mirror of
https://github.com/vcmi/vcmi.git
synced 2025-07-03 00:46:55 +02:00
* buttons can use more than one def
* underground/urface switch button changes look when cliked * object handler stories pointers to object instances * new structure for terrain tile - TerrainTile2 * started doing video handlers - unfortunetly they don't work...
This commit is contained in:
577
mapHandler.cpp
577
mapHandler.cpp
@ -101,291 +101,123 @@ void CMapHandler::init()
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staticRiverDefs.push_back(CGameInfo::mainObj->spriteh->giveDef("mudrvr.def"));
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staticRiverDefs.push_back(CGameInfo::mainObj->spriteh->giveDef("lavrvr.def"));
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roadBitmaps = new SDL_Surface **[reader->map.width+2*Woff];
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for (int ii=0;ii<reader->map.width+2*Woff;ii++)
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roadBitmaps[ii] = new SDL_Surface*[reader->map.height+2*Hoff]; // allocate memory
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//roadBitmaps = new SDL_Surface** [reader->map.width+2*Woff];
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//for (int ii=0;ii<reader->map.width+2*Woff;ii++)
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// roadBitmaps[ii] = new SDL_Surface*[reader->map.height+2*Hoff]; // allocate memory
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ttiles.resize(CGI->ac->map.width+2*Woff);
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for (int i=0;i<ttiles.size();i++)
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{
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ttiles[i].resize(CGI->ac->map.height+2*Hoff);
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}
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for (int i=0;i<ttiles.size();i++)
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{
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for (int j=0;j<CGI->ac->map.height+2*Hoff;j++)
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ttiles[i][j].resize(CGI->ac->map.twoLevel+1);
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}
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for (int i=0; i<reader->map.width+2*Woff; i++) //jest po szeroko�ci
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{
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for (int j=0; j<reader->map.height+2*Hoff;j++) //po wysoko�ci
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{
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if(i<Woff || i>reader->map.width+Woff-1 || j<Woff || j>reader->map.height+Hoff-1)
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roadBitmaps[i][j] = NULL;
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else
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if(!(i<Woff || i>reader->map.width+Woff-1 || j<Woff || j>reader->map.height+Hoff-1))
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{
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if(reader->map.terrain[i-Woff][j-Hoff].malle)
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for (int k=0; k<=reader->map.twoLevel; ++k)
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{
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roadBitmaps[i][j] = roadDefs[reader->map.terrain[i-Woff][j-Hoff].malle-1]->ourImages[reader->map.terrain[i-Woff][j-Hoff].roadDir].bitmap;
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int cDir = reader->map.terrain[i-Woff][j-Hoff].roadDir;
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if(cDir==0 || cDir==1 || cDir==2 || cDir==3 || cDir==4 || cDir==5)
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TerrainTile** pomm = reader->map.terrain; ;
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if (k==0)
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pomm = reader->map.terrain;
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else
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pomm = reader->map.undergroungTerrain;
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if(pomm[i-Woff][j-Hoff].malle)
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{
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if(i-Woff+1<reader->map.width && j-Hoff-1>0 && reader->map.terrain[i-Woff+1][j-Hoff].malle && reader->map.terrain[i-Woff][j-Hoff-1].malle)
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int cDir;
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bool rotV, rotH;
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if(k==0)
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{
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roadBitmaps[i][j] = CSDL_Ext::hFlip(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::alphaTransform(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(roadBitmaps[i][j], su);
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int roadpom = reader->map.terrain[i-Woff][j-Hoff].malle-1,
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impom = reader->map.terrain[i-Woff][j-Hoff].roadDir;
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SDL_Surface *pom1 = roadDefs[roadpom]->ourImages[impom].bitmap;
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ttiles[i][j][k].roadbitmap.push_back(pom1);
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cDir = reader->map.terrain[i-Woff][j-Hoff].roadDir;
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rotH = (reader->map.terrain[i-Woff][j-Hoff].siodmyTajemniczyBajt >> 5) & 1;
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rotV = (reader->map.terrain[i-Woff][j-Hoff].siodmyTajemniczyBajt >> 4) & 1;
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}
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if(i-Woff-1>0 && j-Hoff-1>0 && reader->map.terrain[i-Woff-1][j-Hoff].malle && reader->map.terrain[i-Woff][j-Hoff-1].malle)
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else
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{
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roadBitmaps[i][j] = CSDL_Ext::rotate03(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::alphaTransform(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(roadBitmaps[i][j], su);
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int pom111 = reader->map.undergroungTerrain[i-Woff][j-Hoff].malle-1,
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pom777 = reader->map.undergroungTerrain[i-Woff][j-Hoff].roadDir;
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SDL_Surface *pom1 = roadDefs[pom111]->ourImages[pom777].bitmap;
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ttiles[i][j][k].roadbitmap.push_back(pom1);
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cDir = reader->map.undergroungTerrain[i-Woff][j-Hoff].roadDir;
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rotH = (reader->map.undergroungTerrain[i-Woff][j-Hoff].siodmyTajemniczyBajt >> 5) & 1;
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rotV = (reader->map.undergroungTerrain[i-Woff][j-Hoff].siodmyTajemniczyBajt >> 4) & 1;
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}
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if(i-Woff-1>0 && j-Hoff+1<reader->map.height && reader->map.terrain[i-Woff-1][j-Hoff].malle && reader->map.terrain[i-Woff][j-Hoff+1].malle)
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if(rotH)
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{
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roadBitmaps[i][j] = CSDL_Ext::rotate01(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::alphaTransform(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(roadBitmaps[i][j], su);
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ttiles[i][j][k].roadbitmap[0] = CSDL_Ext::hFlip(ttiles[i][j][k].roadbitmap[0]);
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}
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}
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if(cDir==8 || cDir==9)
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{
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if((j-Hoff+1<reader->map.height && !(reader->map.terrain[i-Woff][j-Hoff+1].malle)) || j-Hoff+1==reader->map.height)
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if(rotV)
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{
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roadBitmaps[i][j] = CSDL_Ext::hFlip(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::alphaTransform(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(roadBitmaps[i][j], su);
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}
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}
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if(cDir==6 || cDir==7)
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{
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if(i-Woff+1<reader->map.width && !(reader->map.terrain[i-Woff+1][j-Hoff].malle))
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{
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roadBitmaps[i][j] = CSDL_Ext::rotate01(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::alphaTransform(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(roadBitmaps[i][j], su);
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}
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}
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if(cDir==0x0e)
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{
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if(j-Hoff+1<reader->map.height && !(reader->map.terrain[i-Woff][j-Hoff+1].malle))
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{
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roadBitmaps[i][j] = CSDL_Ext::hFlip(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::alphaTransform(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(roadBitmaps[i][j], su);
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}
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}
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if(cDir==0x0f)
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{
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if(i-Woff+1<reader->map.width && !(reader->map.terrain[i-Woff+1][j-Hoff].malle))
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{
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roadBitmaps[i][j] = CSDL_Ext::rotate01(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::alphaTransform(roadBitmaps[i][j]);
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roadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(roadBitmaps[i][j], su);
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ttiles[i][j][k].roadbitmap[0] = CSDL_Ext::rotate01(ttiles[i][j][k].roadbitmap[0]);
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}
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ttiles[i][j][k].roadbitmap[0] = CSDL_Ext::alphaTransform(ttiles[i][j][k].roadbitmap[0]);
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ttiles[i][j][k].roadbitmap[0] = CSDL_Ext::secondAlphaTransform(ttiles[i][j][k].roadbitmap[0], su);
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}
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}
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else
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roadBitmaps[i][j] = NULL;
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}
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}
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}
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undRoadBitmaps = new SDL_Surface **[reader->map.width+2*Woff];
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for (int ii=0;ii<reader->map.width+2*Woff;ii++)
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undRoadBitmaps[ii] = new SDL_Surface*[reader->map.height+2*Hoff]; // allocate memory
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if(reader->map.twoLevel)
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for (int i=0; i<reader->map.width+Woff; i++) //jest po szeroko�ci
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{
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for (int i=0; i<reader->map.width+2*Woff; i++) //jest po szeroko�ci
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for (int j=0; j<reader->map.height+Hoff;j++) //po wysoko�ci
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{
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for (int j=0; j<reader->map.height+2*Hoff;j++) //po wysoko�ci
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for(int k=0; k<=reader->map.twoLevel; ++k)
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{
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if(i<Woff || i>reader->map.width+Woff-1 || j<Woff || j>reader->map.height+Hoff-1)
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undRoadBitmaps[i][j] = NULL;
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if(i<4 || j<4)
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continue;
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TerrainTile** pomm = reader->map.terrain;
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if(k==0)
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{
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pomm = reader->map.terrain;
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}
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else
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{
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if(reader->map.undergroungTerrain[i-Woff][j-Hoff].malle)
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pomm = reader->map.undergroungTerrain;
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}
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if(pomm[i-Woff][j-Hoff].nuine)
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{
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int cDir;
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bool rotH, rotV;
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if(k==0)
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{
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undRoadBitmaps[i][j] = roadDefs[reader->map.undergroungTerrain[i-Woff][j-Hoff].malle-1]->ourImages[reader->map.undergroungTerrain[i-Woff][j-Hoff].roadDir].bitmap;
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int cDir = reader->map.undergroungTerrain[i-Woff][j-Hoff].roadDir;
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if(cDir==0 || cDir==1 || cDir==2 || cDir==3 || cDir==4 || cDir==5)
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{
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if(i-Woff+1<reader->map.width && j-Hoff-1>0 && reader->map.undergroungTerrain[i-Woff+1][j-Hoff].malle && reader->map.undergroungTerrain[i-Woff][j-Hoff-1].malle)
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{
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undRoadBitmaps[i][j] = CSDL_Ext::hFlip(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::alphaTransform(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undRoadBitmaps[i][j], su);
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}
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if(i-Woff-1>0 && j-Hoff-1>0 && reader->map.undergroungTerrain[i-Woff-1][j-Hoff].malle && reader->map.undergroungTerrain[i-Woff][j-Hoff-1].malle)
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{
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undRoadBitmaps[i][j] = CSDL_Ext::rotate03(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::alphaTransform(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undRoadBitmaps[i][j], su);
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}
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if(i-Woff-1>0 && j-Hoff+1<reader->map.height && reader->map.undergroungTerrain[i-Woff-1][j-Hoff].malle && reader->map.undergroungTerrain[i-Woff][j-Hoff+1].malle)
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{
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undRoadBitmaps[i][j] = CSDL_Ext::rotate01(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::alphaTransform(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undRoadBitmaps[i][j], su);
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}
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}
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if(cDir==8 || cDir==9)
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{
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if((j-Hoff+1<reader->map.height && !(reader->map.undergroungTerrain[i-Woff][j-Hoff+1].malle)) || j-Hoff+1==reader->map.height)
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{
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undRoadBitmaps[i][j] = CSDL_Ext::hFlip(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::alphaTransform(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undRoadBitmaps[i][j], su);
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}
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}
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if(cDir==6 || cDir==7)
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{
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if(i-Woff+1<reader->map.width && !(reader->map.undergroungTerrain[i-Woff+1][j-Hoff].malle))
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{
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undRoadBitmaps[i][j] = CSDL_Ext::rotate01(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::alphaTransform(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undRoadBitmaps[i][j], su);
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}
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}
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if(cDir==0x0e)
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{
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if(j-Hoff+1<reader->map.height && !(reader->map.undergroungTerrain[i-Woff][j-Hoff+1].malle))
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{
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undRoadBitmaps[i][j] = CSDL_Ext::hFlip(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::alphaTransform(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undRoadBitmaps[i][j], su);
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}
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}
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if(cDir==0x0f)
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{
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if(i-Woff+1<reader->map.width && !(reader->map.undergroungTerrain[i-Woff+1][j-Hoff].malle))
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{
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undRoadBitmaps[i][j] = CSDL_Ext::rotate01(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::alphaTransform(undRoadBitmaps[i][j]);
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undRoadBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undRoadBitmaps[i][j], su);
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}
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}
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ttiles[i][j][k].rivbitmap.push_back(staticRiverDefs[reader->map.terrain[i-Woff][j-Hoff].nuine-1]->ourImages[reader->map.terrain[i-Woff][j-Hoff].rivDir].bitmap);
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cDir = reader->map.terrain[i-Woff][j-Hoff].rivDir;
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rotH = (reader->map.terrain[i-Woff][j-Hoff].siodmyTajemniczyBajt >> 3) & 1;
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rotV = (reader->map.terrain[i-Woff][j-Hoff].siodmyTajemniczyBajt >> 2) & 1;
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}
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else
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undRoadBitmaps[i][j] = NULL;
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}
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}
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}
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}
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staticRiverBitmaps = new SDL_Surface **[reader->map.width+2*Woff];
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for (int ii=0;ii<reader->map.width+2*Woff;ii++)
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staticRiverBitmaps[ii] = new SDL_Surface*[reader->map.height+2*Hoff]; // allocate memory
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for (int i=0; i<reader->map.width+2*Woff; i++) //jest po szeroko�ci
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{
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for (int j=0; j<reader->map.height+2*Hoff;j++) //po wysoko�ci
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{
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if(i<Woff || i>reader->map.width+Woff-1 || j<Woff || j>reader->map.height+Hoff-1)
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staticRiverBitmaps[i][j] = NULL;
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else
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{
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if(reader->map.terrain[i-Woff][j-Hoff].nuine)
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{
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staticRiverBitmaps[i][j] = staticRiverDefs[reader->map.terrain[i-Woff][j-Hoff].nuine-1]->ourImages[reader->map.terrain[i-Woff][j-Hoff].rivDir].bitmap;
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int cDir = reader->map.terrain[i-Woff][j-Hoff].rivDir;
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if(cDir==0 || cDir==1 || cDir==2 || cDir==3)
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{
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if(i-Woff+1<reader->map.width && j-Hoff-1>0 && reader->map.terrain[i-Woff+1][j-Hoff].nuine && reader->map.terrain[i-Woff][j-Hoff-1].nuine)
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{
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staticRiverBitmaps[i][j] = CSDL_Ext::hFlip(staticRiverBitmaps[i][j]);
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staticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(staticRiverBitmaps[i][j]);
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staticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(staticRiverBitmaps[i][j], su);
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}
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if(i-Woff-1>0 && j-Hoff-1>0 && reader->map.terrain[i-Woff-1][j-Hoff].nuine && reader->map.terrain[i-Woff][j-Hoff-1].nuine)
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{
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staticRiverBitmaps[i][j] = CSDL_Ext::rotate03(staticRiverBitmaps[i][j]);
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staticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(staticRiverBitmaps[i][j]);
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staticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(staticRiverBitmaps[i][j], su);
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}
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if(i-Woff-1>0 && j-Hoff+1<reader->map.height && reader->map.terrain[i-Woff-1][j-Hoff].nuine && reader->map.terrain[i-Woff][j-Hoff+1].nuine)
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{
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staticRiverBitmaps[i][j] = CSDL_Ext::rotate01(staticRiverBitmaps[i][j]);
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staticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(staticRiverBitmaps[i][j]);
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staticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(staticRiverBitmaps[i][j], su);
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}
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ttiles[i][j][k].rivbitmap.push_back(staticRiverDefs[reader->map.undergroungTerrain[i-Woff][j-Hoff].nuine-1]->ourImages[reader->map.undergroungTerrain[i-Woff][j-Hoff].rivDir].bitmap);
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cDir = reader->map.undergroungTerrain[i-Woff][j-Hoff].rivDir;
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rotH = (reader->map.undergroungTerrain[i-Woff][j-Hoff].siodmyTajemniczyBajt >> 3) & 1;
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rotV = (reader->map.undergroungTerrain[i-Woff][j-Hoff].siodmyTajemniczyBajt >> 2) & 1;
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}
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if(cDir==5 || cDir==6)
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if(rotH)
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{
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if(j-Hoff+1<reader->map.height && !(reader->map.terrain[i-Woff][j-Hoff+1].nuine))
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{
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staticRiverBitmaps[i][j] = CSDL_Ext::hFlip(staticRiverBitmaps[i][j]);
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staticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(staticRiverBitmaps[i][j]);
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staticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(staticRiverBitmaps[i][j], su);
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}
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ttiles[i][j][k].rivbitmap[0] = CSDL_Ext::hFlip(ttiles[i][j][k].rivbitmap[0]);
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}
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if(cDir==7 || cDir==8)
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if(rotV)
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{
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if(i-Woff+1<reader->map.width && !(reader->map.terrain[i-Woff+1][j-Hoff].nuine))
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{
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staticRiverBitmaps[i][j] = CSDL_Ext::rotate01(staticRiverBitmaps[i][j]);
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staticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(staticRiverBitmaps[i][j]);
|
||||
staticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(staticRiverBitmaps[i][j], su);
|
||||
}
|
||||
ttiles[i][j][k].rivbitmap[0] = CSDL_Ext::rotate01(ttiles[i][j][k].rivbitmap[0]);
|
||||
}
|
||||
}
|
||||
else
|
||||
staticRiverBitmaps[i][j] = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
undStaticRiverBitmaps = new SDL_Surface **[reader->map.width+2*Woff];
|
||||
for (int ii=0;ii<reader->map.width+2*Woff;ii++)
|
||||
undStaticRiverBitmaps[ii] = new SDL_Surface*[reader->map.height+2*Hoff]; // allocate memory
|
||||
|
||||
if(reader->map.twoLevel)
|
||||
{
|
||||
for (int i=0; i<reader->map.width+2*Woff; i++) //jest po szeroko�ci
|
||||
{
|
||||
for (int j=0; j<reader->map.height+2*Hoff;j++) //po wysoko�ci
|
||||
{
|
||||
if(i<Woff || i>reader->map.width+Woff-1 || j<Woff || j>reader->map.height+Hoff-1)
|
||||
undStaticRiverBitmaps[i][j] = NULL;
|
||||
else
|
||||
{
|
||||
if(reader->map.undergroungTerrain[i-Woff][j-Hoff].nuine)
|
||||
{
|
||||
undStaticRiverBitmaps[i][j] = staticRiverDefs[reader->map.undergroungTerrain[i-Woff][j-Hoff].nuine-1]->ourImages[reader->map.undergroungTerrain[i-Woff][j-Hoff].rivDir].bitmap;
|
||||
int cDir = reader->map.undergroungTerrain[i-Woff][j-Hoff].rivDir;
|
||||
if(cDir==0 || cDir==1 || cDir==2 || cDir==3)
|
||||
{
|
||||
if(i-Woff+1<reader->map.width && j-Hoff-1>0 && reader->map.undergroungTerrain[i-Woff+1][j-Hoff].nuine && reader->map.undergroungTerrain[i-Woff][j-Hoff-1].nuine)
|
||||
{
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::hFlip(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undStaticRiverBitmaps[i][j], su);
|
||||
}
|
||||
if(i-Woff-1>0 && j-Hoff-1>0 && reader->map.undergroungTerrain[i-Woff-1][j-Hoff].nuine && reader->map.undergroungTerrain[i-Woff][j-Hoff-1].nuine)
|
||||
{
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::rotate03(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undStaticRiverBitmaps[i][j], su);
|
||||
}
|
||||
if(i-Woff-1>0 && j-Hoff+1<reader->map.height && reader->map.undergroungTerrain[i-Woff-1][j-Hoff].nuine && reader->map.undergroungTerrain[i-Woff][j-Hoff+1].nuine)
|
||||
{
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::rotate01(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undStaticRiverBitmaps[i][j], su);
|
||||
}
|
||||
}
|
||||
if(cDir==5 || cDir==6)
|
||||
{
|
||||
if(j-Hoff+1<reader->map.height && !(reader->map.undergroungTerrain[i-Woff][j-Hoff+1].nuine))
|
||||
{
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::hFlip(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undStaticRiverBitmaps[i][j], su);
|
||||
}
|
||||
}
|
||||
if(cDir==7 || cDir==8)
|
||||
{
|
||||
if(i-Woff+1<reader->map.width && !(reader->map.undergroungTerrain[i-Woff+1][j-Hoff].nuine))
|
||||
{
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::rotate01(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::alphaTransform(undStaticRiverBitmaps[i][j]);
|
||||
undStaticRiverBitmaps[i][j] = CSDL_Ext::secondAlphaTransform(undStaticRiverBitmaps[i][j], su);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
undStaticRiverBitmaps[i][j] = NULL;
|
||||
ttiles[i][j][k].rivbitmap[0] = CSDL_Ext::alphaTransform(ttiles[i][j][k].rivbitmap[0]);
|
||||
ttiles[i][j][k].rivbitmap[0] = CSDL_Ext::secondAlphaTransform(ttiles[i][j][k].rivbitmap[0], su);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -395,202 +227,121 @@ void CMapHandler::init()
|
||||
|
||||
//road's and river's DefHandlers initialized
|
||||
|
||||
terrainBitmap = new SDL_Surface **[reader->map.width+2*Woff];
|
||||
for (int ii=0;ii<reader->map.width+2*Woff;ii++)
|
||||
terrainBitmap[ii] = new SDL_Surface*[reader->map.height+2*Hoff]; // allocate memory
|
||||
//terrainBitmap = new SDL_Surface **[reader->map.width+2*Woff];
|
||||
//for (int ii=0;ii<reader->map.width+2*Woff;ii++)
|
||||
// terrainBitmap[ii] = new SDL_Surface*[reader->map.height+2*Hoff]; // allocate memory
|
||||
|
||||
CDefHandler * bord = CGameInfo::mainObj->spriteh->giveDef("EDG.DEF");
|
||||
for (int i=0; i<reader->map.width+2*Woff; i++) //jest po szeroko�ci
|
||||
{
|
||||
for (int j=0; j<reader->map.height+2*Hoff;j++) //po wysoko�ci
|
||||
{
|
||||
if(i < Woff || i > (reader->map.width+Woff-1) || j < Hoff || j > (reader->map.height+Hoff-1))
|
||||
{
|
||||
if(i==Woff-1 && j==Hoff-1)
|
||||
{
|
||||
terrainBitmap[i][j] = bord->ourImages[16].bitmap;
|
||||
continue;
|
||||
}
|
||||
else if(i==Woff-1 && j==(reader->map.height+Hoff))
|
||||
{
|
||||
terrainBitmap[i][j] = bord->ourImages[19].bitmap;
|
||||
continue;
|
||||
}
|
||||
else if(i==(reader->map.width+Woff) && j==Hoff-1)
|
||||
{
|
||||
terrainBitmap[i][j] = bord->ourImages[17].bitmap;
|
||||
continue;
|
||||
}
|
||||
else if(i==(reader->map.width+Woff) && j==(reader->map.height+Hoff))
|
||||
{
|
||||
terrainBitmap[i][j] = bord->ourImages[18].bitmap;
|
||||
continue;
|
||||
}
|
||||
else if(j == Hoff-1 && i > Woff-1 && i < reader->map.height+Woff)
|
||||
{
|
||||
terrainBitmap[i][j] = bord->ourImages[22+rand()%2].bitmap;
|
||||
continue;
|
||||
}
|
||||
else if(i == Woff-1 && j > Hoff-1 && j < reader->map.height+Hoff)
|
||||
{
|
||||
terrainBitmap[i][j] = bord->ourImages[33+rand()%2].bitmap;
|
||||
continue;
|
||||
}
|
||||
else if(j == reader->map.height+Hoff && i > Woff-1 && i < reader->map.width+Woff)
|
||||
{
|
||||
terrainBitmap[i][j] = bord->ourImages[29+rand()%2].bitmap;
|
||||
continue;
|
||||
}
|
||||
else if(i == reader->map.width+Woff && j > Hoff-1 && j < reader->map.height+Hoff)
|
||||
{
|
||||
terrainBitmap[i][j] = bord->ourImages[25+rand()%2].bitmap;
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
terrainBitmap[i][j] = bord->ourImages[rand()%16].bitmap;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
TerrainTile zz = reader->map.terrain[i-Woff][j-Hoff];
|
||||
std::string name = CSemiDefHandler::nameFromType(reader->map.terrain[i-Woff][j-Hoff].tertype);
|
||||
for (unsigned int k=0; k<reader->defs.size(); k++)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (reader->defs[k]->defName != name)
|
||||
continue;
|
||||
else
|
||||
{
|
||||
int ktora = reader->map.terrain[i-Woff][j-Hoff].terview;
|
||||
terrainBitmap[i][j] = reader->defs[k]->ourImages[ktora].bitmap;
|
||||
//TODO: odwracanie
|
||||
switch ((reader->map.terrain[i-Woff][j-Hoff].siodmyTajemniczyBajt)%4)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
terrainBitmap[i][j] = CSDL_Ext::rotate01(terrainBitmap[i][j]);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
terrainBitmap[i][j] = CSDL_Ext::hFlip(terrainBitmap[i][j]);
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
terrainBitmap[i][j] = CSDL_Ext::rotate03(terrainBitmap[i][j]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
//SDL_BlitSurface(terrainBitmap[i][j],NULL,ekran,NULL); SDL_Flip(ekran);SDL_Delay(50);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (...)
|
||||
{ continue; }
|
||||
}
|
||||
}
|
||||
}
|
||||
if (reader->map.twoLevel)
|
||||
{
|
||||
undTerrainBitmap = new SDL_Surface **[reader->map.width+8];
|
||||
for (int ii=0;ii<reader->map.width+8;ii++)
|
||||
undTerrainBitmap[ii] = new SDL_Surface*[reader->map.height+8]; // allocate memory
|
||||
for (int i=0; i<reader->map.width+2*Woff; i++)
|
||||
{
|
||||
for (int j=0; j<reader->map.height+2*Hoff;j++)
|
||||
for(int k=0; k<=reader->map.twoLevel; ++k)
|
||||
{
|
||||
if(i < Woff || i > (reader->map.width+Woff-1) || j < Hoff || j > (reader->map.height+Hoff-1))
|
||||
{
|
||||
if(i==Woff-1 && j==Hoff-1)
|
||||
{
|
||||
undTerrainBitmap[i][j] = bord->ourImages[16].bitmap;
|
||||
ttiles[i][j][k].terbitmap.push_back(bord->ourImages[16].bitmap);
|
||||
continue;
|
||||
}
|
||||
else if(i==Woff-1 && j==(reader->map.height+Hoff))
|
||||
{
|
||||
undTerrainBitmap[i][j] = bord->ourImages[19].bitmap;
|
||||
ttiles[i][j][k].terbitmap.push_back(bord->ourImages[19].bitmap);
|
||||
continue;
|
||||
}
|
||||
else if(i==(reader->map.width+Woff) && j==Hoff-1)
|
||||
{
|
||||
undTerrainBitmap[i][j] = bord->ourImages[17].bitmap;
|
||||
ttiles[i][j][k].terbitmap.push_back(bord->ourImages[17].bitmap);
|
||||
continue;
|
||||
}
|
||||
else if(i==(reader->map.width+Woff) && j==(reader->map.height+Hoff))
|
||||
{
|
||||
undTerrainBitmap[i][j] = bord->ourImages[18].bitmap;
|
||||
ttiles[i][j][k].terbitmap.push_back(bord->ourImages[18].bitmap);
|
||||
continue;
|
||||
}
|
||||
else if(j == Hoff-1 && i > Woff-1 && i < reader->map.width+Woff)
|
||||
else if(j == Hoff-1 && i > Woff-1 && i < reader->map.height+Woff)
|
||||
{
|
||||
undTerrainBitmap[i][j] = bord->ourImages[22+rand()%2].bitmap;
|
||||
ttiles[i][j][k].terbitmap.push_back(bord->ourImages[22+rand()%2].bitmap);
|
||||
continue;
|
||||
}
|
||||
else if(i == Woff-1 && j > Hoff-1 && j < reader->map.height+Hoff)
|
||||
{
|
||||
undTerrainBitmap[i][j] = bord->ourImages[33+rand()%2].bitmap;
|
||||
ttiles[i][j][k].terbitmap.push_back(bord->ourImages[33+rand()%2].bitmap);
|
||||
continue;
|
||||
}
|
||||
else if(j == reader->map.height+Hoff && i > Woff-1 && i < reader->map.width+Woff)
|
||||
{
|
||||
undTerrainBitmap[i][j] = bord->ourImages[29+rand()%2].bitmap;
|
||||
ttiles[i][j][k].terbitmap.push_back(bord->ourImages[29+rand()%2].bitmap);
|
||||
continue;
|
||||
}
|
||||
else if(i == reader->map.width+Woff && j > Hoff-1 && j < reader->map.height+Hoff)
|
||||
{
|
||||
undTerrainBitmap[i][j] = bord->ourImages[25+rand()%2].bitmap;
|
||||
ttiles[i][j][k].terbitmap.push_back(bord->ourImages[25+rand()%2].bitmap);
|
||||
continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
undTerrainBitmap[i][j] = bord->ourImages[rand()%16].bitmap;
|
||||
ttiles[i][j][k].terbitmap.push_back(bord->ourImages[rand()%16].bitmap);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
TerrainTile zz = reader->map.undergroungTerrain[i-Woff][j-Hoff];
|
||||
std::string name = CSemiDefHandler::nameFromType(reader->map.undergroungTerrain[i-Woff][j-Hoff].tertype);
|
||||
for (unsigned int k=0; k<reader->defs.size(); k++)
|
||||
//TerrainTile zz = reader->map.terrain[i-Woff][j-Hoff];
|
||||
std::string name;
|
||||
if (k>0)
|
||||
name = CSemiDefHandler::nameFromType(reader->map.undergroungTerrain[i-Woff][j-Hoff].tertype);
|
||||
else
|
||||
name = CSemiDefHandler::nameFromType(reader->map.terrain[i-Woff][j-Hoff].tertype);
|
||||
for (unsigned int m=0; m<reader->defs.size(); m++)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (reader->defs[k]->defName != name)
|
||||
if (reader->defs[m]->defName != name)
|
||||
continue;
|
||||
else
|
||||
{
|
||||
int ktora = reader->map.undergroungTerrain[i-Woff][j-Hoff].terview;
|
||||
undTerrainBitmap[i][j] = reader->defs[k]->ourImages[ktora].bitmap;
|
||||
//TODO: odwracanie
|
||||
switch ((reader->map.undergroungTerrain[i-Woff][j-Hoff].siodmyTajemniczyBajt)%4)
|
||||
int ktora;
|
||||
if (k==0)
|
||||
ktora = reader->map.terrain[i-Woff][j-Hoff].terview;
|
||||
else
|
||||
ktora = reader->map.undergroungTerrain[i-Woff][j-Hoff].terview;
|
||||
ttiles[i][j][k].terbitmap.push_back(reader->defs[m]->ourImages[ktora].bitmap);
|
||||
int zz;
|
||||
if (k==0)
|
||||
zz = (reader->map.terrain[i-Woff][j-Hoff].siodmyTajemniczyBajt)%4;
|
||||
else
|
||||
zz = (reader->map.undergroungTerrain[i-Woff][j-Hoff].siodmyTajemniczyBajt)%4;
|
||||
switch (zz)
|
||||
{
|
||||
case 1:
|
||||
{
|
||||
undTerrainBitmap[i][j] = CSDL_Ext::rotate01(undTerrainBitmap[i][j]);
|
||||
ttiles[i][j][k].terbitmap[0] = CSDL_Ext::rotate01(ttiles[i][j][k].terbitmap[0]);
|
||||
break;
|
||||
}
|
||||
case 2:
|
||||
{
|
||||
undTerrainBitmap[i][j] = CSDL_Ext::hFlip(undTerrainBitmap[i][j]);
|
||||
ttiles[i][j][k].terbitmap[0] = CSDL_Ext::hFlip(ttiles[i][j][k].terbitmap[0]);
|
||||
break;
|
||||
}
|
||||
case 3:
|
||||
{
|
||||
undTerrainBitmap[i][j] = CSDL_Ext::rotate03(undTerrainBitmap[i][j]);
|
||||
ttiles[i][j][k].terbitmap[0] = CSDL_Ext::rotate03(ttiles[i][j][k].terbitmap[0]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
//SDL_BlitSurface(undTerrainBitmap[i][j],NULL,ekran,NULL); SDL_Flip(ekran);SDL_Delay(50);
|
||||
//SDL_BlitSurface(terrainBitmap[i][j],NULL,ekran,NULL); SDL_Flip(ekran);SDL_Delay(50);
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (...)
|
||||
{ continue; }
|
||||
{
|
||||
continue;
|
||||
}
|
||||
}
|
||||
} //end of internal for
|
||||
} //end of external for
|
||||
} //end of if
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level, unsigned char anim)
|
||||
@ -620,14 +371,7 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
|
||||
sr->y=by*32;
|
||||
sr->x=bx*32;
|
||||
sr->h=sr->w=32;
|
||||
if (!level)
|
||||
{
|
||||
SDL_BlitSurface(terrainBitmap[bx+x][by+y],NULL,su,sr);
|
||||
}
|
||||
else
|
||||
{
|
||||
SDL_BlitSurface(undTerrainBitmap[bx+x][by+y],NULL,su,sr);
|
||||
}
|
||||
SDL_BlitSurface(ttiles[x+bx][y+by][level].terbitmap[anim%ttiles[x+bx][y+by][level].terbitmap.size()],NULL,su,sr);
|
||||
delete sr;
|
||||
}
|
||||
}
|
||||
@ -641,16 +385,8 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
|
||||
sr->y=by*32;
|
||||
sr->x=bx*32;
|
||||
sr->h=sr->w=32;
|
||||
if (!level)
|
||||
{
|
||||
if(staticRiverBitmaps[bx+x][by+y])
|
||||
SDL_BlitSurface(staticRiverBitmaps[bx+x][by+y],NULL,su,sr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(undStaticRiverBitmaps[bx+x][by+y])
|
||||
SDL_BlitSurface(undStaticRiverBitmaps[bx+x][by+y],NULL,su,sr);
|
||||
}
|
||||
if(ttiles[x+bx][y+by][level].rivbitmap.size())
|
||||
SDL_BlitSurface(ttiles[x+bx][y+by][level].rivbitmap[anim%ttiles[x+bx][y+by][level].rivbitmap.size()],NULL,su,sr);
|
||||
delete sr;
|
||||
}
|
||||
}
|
||||
@ -661,19 +397,11 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
|
||||
for (int by=0; by<dy; by++)
|
||||
{
|
||||
SDL_Rect * sr = new SDL_Rect;
|
||||
sr->y=by*32;
|
||||
sr->y=by*32+16;
|
||||
sr->x=bx*32;
|
||||
sr->h=sr->w=32;
|
||||
if (!level)
|
||||
{
|
||||
if(roadBitmaps[bx+x][by+y])
|
||||
SDL_BlitSurface(roadBitmaps[bx+x][by+y],NULL,su,sr);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(undRoadBitmaps[bx+x][by+y])
|
||||
SDL_BlitSurface(undRoadBitmaps[bx+x][by+y],NULL,su,sr);
|
||||
}
|
||||
if(ttiles[x+bx][y+by][level].roadbitmap.size())
|
||||
SDL_BlitSurface(ttiles[x+bx][y+by][level].roadbitmap[anim%ttiles[x+bx][y+by][level].roadbitmap.size()],NULL,su,sr);
|
||||
delete sr;
|
||||
}
|
||||
}
|
||||
@ -684,28 +412,28 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
|
||||
std::vector<ObjSorter> highPrObjsVis;
|
||||
for(int gg=0; gg<CGameInfo::mainObj->objh->objInstances.size(); ++gg)
|
||||
{
|
||||
if(CGameInfo::mainObj->objh->objInstances[gg].pos.x >= x-Woff-4 && CGameInfo::mainObj->objh->objInstances[gg].pos.x < dx+x-Hoff+4 && CGameInfo::mainObj->objh->objInstances[gg].pos.y >= y-Hoff-4 && CGameInfo::mainObj->objh->objInstances[gg].pos.y < dy+y-Hoff+4 && CGameInfo::mainObj->objh->objInstances[gg].pos.z == level)
|
||||
if(CGameInfo::mainObj->objh->objInstances[gg]->pos.x >= x-Woff-4 && CGameInfo::mainObj->objh->objInstances[gg]->pos.x < dx+x-Hoff+4 && CGameInfo::mainObj->objh->objInstances[gg]->pos.y >= y-Hoff-4 && CGameInfo::mainObj->objh->objInstances[gg]->pos.y < dy+y-Hoff+4 && CGameInfo::mainObj->objh->objInstances[gg]->pos.z == level)
|
||||
{
|
||||
if(!CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg].defNumber].isOnDefList)
|
||||
if(!CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg]->defNumber].isOnDefList)
|
||||
{
|
||||
ObjSorter os;
|
||||
os.bitmap = CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg].defNumber].handler->ourImages[anim%CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg].defNumber].handler->ourImages.size()].bitmap;
|
||||
os.xpos = (CGameInfo::mainObj->objh->objInstances[gg].pos.x-x+Woff)*32;
|
||||
os.ypos = (CGameInfo::mainObj->objh->objInstances[gg].pos.y-y+Hoff)*32;
|
||||
os.bitmap = CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg]->defNumber].handler->ourImages[anim%CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg]->defNumber].handler->ourImages.size()].bitmap;
|
||||
os.xpos = (CGameInfo::mainObj->objh->objInstances[gg]->pos.x-x+Woff)*32;
|
||||
os.ypos = (CGameInfo::mainObj->objh->objInstances[gg]->pos.y-y+Hoff)*32;
|
||||
highPrObjsVis.push_back(os);
|
||||
}
|
||||
else if(CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg].defNumber].printPriority==0)
|
||||
else if(CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg]->defNumber].printPriority==0)
|
||||
{
|
||||
ObjSorter os;
|
||||
|
||||
int defyod = CGameInfo::mainObj->objh->objInstances[gg].defNumber;
|
||||
int defyod = CGameInfo::mainObj->objh->objInstances[gg]->defNumber;
|
||||
int ourimagesod = anim%CGameInfo::mainObj->ac->map.defy[defyod].handler->ourImages.size();
|
||||
|
||||
os.bitmap = CGameInfo::mainObj->ac->map.defy[defyod].handler->ourImages[ourimagesod].bitmap;
|
||||
|
||||
os.xpos = (CGameInfo::mainObj->objh->objInstances[gg].pos.x-x+Woff)*32;
|
||||
os.ypos = (CGameInfo::mainObj->objh->objInstances[gg].pos.y-y+Hoff)*32;
|
||||
if (CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg].defNumber].isVisitable())
|
||||
os.xpos = (CGameInfo::mainObj->objh->objInstances[gg]->pos.x-x+Woff)*32;
|
||||
os.ypos = (CGameInfo::mainObj->objh->objInstances[gg]->pos.y-y+Hoff)*32;
|
||||
if (CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg]->defNumber].isVisitable())
|
||||
highPrObjsVis.push_back(os);
|
||||
else
|
||||
highPrObjs.push_back(os);
|
||||
@ -713,9 +441,9 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
|
||||
else
|
||||
{
|
||||
ObjSorter os;
|
||||
os.bitmap = CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg].defNumber].handler->ourImages[anim%CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg].defNumber].handler->ourImages.size()].bitmap;
|
||||
os.xpos = (CGameInfo::mainObj->objh->objInstances[gg].pos.x-x+Woff)*32;
|
||||
os.ypos = (CGameInfo::mainObj->objh->objInstances[gg].pos.y-y+Hoff)*32;
|
||||
os.bitmap = CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg]->defNumber].handler->ourImages[anim%CGameInfo::mainObj->ac->map.defy[CGameInfo::mainObj->objh->objInstances[gg]->defNumber].handler->ourImages.size()].bitmap;
|
||||
os.xpos = (CGameInfo::mainObj->objh->objInstances[gg]->pos.x-x+Woff)*32;
|
||||
os.ypos = (CGameInfo::mainObj->objh->objInstances[gg]->pos.y-y+Hoff)*32;
|
||||
lowPrObjs.push_back(os);
|
||||
}
|
||||
}
|
||||
@ -823,14 +551,9 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
|
||||
sr->y=by*32;
|
||||
sr->x=bx*32;
|
||||
sr->h=sr->w=32;
|
||||
if (!level)
|
||||
{
|
||||
SDL_BlitSurface(terrainBitmap[bx+x][by+y],NULL,su,sr);
|
||||
}
|
||||
else
|
||||
{
|
||||
SDL_BlitSurface(undTerrainBitmap[bx+x][by+y],NULL,su,sr);
|
||||
}
|
||||
|
||||
SDL_BlitSurface(ttiles[x+bx][y+by][level].terbitmap[anim%ttiles[x+bx][y+by][level].terbitmap.size()],NULL,su,sr);
|
||||
|
||||
delete sr;
|
||||
}
|
||||
}
|
||||
@ -841,12 +564,12 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
|
||||
|
||||
SDL_Surface * CMapHandler::terrBitmap(int x, int y)
|
||||
{
|
||||
return terrainBitmap[x+4][y+4];
|
||||
return ttiles[x+Woff][y+Hoff][0].terbitmap[0];
|
||||
}
|
||||
|
||||
SDL_Surface * CMapHandler::undTerrBitmap(int x, int y)
|
||||
{
|
||||
return undTerrainBitmap[x+4][y+4];
|
||||
return ttiles[x+Woff][y+Hoff][0].terbitmap[1];
|
||||
}
|
||||
|
||||
SDL_Surface * CMapHandler::getVisBitmap(int x, int y, std::vector< std::vector<char> > & visibility)
|
||||
|
Reference in New Issue
Block a user