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Advance map header serialization
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4ebafa17b4
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@ -612,7 +612,21 @@ std::vector<bool> CHeroHandler::getDefaultAllowedAbilities() const
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return allowedAbilities;
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}
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si32 CHeroHandler::decodeSkill(const std::string& identifier)
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si32 CHeroHandler::decodeHero(const std::string & identifier)
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{
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auto rawId = VLC->modh->identifiers.getIdentifier("core", "hero", identifier);
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if(rawId)
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return rawId.get();
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else
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return -1;
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}
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std::string CHeroHandler::encodeHero(const si32 index)
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{
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return VLC->heroh->heroes.at(index)->identifier;
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}
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si32 CHeroHandler::decodeSkill(const std::string & identifier)
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{
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auto rawId = VLC->modh->identifiers.getIdentifier("core", "skill", identifier);
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if(rawId)
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@ -257,6 +257,12 @@ public:
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*/
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std::vector<bool> getDefaultAllowedAbilities() const;
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///json serialization helper
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static si32 decodeHero(const std::string & identifier);
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///json serialization helper
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static std::string encodeHero(const si32 index);
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///json serialization helper
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static si32 decodeSkill(const std::string & identifier);
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@ -208,6 +208,8 @@ void CMapFormatJson::serializeHeader(JsonSerializeFormat & handler)
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handler.serializeNumericEnum("difficulty", HeaderDetail::difficultyMap, HeaderDetail::difficultyDefault, mapHeader->difficulty);
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serializePlayerInfo(handler);
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handler.serializeLIC("allowedHeroes", &CHeroHandler::decodeHero, &CHeroHandler::encodeHero, VLC->heroh->getDefaultAllowed(), mapHeader->allowedHeroes);
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}
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void CMapFormatJson::serializePlayerInfo(JsonSerializeFormat & handler)
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@ -447,7 +449,6 @@ void CMapFormatJson::serializeOptions(JsonSerializeFormat & handler)
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handler.serializeLIC("allowedSpells", &CSpellHandler::decodeSpell, &CSpellHandler::encodeSpell, VLC->spellh->getDefaultAllowed(), map->allowedSpell);
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//events
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}
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@ -596,10 +597,6 @@ void CMapLoaderJson::readHeader(const bool complete)
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serializeHeader(handler);
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// std::vector<bool> allowedHeroes;
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// std::vector<ui16> placeholdedHeroes;
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readTriggeredEvents(handler);
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@ -930,9 +927,6 @@ void CMapSaverJson::writeHeader()
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writeTeams(handler);
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//todo: allowedHeroes;
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//todo: placeholdedHeroes;
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writeOptions(handler);
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addToArchive(header, HEADER_FILE_NAME);
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@ -60,8 +60,6 @@ void JsonDeserializer::serializeLIC(const std::string & fieldName, const TDecode
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{
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const std::string & identifier = part[index].String();
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logGlobal->debugStream() << "serializeLIC: " << fieldName << " " << identifier;
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si32 rawId = decoder(identifier);
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if(rawId >= 0)
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{
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@ -35,8 +35,8 @@ public:
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{
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CMapGenOptions opt;
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opt.setHeight(CMapHeader::MAP_SIZE_LARGE);
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opt.setWidth(CMapHeader::MAP_SIZE_LARGE);
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opt.setHeight(CMapHeader::MAP_SIZE_MIDDLE);
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opt.setWidth(CMapHeader::MAP_SIZE_MIDDLE);
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opt.setHasTwoLevels(true);
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opt.setPlayerCount(4);
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@ -144,8 +144,7 @@ void MapComparer::compareHeader()
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checkEqual(actual->players, expected->players);
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//todo: allowedHeroes, placeholdedHeroes
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checkEqual(actual->allowedHeroes, expected->allowedHeroes);
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std::vector<TriggeredEvent> actualEvents = actual->triggeredEvents;
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std::vector<TriggeredEvent> expectedEvents = expected->triggeredEvents;
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