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Cleanup
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@ -1091,10 +1091,6 @@ void CBattleInterface::newRoundFirst( int round )
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void CBattleInterface::newRound(int number)
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void CBattleInterface::newRound(int number)
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{
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{
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console->addText(CGI->generaltexth->allTexts[412]);
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console->addText(CGI->generaltexth->allTexts[412]);
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//unlock spellbook
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//bSpell->block(!curInt->cb->battleCanCastSpell());
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//don't unlock spellbook - this should be done when we have axctive creature
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}
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}
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void CBattleInterface::giveCommand(Battle::ActionType action, BattleHex tile, ui32 stackID, si32 additional, si32 selected)
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void CBattleInterface::giveCommand(Battle::ActionType action, BattleHex tile, ui32 stackID, si32 additional, si32 selected)
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