosition, BattleHex());
MOCK_CONST_METHOD2(getSpellSchoolLevel, int32_t(const spells::Spell *, SpellSchool *));
MOCK_CONST_METHOD1(getEffectLevel, int32_t(const spells::Spell *));
MOCK_CONST_METHOD3(getSpellBonus, int64_t(const spells::Spell *, int64_t, const battle::Unit *));
@@ -26,6 +27,7 @@ public:
MOCK_CONST_METHOD1(getEffectPower, int32_t(const spells::Spell *));
MOCK_CONST_METHOD1(getEnchantPower, int32_t(const spells::Spell *));
MOCK_CONST_METHOD1(getEffectValue, int64_t(const spells::Spell *));
MOCK_CONST_METHOD1(getEffectRange, int64_t(const spells::Spell *));
MOCK_CONST_METHOD0(getCasterOwner, PlayerColor());
MOCK_CONST_METHOD1(getCasterName, void(MetaString &));
MOCK_CONST_METHOD3(getCastDescription, void(const spells::Spell *, const battle::Units &, MetaString &));