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https://github.com/vcmi/vcmi.git
synced 2025-11-06 09:09:40 +02:00
Fixed lots of warnings.
Disabled the following (for MSVC only) that couldn't (or shouldn't) be fixed. 4003: not enough actual parameters for macro 'identifier' 4250: 'class1' : inherits 'class2::member' via dominance 4251: 'type' : class 'type1' needs to have dll-interface to be used by clients of class 'type2' 4275: non dll-interface class 'type1' used as base for dll-interface class 'type2'
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@@ -17,8 +17,6 @@
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#include "../Goals/AbstractGoal.h"
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#include "Actions/ISpecialAction.h"
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struct AIPathNode;
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struct AIPathNode : public CGPathNode
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{
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uint32_t chainMask;
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@@ -49,7 +49,7 @@ namespace AIPathfinding
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source->manaCost);
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#endif
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return hero->mana >= source->manaCost + getManaCost(hero);
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return hero->mana >= (si32)(source->manaCost + getManaCost(hero));
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}
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uint32_t SummonBoatAction::getManaCost(const CGHeroInstance * hero) const
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@@ -13,7 +13,7 @@
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#include "../../AIUtility.h"
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#include "../../Goals/AbstractGoal.h"
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class AIPathNode;
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struct AIPathNode;
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class ISpecialAction
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{
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@@ -178,7 +178,7 @@ Goals::TGoalVec PathfindingManager::findPath(
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#ifdef VCMI_TRACE_PATHFINDER
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logAi->trace("Gather army for %s, value=%s", hero->name, std::to_string(danger));
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#endif
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result.push_back(sptr(Goals::GatherArmy(danger * SAFE_ATTACK_CONSTANT).sethero(hero).setisAbstract(true)));
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result.push_back(sptr(Goals::GatherArmy((int)(danger * SAFE_ATTACK_CONSTANT)).sethero(hero).setisAbstract(true)));
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}
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return result;
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@@ -116,7 +116,7 @@ namespace AIPathfinding
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auto boatNodeOptional = nodeStorage->getOrCreateNode(
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node->coord,
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node->layer,
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node->chainMask | virtualBoat->getSpecialChain());
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(int)(node->chainMask | virtualBoat->getSpecialChain()));
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if(boatNodeOptional)
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{
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