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https://github.com/vcmi/vcmi.git
synced 2025-07-01 00:45:26 +02:00
Fixed #1271.
This commit is contained in:
@ -140,6 +140,11 @@ void IObjectInterface::garrisonDialogClosed(const CGHeroInstance *hero) const
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}
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void IObjectInterface::heroLevelUpDone(const CGHeroInstance *hero) const
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{
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}
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void CPlayersVisited::setPropertyDer( ui8 what, ui32 val )
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{
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if(what == 10)
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@ -5307,6 +5312,7 @@ const std::string & CGMagicWell::getHoverText() const
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void CGPandoraBox::initObj()
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{
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blockVisit = (ID==Obj::PANDORAS_BOX); //block only if it's really pandora's box (events also derive from that class)
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hasGuardians = stacks.size();
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}
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void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
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@ -5318,11 +5324,12 @@ void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
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cb->showBlockingDialog (&bd);
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}
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void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) const
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void CGPandoraBox::giveContentsUpToExp(const CGHeroInstance *h) const
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{
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cb->removeAfterVisit(this);
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InfoWindow iw;
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iw.player = h->getOwner();
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std::string msg = message; //in case box is removed in the meantime
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bool changesPrimSkill = false;
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for (int i = 0; i < primskills.size(); i++)
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@ -5352,14 +5359,6 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
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cb->showInfoDialog(&iw);
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//give exp
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if(expVal)
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cb->changePrimSkill(h, PrimarySkill::EXPERIENCE, expVal, false);
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//give prim skills
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for(int i=0; i<primskills.size(); i++)
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if(primskills[i])
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cb->changePrimSkill(h,static_cast<PrimarySkill::PrimarySkill>(i),primskills[i],false);
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//give sec skills
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for(int i=0; i<abilities.size(); i++)
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{
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@ -5371,8 +5370,31 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
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}
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}
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//give prim skills
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for(int i=0; i<primskills.size(); i++)
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if(primskills[i])
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cb->changePrimSkill(h,static_cast<PrimarySkill::PrimarySkill>(i),primskills[i],false);
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assert(!cb->isVisitCoveredByAnotherQuery(this, h));
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//give exp
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if(expVal)
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cb->changePrimSkill(h, PrimarySkill::EXPERIENCE, expVal, false);
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}
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if(!cb->isVisitCoveredByAnotherQuery(this, h))
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giveContentsAfterExp(h);
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//Otherwise continuation occurs via post-level-up callback.
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}
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void CGPandoraBox::giveContentsAfterExp(const CGHeroInstance *h) const
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{
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bool hadGuardians = hasGuardians; //copy, because flag will be emptied after issuing first post-battle message
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std::string msg = message; //in case box is removed in the meantime
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InfoWindow iw;
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iw.player = h->getOwner();
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if(spells.size())
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{
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std::set<SpellID> spellsToGive;
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@ -5404,7 +5426,7 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
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if(manaDiff)
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{
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getText(iw,afterBattle,manaDiff,176,177,h);
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getText(iw,hadGuardians,manaDiff,176,177,h);
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iw.components.push_back(Component(Component::PRIM_SKILL,5,manaDiff,0));
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cb->showInfoDialog(&iw);
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cb->setManaPoints(h->id, h->mana + manaDiff);
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@ -5412,7 +5434,7 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
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if(moraleDiff)
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{
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getText(iw,afterBattle,moraleDiff,178,179,h);
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getText(iw,hadGuardians,moraleDiff,178,179,h);
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iw.components.push_back(Component(Component::MORALE,0,moraleDiff,0));
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cb->showInfoDialog(&iw);
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GiveBonus gb;
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@ -5423,7 +5445,7 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
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if(luckDiff)
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{
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getText(iw,afterBattle,luckDiff,180,181,h);
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getText(iw,hadGuardians,luckDiff,180,181,h);
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iw.components.push_back(Component(Component::LUCK,0,luckDiff,0));
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cb->showInfoDialog(&iw);
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GiveBonus gb;
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@ -5441,7 +5463,7 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
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}
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if(iw.components.size())
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{
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getText(iw,afterBattle,182,h);
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getText(iw,hadGuardians,182,h);
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cb->showInfoDialog(&iw);
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}
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@ -5454,12 +5476,12 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
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}
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if(iw.components.size())
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{
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getText(iw,afterBattle,183,h);
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getText(iw,hadGuardians,183,h);
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cb->showInfoDialog(&iw);
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}
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iw.components.clear();
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// getText(iw,afterBattle,183,h);
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iw.components.clear();
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// getText(iw,afterBattle,183,h);
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iw.text.addTxt(MetaString::ADVOB_TXT, 183); //% has found treasure
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iw.text.addReplacement(h->name);
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for(int i=0; i<artifacts.size(); i++)
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@ -5509,13 +5531,11 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
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cb->showInfoDialog(&iw);
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cb->giveCreatures(this, h, creatures, true);
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}
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if(!afterBattle && msg.size())
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if(!hasGuardians && msg.size())
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{
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iw.text << msg;
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cb->showInfoDialog(&iw);
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}
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if (!creatures.Slots().size())
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cb->removeObject(this); //only when we don't need to display garrison window
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}
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void CGPandoraBox::getText( InfoWindow &iw, bool &afterBattle, int text, const CGHeroInstance * h ) const
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@ -5553,7 +5573,7 @@ void CGPandoraBox::battleFinished(const CGHeroInstance *hero, const BattleResult
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if(result.winner)
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return;
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giveContents(hero, true);
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giveContentsUpToExp(hero);
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}
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void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
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@ -5576,11 +5596,16 @@ void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answe
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}
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else //if it gives something without battle
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{
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giveContents(hero, false);
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giveContentsUpToExp(hero);
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}
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}
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}
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void CGPandoraBox::heroLevelUpDone(const CGHeroInstance *hero) const
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{
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giveContentsAfterExp(hero);
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}
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void CGEvent::onHeroVisit( const CGHeroInstance * h ) const
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{
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if(!(availableFor & (1 << h->tempOwner.getNum())))
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@ -5609,7 +5634,7 @@ void CGEvent::activated( const CGHeroInstance * h ) const
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}
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else
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{
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giveContents(h,false);
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giveContentsUpToExp(h);
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}
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}
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