Fix typo: casted->cast

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AlexVinS committed 2015-09-29 17:26:48 +03:00
1 parent d9cbe487c7
commit a4d4851d80
13 files changed
+28 -28

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@@ -531,7 +531,7 @@ std::vector<BattleHex> CBattleAI::getTargetsToConsider( const CSpell *spell ) co
{
if(spell->getTargetType() == CSpell::NO_TARGET)
{
//Spell can be casted anywhere, all hexes are potentially considerable.
//Spell can be cast anywhere, all hexes are potentially considerable.
std::vector<BattleHex> ret;
for(int i = 0; i < GameConstants::BFIELD_SIZE; i++)