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Refactoring map settings
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@ -16,6 +16,7 @@ set(editor_SRCS
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mapsettings/mapsettings.cpp
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mapsettings/generalsettings.cpp
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mapsettings/modsettings.cpp
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mapsettings/timedevent.cpp
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mapsettings/victoryconditions.cpp
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mapsettings/loseconditions.cpp
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playersettings.cpp
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@ -23,7 +24,6 @@ set(editor_SRCS
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scenelayer.cpp
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mapcontroller.cpp
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validator.cpp
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timedevent.cpp
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inspector/inspector.cpp
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inspector/townbulidingswidget.cpp
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inspector/armywidget.cpp
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@ -50,6 +50,7 @@ set(editor_HEADERS
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mapsettings/mapsettings.h
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mapsettings/generalsettings.h
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mapsettings/modsettings.h
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mapsettings/timedevent.h
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mapsettings/victoryconditions.h
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mapsettings/loseconditions.h
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playersettings.h
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@ -57,7 +58,6 @@ set(editor_HEADERS
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scenelayer.h
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mapcontroller.h
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validator.h
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timedevent.h
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inspector/inspector.h
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inspector/townbulidingswidget.h
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inspector/armywidget.h
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@ -74,12 +74,12 @@ set(editor_FORMS
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mapsettings/mapsettings.ui
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mapsettings/generalsettings.ui
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mapsettings/modsettings.ui
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mapsettings/timedevent.ui
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mapsettings/victoryconditions.ui
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mapsettings/loseconditions.ui
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playersettings.ui
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playerparams.ui
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validator.ui
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timedevent.ui
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inspector/townbulidingswidget.ui
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inspector/armywidget.ui
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inspector/messagewidget.ui
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@ -1,3 +1,12 @@
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/*
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* abstractsettings.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#ifndef ABSTRACTSETTINGS_H
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#define ABSTRACTSETTINGS_H
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@ -1,3 +1,12 @@
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/*
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* generalsettings.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "generalsettings.h"
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#include "ui_generalsettings.h"
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@ -1,3 +1,12 @@
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/*
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* generalsettings.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#ifndef GENERALSETTINGS_H
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#define GENERALSETTINGS_H
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@ -1,3 +1,12 @@
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/*
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* loseconditions.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#ifndef LOSECONDITIONS_H
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#define LOSECONDITIONS_H
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/*
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@ -35,7 +35,7 @@
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<item>
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<widget class="QTabWidget" name="tabWidget">
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<property name="currentIndex">
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<number>0</number>
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<number>2</number>
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</property>
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<widget class="QWidget" name="tab">
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<attribute name="title">
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@ -92,7 +92,7 @@
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<item>
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<widget class="QTabWidget" name="tabWidget_2">
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<property name="currentIndex">
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<number>0</number>
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<number>2</number>
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</property>
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<widget class="QWidget" name="tab_7">
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<attribute name="title">
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@ -1,3 +1,13 @@
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/*
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* timedevent.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "timedevent.h"
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#include "ui_timedevent.h"
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@ -1,3 +1,12 @@
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/*
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* timedevent.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#ifndef TIMEDEVENT_H
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#define TIMEDEVENT_H
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@ -1,3 +1,12 @@
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/*
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* victoryconditions.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#ifndef VICTORYCONDITIONS_H
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#define VICTORYCONDITIONS_H
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