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https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
Remove Ore primaryResource from towns that must get both Wood and Ore
Currently default behaviour is to give both wood and ore for resource bonus when primaryResource not specified. Though for some reason towns currently have ore specified so you only get 5-10 Ore.
This commit is contained in:
parent
a534fe1cfe
commit
a7059fe681
@ -147,8 +147,8 @@
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"warMachine" : "ballista",
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"warMachine" : "ballista",
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"moatDamage" : 70,
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"moatDamage" : 70,
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"moatHexes" : [ 11, 28, 44, 61, 77, 111, 129, 146, 164, 181 ],
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"moatHexes" : [ 11, 28, 44, 61, 77, 111, 129, 146, 164, 181 ],
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// primaryResource not specified so town get both Wood and Ore for resource bonus
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"primaryResource": "ore",
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"buildings" :
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"buildings" :
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{
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{
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"mageGuild1": { "id" : 0 },
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"mageGuild1": { "id" : 0 },
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@ -144,10 +144,10 @@
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],
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],
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"horde" : [ 0, -1 ],
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"horde" : [ 0, -1 ],
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"mageGuild" : 3,
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"mageGuild" : 3,
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"primaryResource":"ore",
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"warMachine" : "firstAidTent",
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"warMachine" : "firstAidTent",
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"moatDamage" : 90,
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"moatDamage" : 90,
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"moatHexes" : [ 10, 11, 27, 28, 43, 44, 60, 61, 76, 77, 94, 110, 111, 128, 129, 145, 146, 163, 164, 180, 181 ],
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"moatHexes" : [ 10, 11, 27, 28, 43, 44, 60, 61, 76, 77, 94, 110, 111, 128, 129, 145, 146, 163, 164, 180, 181 ],
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// primaryResource not specified so town get both Wood and Ore for resource bonus
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"buildings" :
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"buildings" :
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{
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{
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@ -148,10 +148,10 @@
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],
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],
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"horde" : [ 0, -1 ],
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"horde" : [ 0, -1 ],
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"mageGuild" : 5,
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"mageGuild" : 5,
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"primaryResource": "ore",
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"warMachine" : "firstAidTent",
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"warMachine" : "firstAidTent",
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"moatDamage" : 70,
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"moatDamage" : 70,
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"moatHexes" : [ 11, 28, 44, 61, 77, 111, 129, 146, 164, 181 ],
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"moatHexes" : [ 11, 28, 44, 61, 77, 111, 129, 146, 164, 181 ],
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// primaryResource not specified so town get both Wood and Ore for resource bonus
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"buildings" :
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"buildings" :
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{
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{
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@ -118,7 +118,6 @@
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"defaultTavern" : 5,
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"defaultTavern" : 5,
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"tavernVideo" : "TAVERN.BIK",
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"tavernVideo" : "TAVERN.BIK",
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"guildBackground" : "TPMAGE.bmp",
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"guildBackground" : "TPMAGE.bmp",
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"primaryResource": "ore",
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"townBackground": "TBSTBACK.bmp",
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"townBackground": "TBSTBACK.bmp",
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"guildWindow": "TPMAGEST.bmp",
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"guildWindow": "TPMAGEST.bmp",
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"buildingsIcons": "HALLSTRN.DEF",
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"buildingsIcons": "HALLSTRN.DEF",
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@ -146,6 +145,7 @@
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"warMachine" : "ammoCart",
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"warMachine" : "ammoCart",
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"moatDamage" : 70,
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"moatDamage" : 70,
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"moatHexes" : [ 11, 28, 44, 61, 77, 111, 129, 146, 164, 181 ],
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"moatHexes" : [ 11, 28, 44, 61, 77, 111, 129, 146, 164, 181 ],
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// primaryResource not specified so town get both Wood and Ore for resource bonus
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"buildings" :
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"buildings" :
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{
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{
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