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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-21 17:17:06 +02:00

Update release date to monday

This commit is contained in:
Ivan Savenko 2024-08-25 19:42:25 +00:00
parent f2592c20db
commit a7d4df9c33
4 changed files with 4 additions and 3 deletions

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@ -1,6 +1,7 @@
# 1.5.6 -> 1.5.7
* Fixed game freeze if player is attacked in online multiplayer game by another player when he has unread dialogs, such as new week notification
* Fixed possible game crash after being attacked by enemy with artifact that blocks spellcasting
* Fixed heroes on map limit game setting not respected when moving hero from town garrison.
* Add workaround to fix possible crash on attempt to start previously generated random map that has players without owned heroes or towns
* Fixed crash on right-clicking spell icon when receiving unlearnable spells from Pandora

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@ -26,7 +26,7 @@ android {
minSdk = qtMinSdkVersion as Integer
targetSdk = qtTargetSdkVersion as Integer // ANDROID_TARGET_SDK_VERSION in the CMake project
versionCode 1570
versionCode 1572
versionName "1.5.7"
setProperty("archivesBaseName", "vcmi")

2
debian/changelog vendored
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@ -2,7 +2,7 @@ vcmi (1.5.7) jammy; urgency=medium
* New upstream release
-- Ivan Savenko <saven.ivan@gmail.com> Fri, 23 Aug 2024 12:00:00 +0200
-- Ivan Savenko <saven.ivan@gmail.com> Mon, 26 Aug 2024 12:00:00 +0200
vcmi (1.5.6) jammy; urgency=medium

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@ -90,7 +90,7 @@
</screenshots>
<launchable type="desktop-id">vcmilauncher.desktop</launchable>
<releases>
<release version="1.5.7" date="2024-08-23" type="stable"/>
<release version="1.5.7" date="2024-08-26" type="stable"/>
<release version="1.5.6" date="2024-08-04" type="stable"/>
<release version="1.5.5" date="2024-07-17" type="stable"/>
<release version="1.5.4" date="2024-07-12" type="stable"/>