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Fixed slider's behavior, especially for mobile systems
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@@ -134,7 +134,8 @@ CQuestLog::CQuestLog (const std::vector<QuestInfo> & Quests)
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// Both button and lable are shifted to -2px by x and y to not make them actually look like they're on same line with quests list and ok button
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hideCompleteButton = std::make_shared<CToggleButton>(Point(10, 396), "sysopchk.def", CButton::tooltipLocalized("vcmi.questLog.hideComplete"), std::bind(&CQuestLog::toggleComplete, this, _1));
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hideCompleteLabel = std::make_shared<CLabel>(46, 398, FONT_MEDIUM, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->translate("vcmi.questLog.hideComplete.hover"));
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slider = std::make_shared<CSlider>(Point(166, 195), 191, std::bind(&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, 0, false, CSlider::BROWN);
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slider = std::make_shared<CSlider>(Point(166, 195), 191, std::bind(&CQuestLog::sliderMoved, this, _1), QUEST_COUNT, 0, 0, Orientation::VERTICAL, CSlider::BROWN);
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slider->setPanningStep(32);
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recreateLabelList();
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recreateQuestList(0);
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