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Use ui16 instead of uint for connectionAttemptCount to fix MinGW build
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@@ -274,7 +274,7 @@ void CServerHandler::justConnectToServer(const std::string & addr, const ui16 po
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logNetwork->info("\nWaiting for %d ms between each of the %d attempts to connect", sleepDuration.count(), maxConnectionAttempts);
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logNetwork->info("\nWaiting for %d ms between each of the %d attempts to connect", sleepDuration.count(), maxConnectionAttempts);
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uint connectionAttemptCount = 0;
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ui16 connectionAttemptCount = 0;
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while(!c && state != EClientState::CONNECTION_CANCELLED)
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while(!c && state != EClientState::CONNECTION_CANCELLED)
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{
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{
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connectionAttemptCount++;
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connectionAttemptCount++;
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