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mirror of https://github.com/vcmi/vcmi.git synced 2025-07-03 00:46:55 +02:00

- Updated TODOs, removed unused method declaration, updated comments

- Fixed hero strength calculation (power, knowledge should be included as well)
This commit is contained in:
beegee1
2013-12-30 20:04:24 +00:00
parent 9d0387140f
commit a03d01bd3f
5 changed files with 5 additions and 8 deletions

View File

@ -1364,7 +1364,8 @@ void CGHeroInstance::setPropertyDer( ui8 what, ui32 val )
double CGHeroInstance::getHeroStrength() const
{
return sqrt((1.0 + 0.05*getPrimSkillLevel(PrimarySkill::ATTACK)) * (1.0 + 0.05*getPrimSkillLevel(PrimarySkill::DEFENSE)));
return sqrt((1.0 + 0.05*getPrimSkillLevel(PrimarySkill::ATTACK)) * (1.0 + 0.05*getPrimSkillLevel(PrimarySkill::DEFENSE)) *
(1.0 + 0.05*getPrimSkillLevel(PrimarySkill::KNOWLEDGE)) * (1.0 + 0.05*getPrimSkillLevel(PrimarySkill::SPELL_POWER)));
}
ui64 CGHeroInstance::getTotalStrength() const