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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
This commit is contained in:
Michał W. Urbańczyk 2013-05-27 21:46:04 +00:00
parent b01637840a
commit 9f5d1ba623
8 changed files with 89 additions and 25 deletions

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@ -140,6 +140,11 @@ void IObjectInterface::garrisonDialogClosed(const CGHeroInstance *hero) const
} }
void IObjectInterface::heroLevelUpDone(const CGHeroInstance *hero) const
{
}
void CPlayersVisited::setPropertyDer( ui8 what, ui32 val ) void CPlayersVisited::setPropertyDer( ui8 what, ui32 val )
{ {
if(what == 10) if(what == 10)
@ -5307,6 +5312,7 @@ const std::string & CGMagicWell::getHoverText() const
void CGPandoraBox::initObj() void CGPandoraBox::initObj()
{ {
blockVisit = (ID==Obj::PANDORAS_BOX); //block only if it's really pandora's box (events also derive from that class) blockVisit = (ID==Obj::PANDORAS_BOX); //block only if it's really pandora's box (events also derive from that class)
hasGuardians = stacks.size();
} }
void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
@ -5318,11 +5324,12 @@ void CGPandoraBox::onHeroVisit(const CGHeroInstance * h) const
cb->showBlockingDialog (&bd); cb->showBlockingDialog (&bd);
} }
void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) const void CGPandoraBox::giveContentsUpToExp(const CGHeroInstance *h) const
{ {
cb->removeAfterVisit(this);
InfoWindow iw; InfoWindow iw;
iw.player = h->getOwner(); iw.player = h->getOwner();
std::string msg = message; //in case box is removed in the meantime
bool changesPrimSkill = false; bool changesPrimSkill = false;
for (int i = 0; i < primskills.size(); i++) for (int i = 0; i < primskills.size(); i++)
@ -5352,14 +5359,6 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
//give exp
if(expVal)
cb->changePrimSkill(h, PrimarySkill::EXPERIENCE, expVal, false);
//give prim skills
for(int i=0; i<primskills.size(); i++)
if(primskills[i])
cb->changePrimSkill(h,static_cast<PrimarySkill::PrimarySkill>(i),primskills[i],false);
//give sec skills //give sec skills
for(int i=0; i<abilities.size(); i++) for(int i=0; i<abilities.size(); i++)
{ {
@ -5371,8 +5370,31 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
} }
} }
//give prim skills
for(int i=0; i<primskills.size(); i++)
if(primskills[i])
cb->changePrimSkill(h,static_cast<PrimarySkill::PrimarySkill>(i),primskills[i],false);
assert(!cb->isVisitCoveredByAnotherQuery(this, h));
//give exp
if(expVal)
cb->changePrimSkill(h, PrimarySkill::EXPERIENCE, expVal, false);
} }
if(!cb->isVisitCoveredByAnotherQuery(this, h))
giveContentsAfterExp(h);
//Otherwise continuation occurs via post-level-up callback.
}
void CGPandoraBox::giveContentsAfterExp(const CGHeroInstance *h) const
{
bool hadGuardians = hasGuardians; //copy, because flag will be emptied after issuing first post-battle message
std::string msg = message; //in case box is removed in the meantime
InfoWindow iw;
iw.player = h->getOwner();
if(spells.size()) if(spells.size())
{ {
std::set<SpellID> spellsToGive; std::set<SpellID> spellsToGive;
@ -5404,7 +5426,7 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
if(manaDiff) if(manaDiff)
{ {
getText(iw,afterBattle,manaDiff,176,177,h); getText(iw,hadGuardians,manaDiff,176,177,h);
iw.components.push_back(Component(Component::PRIM_SKILL,5,manaDiff,0)); iw.components.push_back(Component(Component::PRIM_SKILL,5,manaDiff,0));
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
cb->setManaPoints(h->id, h->mana + manaDiff); cb->setManaPoints(h->id, h->mana + manaDiff);
@ -5412,7 +5434,7 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
if(moraleDiff) if(moraleDiff)
{ {
getText(iw,afterBattle,moraleDiff,178,179,h); getText(iw,hadGuardians,moraleDiff,178,179,h);
iw.components.push_back(Component(Component::MORALE,0,moraleDiff,0)); iw.components.push_back(Component(Component::MORALE,0,moraleDiff,0));
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
GiveBonus gb; GiveBonus gb;
@ -5423,7 +5445,7 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
if(luckDiff) if(luckDiff)
{ {
getText(iw,afterBattle,luckDiff,180,181,h); getText(iw,hadGuardians,luckDiff,180,181,h);
iw.components.push_back(Component(Component::LUCK,0,luckDiff,0)); iw.components.push_back(Component(Component::LUCK,0,luckDiff,0));
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
GiveBonus gb; GiveBonus gb;
@ -5441,7 +5463,7 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
} }
if(iw.components.size()) if(iw.components.size())
{ {
getText(iw,afterBattle,182,h); getText(iw,hadGuardians,182,h);
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
} }
@ -5454,12 +5476,12 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
} }
if(iw.components.size()) if(iw.components.size())
{ {
getText(iw,afterBattle,183,h); getText(iw,hadGuardians,183,h);
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
} }
iw.components.clear(); iw.components.clear();
// getText(iw,afterBattle,183,h); // getText(iw,afterBattle,183,h);
iw.text.addTxt(MetaString::ADVOB_TXT, 183); //% has found treasure iw.text.addTxt(MetaString::ADVOB_TXT, 183); //% has found treasure
iw.text.addReplacement(h->name); iw.text.addReplacement(h->name);
for(int i=0; i<artifacts.size(); i++) for(int i=0; i<artifacts.size(); i++)
@ -5509,13 +5531,11 @@ void CGPandoraBox::giveContents( const CGHeroInstance *h, bool afterBattle ) con
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
cb->giveCreatures(this, h, creatures, true); cb->giveCreatures(this, h, creatures, true);
} }
if(!afterBattle && msg.size()) if(!hasGuardians && msg.size())
{ {
iw.text << msg; iw.text << msg;
cb->showInfoDialog(&iw); cb->showInfoDialog(&iw);
} }
if (!creatures.Slots().size())
cb->removeObject(this); //only when we don't need to display garrison window
} }
void CGPandoraBox::getText( InfoWindow &iw, bool &afterBattle, int text, const CGHeroInstance * h ) const void CGPandoraBox::getText( InfoWindow &iw, bool &afterBattle, int text, const CGHeroInstance * h ) const
@ -5553,7 +5573,7 @@ void CGPandoraBox::battleFinished(const CGHeroInstance *hero, const BattleResult
if(result.winner) if(result.winner)
return; return;
giveContents(hero, true); giveContentsUpToExp(hero);
} }
void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
@ -5576,11 +5596,16 @@ void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answe
} }
else //if it gives something without battle else //if it gives something without battle
{ {
giveContents(hero, false); giveContentsUpToExp(hero);
} }
} }
} }
void CGPandoraBox::heroLevelUpDone(const CGHeroInstance *hero) const
{
giveContentsAfterExp(hero);
}
void CGEvent::onHeroVisit( const CGHeroInstance * h ) const void CGEvent::onHeroVisit( const CGHeroInstance * h ) const
{ {
if(!(availableFor & (1 << h->tempOwner.getNum()))) if(!(availableFor & (1 << h->tempOwner.getNum())))
@ -5609,7 +5634,7 @@ void CGEvent::activated( const CGHeroInstance * h ) const
} }
else else
{ {
giveContents(h,false); giveContentsUpToExp(h);
} }
} }

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@ -119,6 +119,7 @@ public:
virtual void battleFinished(const CGHeroInstance *hero, const BattleResult &result) const; virtual void battleFinished(const CGHeroInstance *hero, const BattleResult &result) const;
virtual void blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const; virtual void blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const;
virtual void garrisonDialogClosed(const CGHeroInstance *hero) const; virtual void garrisonDialogClosed(const CGHeroInstance *hero) const;
virtual void heroLevelUpDone(const CGHeroInstance *hero) const;
//unified interface, AI helpers //unified interface, AI helpers
virtual bool wasVisited (PlayerColor player) const; virtual bool wasVisited (PlayerColor player) const;
@ -679,6 +680,7 @@ class DLL_LINKAGE CGPandoraBox : public CArmedInstance
{ {
public: public:
std::string message; std::string message;
bool hasGuardians; //helper - after battle even though we have no stacks, allows us to know that there was battle
//gained things: //gained things:
ui32 gainedExp; ui32 gainedExp;
@ -697,15 +699,17 @@ public:
void onHeroVisit(const CGHeroInstance * h) const override; void onHeroVisit(const CGHeroInstance * h) const override;
void battleFinished(const CGHeroInstance *hero, const BattleResult &result) const OVERRIDE; void battleFinished(const CGHeroInstance *hero, const BattleResult &result) const OVERRIDE;
void blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const OVERRIDE; void blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const OVERRIDE;
void heroLevelUpDone(const CGHeroInstance *hero) const OVERRIDE;
template <typename Handler> void serialize(Handler &h, const int version) template <typename Handler> void serialize(Handler &h, const int version)
{ {
h & static_cast<CArmedInstance&>(*this); h & static_cast<CArmedInstance&>(*this);
h & message & gainedExp & manaDiff & moraleDiff & luckDiff & resources & primskills h & message & hasGuardians & gainedExp & manaDiff & moraleDiff & luckDiff & resources & primskills
& abilities & abilityLevels & artifacts & spells & creatures; & abilities & abilityLevels & artifacts & spells & creatures;
} }
protected: protected:
void giveContents(const CGHeroInstance *h, bool afterBattle) const; void giveContentsUpToExp(const CGHeroInstance *h) const;
void giveContentsAfterExp(const CGHeroInstance *h) const;
private: private:
void getText( InfoWindow &iw, bool &afterBattle, int val, int negative, int positive, const CGHeroInstance * h ) const; void getText( InfoWindow &iw, bool &afterBattle, int val, int negative, int positive, const CGHeroInstance * h ) const;
void getText( InfoWindow &iw, bool &afterBattle, int text, const CGHeroInstance * h ) const; void getText( InfoWindow &iw, bool &afterBattle, int text, const CGHeroInstance * h ) const;

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@ -1012,3 +1012,10 @@ const CGCreature * IGameCallback::putNewMonster(CreatureID creID, int count, int
setObjProperty(m->id, ObjProperty::MONSTER_POWER, (si64)1000*count); setObjProperty(m->id, ObjProperty::MONSTER_POWER, (si64)1000*count);
return dynamic_cast<const CGCreature*>(m); return dynamic_cast<const CGCreature*>(m);
} }
bool IGameCallback::isVisitCoveredByAnotherQuery(const CGObjectInstance *obj, const CGHeroInstance *hero)
{
//only server knows
assert(0);
return false;
}

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@ -274,6 +274,9 @@ public:
const CGObjectInstance *putNewObject(Obj ID, int subID, int3 pos); const CGObjectInstance *putNewObject(Obj ID, int subID, int3 pos);
const CGCreature *putNewMonster(CreatureID creID, int count, int3 pos); const CGCreature *putNewMonster(CreatureID creID, int count, int3 pos);
//get info
virtual bool isVisitCoveredByAnotherQuery(const CGObjectInstance *obj, const CGHeroInstance *hero);
friend struct CPack; friend struct CPack;
friend struct CPackForClient; friend struct CPackForClient;
friend struct CPackForServer; friend struct CPackForServer;

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@ -6154,6 +6154,15 @@ void CGameHandler::removeAfterVisit(const CGObjectInstance *object)
assert("This function needs to be called during the object visit!"); assert("This function needs to be called during the object visit!");
} }
bool CGameHandler::isVisitCoveredByAnotherQuery(const CGObjectInstance *obj, const CGHeroInstance *hero)
{
if(auto topQuery = queries.topQuery(hero->getOwner()))
if(auto visit = std::dynamic_pointer_cast<const CObjectVisitQuery>(topQuery))
return !(visit->visitedObject == obj && visit->visitingHero == hero);
return true;
}
CasualtiesAfterBattle::CasualtiesAfterBattle(const CArmedInstance *army, BattleInfo *bat) CasualtiesAfterBattle::CasualtiesAfterBattle(const CArmedInstance *army, BattleInfo *bat)
{ {
heroWithDeadCommander = ObjectInstanceID(); heroWithDeadCommander = ObjectInstanceID();

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@ -178,6 +178,10 @@ public:
void giveHero(ObjectInstanceID id, PlayerColor player) OVERRIDE; void giveHero(ObjectInstanceID id, PlayerColor player) OVERRIDE;
void changeObjPos(ObjectInstanceID objid, int3 newPos, ui8 flags) OVERRIDE; void changeObjPos(ObjectInstanceID objid, int3 newPos, ui8 flags) OVERRIDE;
void heroExchange(ObjectInstanceID hero1, ObjectInstanceID hero2) OVERRIDE; void heroExchange(ObjectInstanceID hero1, ObjectInstanceID hero2) OVERRIDE;
bool isVisitCoveredByAnotherQuery(const CGObjectInstance *obj, const CGHeroInstance *hero) OVERRIDE;
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
void useScholarSkill(ObjectInstanceID hero1, ObjectInstanceID hero2); void useScholarSkill(ObjectInstanceID hero1, ObjectInstanceID hero2);
void setPortalDwelling(const CGTownInstance * town, bool forced, bool clear); void setPortalDwelling(const CGTownInstance * town, bool forced, bool clear);

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@ -295,6 +295,11 @@ void CHeroLevelUpDialogQuery::onRemoval(CGameHandler *gh, PlayerColor color)
gh->levelUpHero(hlu.hero, hlu.skills[*answer]); gh->levelUpHero(hlu.hero, hlu.skills[*answer]);
} }
void CHeroLevelUpDialogQuery::notifyObjectAboutRemoval(const CObjectVisitQuery &objectVisit) const
{
objectVisit.visitedObject->heroLevelUpDone(objectVisit.visitingHero);
}
CCommanderLevelUpDialogQuery::CCommanderLevelUpDialogQuery(const CommanderLevelUp &Clu) CCommanderLevelUpDialogQuery::CCommanderLevelUpDialogQuery(const CommanderLevelUp &Clu)
{ {
clu = Clu; clu = Clu;
@ -308,6 +313,11 @@ void CCommanderLevelUpDialogQuery::onRemoval(CGameHandler *gh, PlayerColor color
gh->levelUpCommander(clu.hero->commander, clu.skills[*answer]); gh->levelUpCommander(clu.hero->commander, clu.skills[*answer]);
} }
void CCommanderLevelUpDialogQuery::notifyObjectAboutRemoval(const CObjectVisitQuery &objectVisit) const
{
objectVisit.visitedObject->heroLevelUpDone(objectVisit.visitingHero);
}
bool CDialogQuery::endsByPlayerAnswer() const bool CDialogQuery::endsByPlayerAnswer() const
{ {
return true; return true;

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@ -135,6 +135,7 @@ public:
CHeroLevelUpDialogQuery(const HeroLevelUp &Hlu); CHeroLevelUpDialogQuery(const HeroLevelUp &Hlu);
virtual void onRemoval(CGameHandler *gh, PlayerColor color) OVERRIDE; virtual void onRemoval(CGameHandler *gh, PlayerColor color) OVERRIDE;
virtual void notifyObjectAboutRemoval(const CObjectVisitQuery &objectVisit) const OVERRIDE;
HeroLevelUp hlu; HeroLevelUp hlu;
}; };
@ -146,6 +147,7 @@ public:
CCommanderLevelUpDialogQuery(const CommanderLevelUp &Clu); CCommanderLevelUpDialogQuery(const CommanderLevelUp &Clu);
virtual void onRemoval(CGameHandler *gh, PlayerColor color) OVERRIDE; virtual void onRemoval(CGameHandler *gh, PlayerColor color) OVERRIDE;
virtual void notifyObjectAboutRemoval(const CObjectVisitQuery &objectVisit) const OVERRIDE;
CommanderLevelUp clu; CommanderLevelUp clu;
}; };