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Fixed few more memory leaks in client
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@ -20,7 +20,9 @@ class ICPackVisitor;
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struct DLL_LINKAGE CPack
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{
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std::shared_ptr<CConnection> c; // Pointer to connection that pack received from
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/// Pointer to connection that pack received from
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/// Only set & used on server
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std::shared_ptr<CConnection> c;
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CPack() = default;
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virtual ~CPack() = default;
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