mirror of
https://github.com/vcmi/vcmi.git
synced 2025-03-19 21:10:12 +02:00
Temporarily disable map smoothing as it is source of crashes
This commit is contained in:
parent
58c12e8d73
commit
a3d2ae2135
@ -532,6 +532,9 @@ SDL_Surface * CMapHandler::terrainRect(int x, int y, int dx, int dy, int level,
|
||||
{
|
||||
int srx, sry;
|
||||
|
||||
// Temporarily disable smoothing as it is source of crashes
|
||||
smooth = false;
|
||||
|
||||
if(!otherHeroAnim)
|
||||
heroAnim = anim; //the same, as it should be
|
||||
//setting surface to blit at
|
||||
|
Loading…
x
Reference in New Issue
Block a user