Fix typo: casted->cast
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@@ -531,7 +531,7 @@ std::vector<BattleHex> CBattleAI::getTargetsToConsider( const CSpell *spell ) co
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{
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if(spell->getTargetType() == CSpell::NO_TARGET)
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{
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//Spell can be casted anywhere, all hexes are potentially considerable.
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//Spell can be cast anywhere, all hexes are potentially considerable.
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std::vector<BattleHex> ret;
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for(int i = 0; i < GameConstants::BFIELD_SIZE; i++)
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