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	Cleanup
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		| @@ -1091,10 +1091,6 @@ void CBattleInterface::newRoundFirst( int round ) | ||||
| void CBattleInterface::newRound(int number) | ||||
| { | ||||
| 	console->addText(CGI->generaltexth->allTexts[412]); | ||||
|  | ||||
| 	//unlock spellbook | ||||
| 	//bSpell->block(!curInt->cb->battleCanCastSpell()); | ||||
| 	//don't unlock spellbook - this should be done when we have axctive creature | ||||
| } | ||||
|  | ||||
| void CBattleInterface::giveCommand(Battle::ActionType action, BattleHex tile, ui32 stackID, si32 additional, si32 selected) | ||||
|   | ||||
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