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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-21 21:17:49 +02:00

- fixed incorrect appearence of hero in battle

- vcmibuilder works with spaces in filenames
- by default output directory for vcmibuilder is ~/.vcmi
This commit is contained in:
Ivan Savenko 2013-02-09 12:34:49 +00:00
parent 0003d30991
commit a269b22741
2 changed files with 48 additions and 44 deletions

View File

@ -256,9 +256,9 @@ CBattleInterface::CBattleInterface(const CCreatureSet * army1, const CCreatureSe
{
std::string battleImage;
if ( hero2->sex )
battleImage = hero1->type->heroClass->imageBattleFemale;
battleImage = hero2->type->heroClass->imageBattleFemale;
else
battleImage = hero1->type->heroClass->imageBattleMale;
battleImage = hero2->type->heroClass->imageBattleMale;
defendingHero = new CBattleHero(battleImage, true, hero2->tempOwner, hero2->tempOwner == curInt->playerID ? hero2 : NULL, this);
defendingHero->pos = genRect(defendingHero->dh->ourImages[0].bitmap->h, defendingHero->dh->ourImages[0].bitmap->w, pos.x + 693, pos.y - 19);

View File

@ -27,6 +27,7 @@ do
--cd2) cd2_dir=$2 ; shift 2 ;;
--gog) gog_file=$2 ; shift 2 ;;
--data) data_dir=$2 ; shift 2 ;;
--dest) dest_dir=$2 ; shift 2 ;;
--wog) wog_archive=$2 ; shift 2 ;;
--vcmi) vcmi_archive=$2 ; shift 2 ;;
--download) download=true ; shift 1 ;;
@ -59,8 +60,10 @@ then
echo " --download " "If specified vcmibuilder will download packages using wget"
echo " " "Requires wget and Internet connection"
echo
echo " --dest DIRECTORY " "Path where resulting data will be placed. Default is ~/.vcmi"
echo
echo " --validate " "If specified vcmibuilder will run basic validness checks"
exit 1
exit 0
fi
# test presence of program $1, $2 will be passed as parameters to test presence
@ -74,6 +77,8 @@ fail ()
{
$2
echo "$1" 1>&2
rm -rf "$temp_dir"
exit 1
}
@ -114,7 +119,7 @@ if [[ -n "$download" ]]
then
if [[ -n "$wog_archive" ]] && [[ -n "$vcmi_archive" ]]
then
warning "Warning: Both wog and vcmi options were specified. Download option will not be used"
warning "Warning: Both wog and vcmi archives were specified. Download option will not be used"
unset download
else
test_utility "wget" "-V"
@ -147,27 +152,36 @@ then
fi
fi
if [[ -z "$dest_dir" ]]
then
dest_dir="$HOME/.vcmi"
fi
temp_dir="$dest_dir"/buildertmp
# start installation
dest_dir="./vcmi"
mkdir -p $dest_dir
mkdir -p "$dest_dir"
mkdir -p "$temp_dir"
if [[ -n "$gog_file" ]]
then
data_dir="./app"
# innoextract always reports error (iconv 84 error). Just test file for presence
test -f $gog_file || fail "Error: gog.com executable was not found!"
innoextract -s -p 1 $gog_file
test -f "$gog_file" || fail "Error: gog.com executable was not found!"
innoextract -s -p 1 "$gog_file"
mv ./app "$temp_dir"
data_dir="$temp_dir"/app
fi
if [[ -n "$cd1_dir" ]]
then
data_dir="./cddir"
data_dir="$temp_dir"/cddir
mkdir -p "$data_dir"
unshield -d "$data_dir" x $cd1_dir/_setup/data1.cab || fail "Error: failed to extract from Install Shield installer!" "rm -rf ./cddir"
unshield -d "$data_dir" x "$cd1_dir"/_setup/data1.cab || fail "Error: failed to extract from Install Shield installer!" "rm -rf $data_dir"
# a bit tricky - different releases have different root directory. Move extracted files to data_dir
if [ -d "$data_dir"/"Heroes3" ]
if [ -d "$data_dir"/Heroes3 ]
then
mv "$data_dir"/Heroes3/* "$data_dir"
elif [ -d "$data_dir""/Program_Files" ]
@ -184,30 +198,30 @@ fi
if [[ -n "$cd2_dir" ]]
then
mkdir -p $dest_dir/Data
mkdir -p "$dest_dir"/Data
if [ -d $cd2_dir/heroes3 ]
if [ -d "$cd2_dir"/heroes3 ]
then
cp $cd2_dir/heroes3/Data/Heroes3.vid $dest_dir/Data/VIDEO.VID
cp $cd2_dir/heroes3/Data/Heroes3.snd $dest_dir/Data/Heroes3-cd2.snd
cp "$cd2_dir"/heroes3/Data/Heroes3.vid "$dest_dir"/Data/VIDEO.VID
cp "$cd2_dir"/heroes3/Data/Heroes3.snd "$dest_dir"/Data/Heroes3-cd2.snd
else
cp $cd2_dir/Heroes3/Data/Heroes3.vid $dest_dir/Data/VIDEO.VID
cp $cd2_dir/Heroes3/Data/Heroes3.snd $dest_dir/Data/Heroes3-cd2.snd
cp "$cd2_dir"/Heroes3/Data/Heroes3.vid "$dest_dir"/Data/VIDEO.VID
cp "$cd2_dir"/Heroes3/Data/Heroes3.snd "$dest_dir"/Data/Heroes3-cd2.snd
fi
fi
if [[ -n "$data_dir" ]]
then
cp -r "$data_dir"/Data $dest_dir
cp -r "$data_dir"/Maps $dest_dir
cp -r "$data_dir"/Data "$dest_dir"
cp -r "$data_dir"/Maps "$dest_dir"
# this folder is named differently from time to time
# vcmi can handle any case but script can't
if [ -d "$data_dir"/MP3 ]
then
cp -r "$data_dir"/MP3 $dest_dir
cp -r "$data_dir"/MP3 "$dest_dir"
else
cp -r "$data_dir"/Mp3 $dest_dir
cp -r "$data_dir"/Mp3 "$dest_dir"
fi
fi
@ -215,46 +229,36 @@ if [[ -n "$download" ]]
then
if [[ -z "$wog_archive" ]]
then
wget "http://download.vcmi.eu/WoG/wog.zip" -O wog.zip || fail "Error: failed to download WoG archive!" "rm -f wog.zip"
wog_archive="./wog.zip"
wget "http://download.vcmi.eu/WoG/wog.zip" -O "$temp_dir"/wog.zip || fail "Error: failed to download WoG archive!" "rm -f wog.zip"
wog_archive="$temp_dir"/wog.zip
fi
if [[ -z "$vcmi_archive" ]]
then
wget "http://download.vcmi.eu/core.zip" -O core.zip || fail "Error: failed to download VCMI archive!" "rm -f core.zip"
vcmi_archive="./core.zip"
wget "http://download.vcmi.eu/core.zip" -O "$temp_dir"/core.zip || fail "Error: failed to download VCMI archive!" "rm -f core.zip"
vcmi_archive="$temp_dir"/core.zip
fi
fi
if [[ -n "$wog_archive" ]]
then
echo "decompressing $wog_archive"
unzip -qo $wog_archive -d $dest_dir || fail "Error: failed to extract WoG archive!"
unzip -qo "$wog_archive" -d "$dest_dir" || fail "Error: failed to extract WoG archive!"
fi
if [[ -n "$vcmi_archive" ]]
then
echo "decompressing $vcmi_archive"
# exlude *json - temporary solution for autotools -> cmake transition period
# 0.90 packages made by autotools do not have .json files available in svn
# cmake however can install them correctly so they should not be extracted from .zip in case of cmake package
unzip -qo $vcmi_archive -d $dest_dir -x "*.json" "*.txt" "*.PAL" || fail "Error: failed to extract VCMI archive!"
unzip -qo "$vcmi_archive" -d "$dest_dir" || fail "Error: failed to extract VCMI archive!"
fi
if [[ -n "$validate" ]]
then
test -f $dest_dir/Data/H3bitmap.lod || fail "Error: Heroes 3 data files are missing!"
test -f $dest_dir/Data/H3sprite.lod || fail "Error: Heroes 3 data files are missing!"
test -f $dest_dir/Data/VIDEO.VID || fail "Error: Heroes 3 data files (CD2) are missing!"
test -d $dest_dir/Mods/WoG/Data || fail "Error: WoG data files are missing!"
test -d $dest_dir/Mods/vcmi/Data || fail "Error: VCMI data files are missing!"
test -f "$dest_dir"/Data/H3bitmap.lod || fail "Error: Heroes 3 data files are missing!"
test -f "$dest_dir"/Data/H3sprite.lod || fail "Error: Heroes 3 data files are missing!"
test -f "$dest_dir"/Data/VIDEO.VID || fail "Error: Heroes 3 data files (CD2) are missing!"
test -d "$dest_dir"/Mods/WoG/Data || fail "Error: WoG data files are missing!"
test -d "$dest_dir"/Mods/vcmi/Data || fail "Error: VCMI data files are missing!"
fi
#TODO: Cleanup? How?
echo
echo "vcmibuilder finished succesfully"
echo "resulting data was placed into $PWD/vcmi"
echo "any other files in current directory can be removed"
echo
rm -rf "$temp_dir"