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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-21 17:17:06 +02:00

Merge pull request #4482 from MichalZr6/mapeditor_fixes

Mapeditor refactor, fixes and additional validation checks
This commit is contained in:
Ivan Savenko 2024-08-24 16:18:53 +03:00 committed by GitHub
commit a819c3fc29
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GPG Key ID: B5690EEEBB952194
7 changed files with 150 additions and 125 deletions

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@ -120,7 +120,7 @@ std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
legacyTemplates.insert(std::make_pair(key, tmpl));
}
objects.resize(256);
mapObjectTypes.resize(256);
std::vector<JsonNode> ret(dataSize);// create storage for 256 objects
assert(dataSize == 256);
@ -162,39 +162,39 @@ std::vector<JsonNode> CObjectClassesHandler::loadLegacyData()
return ret;
}
void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj)
void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject)
{
auto object = loadSubObjectFromJson(scope, identifier, entry, obj, obj->objects.size());
auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, baseObject->objectTypeHandlers.size());
assert(object);
obj->objects.push_back(object);
assert(subObject);
baseObject->objectTypeHandlers.push_back(subObject);
registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
}
void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
void CObjectClassesHandler::loadSubObject(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
{
auto object = loadSubObjectFromJson(scope, identifier, entry, obj, index);
auto subObject = loadSubObjectFromJson(scope, identifier, entry, baseObject, index);
assert(object);
if (obj->objects.at(index) != nullptr)
assert(subObject);
if (baseObject->objectTypeHandlers.at(index) != nullptr)
throw std::runtime_error("Attempt to load already loaded object:" + identifier);
obj->objects.at(index) = object;
baseObject->objectTypeHandlers.at(index) = subObject;
registerObject(scope, obj->getJsonKey(), object->getSubTypeName(), object->subtype);
registerObject(scope, baseObject->getJsonKey(), subObject->getSubTypeName(), subObject->subtype);
for(const auto & compatID : entry["compatibilityIdentifiers"].Vector())
registerObject(scope, obj->getJsonKey(), compatID.String(), object->subtype);
registerObject(scope, baseObject->getJsonKey(), compatID.String(), subObject->subtype);
}
TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * obj, size_t index)
TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::string & scope, const std::string & identifier, const JsonNode & entry, ObjectClass * baseObject, size_t index)
{
assert(identifier.find(':') == std::string::npos);
assert(!scope.empty());
std::string handler = obj->handlerName;
std::string handler = baseObject->handlerName;
if(!handlerConstructors.count(handler))
{
logMod->error("Handler with name %s was not found!", handler);
@ -206,10 +206,10 @@ TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::strin
auto createdObject = handlerConstructors.at(handler)();
createdObject->modScope = scope;
createdObject->typeName = obj->identifier;
createdObject->typeName = baseObject->identifier;
createdObject->subTypeName = identifier;
createdObject->type = obj->id;
createdObject->type = baseObject->id;
createdObject->subtype = index;
createdObject->init(entry);
@ -223,7 +223,7 @@ TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::strin
}
}
auto range = legacyTemplates.equal_range(std::make_pair(obj->id, index));
auto range = legacyTemplates.equal_range(std::make_pair(baseObject->id, index));
for (auto & templ : boost::make_iterator_range(range.first, range.second))
{
if (staticObject)
@ -238,7 +238,7 @@ TObjectTypeHandler CObjectClassesHandler::loadSubObjectFromJson(const std::strin
}
legacyTemplates.erase(range.first, range.second);
logGlobal->debug("Loaded object %s(%d)::%s(%d)", obj->getJsonKey(), obj->id, identifier, index);
logGlobal->debug("Loaded object %s(%d)::%s(%d)", baseObject->getJsonKey(), baseObject->id, identifier, index);
return createdObject;
}
@ -263,17 +263,17 @@ std::string ObjectClass::getNameTranslated() const
std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::string & scope, const JsonNode & json, const std::string & name, size_t index)
{
auto obj = std::make_unique<ObjectClass>();
auto newObject = std::make_unique<ObjectClass>();
obj->modScope = scope;
obj->identifier = name;
obj->handlerName = json["handler"].String();
obj->base = json["base"];
obj->id = index;
newObject->modScope = scope;
newObject->identifier = name;
newObject->handlerName = json["handler"].String();
newObject->base = json["base"];
newObject->id = index;
VLC->generaltexth->registerString(scope, obj->getNameTextID(), json["name"].String());
VLC->generaltexth->registerString(scope, newObject->getNameTextID(), json["name"].String());
obj->objects.resize(json["lastReservedIndex"].Float() + 1);
newObject->objectTypeHandlers.resize(json["lastReservedIndex"].Float() + 1);
for (auto subData : json["types"].Struct())
{
@ -284,68 +284,71 @@ std::unique_ptr<ObjectClass> CObjectClassesHandler::loadFromJson(const std::stri
if ( subMeta == "core")
{
size_t subIndex = subData.second["index"].Integer();
loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get(), subIndex);
loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get(), subIndex);
}
else
{
logMod->error("Object %s:%s.%s - attempt to load object with preset index! This option is reserved for built-in mod", subMeta, name, subData.first );
loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
}
}
else
loadSubObject(subData.second.getModScope(), subData.first, subData.second, obj.get());
loadSubObject(subData.second.getModScope(), subData.first, subData.second, newObject.get());
}
if (obj->id == MapObjectID::MONOLITH_TWO_WAY)
generateExtraMonolithsForRMG(obj.get());
if (newObject->id == MapObjectID::MONOLITH_TWO_WAY)
generateExtraMonolithsForRMG(newObject.get());
return obj;
return newObject;
}
void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
{
objects.push_back(loadFromJson(scope, data, name, objects.size()));
mapObjectTypes.push_back(loadFromJson(scope, data, name, mapObjectTypes.size()));
VLC->identifiersHandler->registerObject(scope, "object", name, objects.back()->id);
VLC->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.back()->id);
}
void CObjectClassesHandler::loadObject(std::string scope, std::string name, const JsonNode & data, size_t index)
{
assert(objects.at(index) == nullptr); // ensure that this id was not loaded before
assert(mapObjectTypes.at(index) == nullptr); // ensure that this id was not loaded before
objects.at(index) = loadFromJson(scope, data, name, index);
VLC->identifiersHandler->registerObject(scope, "object", name, objects.at(index)->id);
mapObjectTypes.at(index) = loadFromJson(scope, data, name, index);
VLC->identifiersHandler->registerObject(scope, "object", name, mapObjectTypes.at(index)->id);
}
void CObjectClassesHandler::loadSubObject(const std::string & identifier, JsonNode config, MapObjectID ID, MapObjectSubID subID)
{
config.setType(JsonNode::JsonType::DATA_STRUCT); // ensure that input is not NULL
assert(objects.at(ID.getNum()));
if ( subID.getNum() >= objects.at(ID.getNum())->objects.size())
objects.at(ID.getNum())->objects.resize(subID.getNum()+1);
assert(mapObjectTypes.at(ID.getNum()));
JsonUtils::inherit(config, objects.at(ID.getNum())->base);
loadSubObject(config.getModScope(), identifier, config, objects.at(ID.getNum()).get(), subID.getNum());
if (subID.getNum() >= mapObjectTypes.at(ID.getNum())->objectTypeHandlers.size())
{
mapObjectTypes.at(ID.getNum())->objectTypeHandlers.resize(subID.getNum() + 1);
}
JsonUtils::inherit(config, mapObjectTypes.at(ID.getNum())->base);
loadSubObject(config.getModScope(), identifier, config, mapObjectTypes.at(ID.getNum()).get(), subID.getNum());
}
void CObjectClassesHandler::removeSubObject(MapObjectID ID, MapObjectSubID subID)
{
assert(objects.at(ID.getNum()));
objects.at(ID.getNum())->objects.at(subID.getNum()) = nullptr;
assert(mapObjectTypes.at(ID.getNum()));
mapObjectTypes.at(ID.getNum())->objectTypeHandlers.at(subID.getNum()) = nullptr;
}
TObjectTypeHandler CObjectClassesHandler::getHandlerFor(MapObjectID type, MapObjectSubID subtype) const
{
try
{
if (objects.at(type.getNum()) == nullptr)
return objects.front()->objects.front();
if (mapObjectTypes.at(type.getNum()) == nullptr)
return mapObjectTypes.front()->objectTypeHandlers.front();
auto subID = subtype.getNum();
if (type == Obj::PRISON)
subID = 0;
auto result = objects.at(type.getNum())->objects.at(subID);
auto result = mapObjectTypes.at(type.getNum())->objectTypeHandlers.at(subID);
if (result != nullptr)
return result;
@ -365,11 +368,11 @@ TObjectTypeHandler CObjectClassesHandler::getHandlerFor(const std::string & scop
std::optional<si32> id = VLC->identifiers()->getIdentifier(scope, "object", type);
if(id)
{
const auto & object = objects.at(id.value());
const auto & object = mapObjectTypes.at(id.value());
std::optional<si32> subID = VLC->identifiers()->getIdentifier(scope, object->getJsonKey(), subtype);
if (subID)
return object->objects.at(subID.value());
return object->objectTypeHandlers.at(subID.value());
}
std::string errorString = "Failed to find object of type " + type + "::" + subtype;
@ -386,7 +389,7 @@ std::set<MapObjectID> CObjectClassesHandler::knownObjects() const
{
std::set<MapObjectID> ret;
for(auto & entry : objects)
for(auto & entry : mapObjectTypes)
if (entry)
ret.insert(entry->id);
@ -397,13 +400,13 @@ std::set<MapObjectSubID> CObjectClassesHandler::knownSubObjects(MapObjectID prim
{
std::set<MapObjectSubID> ret;
if (!objects.at(primaryID.getNum()))
if (!mapObjectTypes.at(primaryID.getNum()))
{
logGlobal->error("Failed to find object %d", primaryID);
return ret;
}
for(const auto & entry : objects.at(primaryID.getNum())->objects)
for(const auto & entry : mapObjectTypes.at(primaryID.getNum())->objectTypeHandlers)
if (entry)
ret.insert(entry->subtype);
@ -436,12 +439,12 @@ void CObjectClassesHandler::beforeValidate(JsonNode & object)
void CObjectClassesHandler::afterLoadFinalization()
{
for(auto & entry : objects)
for(auto & entry : mapObjectTypes)
{
if (!entry)
continue;
for(const auto & obj : entry->objects)
for(const auto & obj : entry->objectTypeHandlers)
{
if (!obj)
continue;
@ -456,7 +459,7 @@ void CObjectClassesHandler::afterLoadFinalization()
void CObjectClassesHandler::generateExtraMonolithsForRMG(ObjectClass * container)
{
//duplicate existing two-way portals to make reserve for RMG
auto& portalVec = container->objects;
auto& portalVec = container->objectTypeHandlers;
//FIXME: Monoliths in this vector can be already not useful for every terrain
const size_t portalCount = portalVec.size();
@ -500,10 +503,10 @@ std::string CObjectClassesHandler::getObjectName(MapObjectID type, MapObjectSubI
if (handler && handler->hasNameTextID())
return handler->getNameTranslated();
if (objects.at(type.getNum()))
return objects.at(type.getNum())->getNameTranslated();
if (mapObjectTypes.at(type.getNum()))
return mapObjectTypes.at(type.getNum())->getNameTranslated();
return objects.front()->getNameTranslated();
return mapObjectTypes.front()->getNameTranslated();
}
SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObjectSubID subtype) const
@ -515,27 +518,27 @@ SObjectSounds CObjectClassesHandler::getObjectSounds(MapObjectID type, MapObject
if(type == Obj::PRISON || type == Obj::HERO || type == Obj::SPELL_SCROLL)
subtype = 0;
if(objects.at(type.getNum()))
if(mapObjectTypes.at(type.getNum()))
return getHandlerFor(type, subtype)->getSounds();
else
return objects.front()->objects.front()->getSounds();
return mapObjectTypes.front()->objectTypeHandlers.front()->getSounds();
}
std::string CObjectClassesHandler::getObjectHandlerName(MapObjectID type) const
{
if (objects.at(type.getNum()))
return objects.at(type.getNum())->handlerName;
if (mapObjectTypes.at(type.getNum()))
return mapObjectTypes.at(type.getNum())->handlerName;
else
return objects.front()->handlerName;
return mapObjectTypes.front()->handlerName;
}
std::string CObjectClassesHandler::getJsonKey(MapObjectID type) const
{
if (objects.at(type.getNum()) != nullptr)
return objects.at(type.getNum())->getJsonKey();
if (mapObjectTypes.at(type.getNum()) != nullptr)
return mapObjectTypes.at(type.getNum())->getJsonKey();
logGlobal->warn("Unknown object of type %d!", type);
return objects.front()->getJsonKey();
return mapObjectTypes.front()->getJsonKey();
}
VCMI_LIB_NAMESPACE_END

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@ -55,7 +55,7 @@ public:
std::string handlerName; // ID of handler that controls this object, should be determined using handlerConstructor map
JsonNode base;
std::vector<TObjectTypeHandler> objects;
std::vector<TObjectTypeHandler> objectTypeHandlers;
ObjectClass();
~ObjectClass();
@ -69,7 +69,7 @@ public:
class DLL_LINKAGE CObjectClassesHandler : public IHandlerBase, boost::noncopyable
{
/// list of object handlers, each of them handles only one type
std::vector< std::unique_ptr<ObjectClass> > objects;
std::vector< std::unique_ptr<ObjectClass> > mapObjectTypes;
/// map that is filled during construction with all known handlers. Not serializeable due to usage of std::function
std::map<std::string, std::function<TObjectTypeHandler()> > handlerConstructors;

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@ -687,7 +687,7 @@ std::vector<int> CSpellHandler::spellRangeInHexes(std::string input) const
std::set<BattleHex> ret;
std::string rng = input + ','; //copy + artificial comma for easier handling
if(rng.size() >= 2 && rng[0] != 'X' && rng[0] != 'x') //there is at least one hex in range (+artificial comma)
if(rng.size() >= 2 && std::tolower(rng[0]) != 'x') //there is at least one hex in range (+artificial comma)
{
std::string number1;
std::string number2;

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@ -48,9 +48,9 @@ void Graphics::loadPaletteAndColors()
for(int i = 0; i < 256; ++i)
{
QColor col;
col.setRed(pals[startPoint++]);
col.setGreen(pals[startPoint++]);
col.setBlue(pals[startPoint++]);
col.setRed(std::clamp(static_cast<int>(pals[startPoint++]), 0, 255));
col.setGreen(std::clamp(static_cast<int>(pals[startPoint++]), 0, 255));
col.setBlue(std::clamp(static_cast<int>(pals[startPoint++]), 0, 255));
col.setAlpha(255);
startPoint++;
playerColorPalette[i] = col.rgba();

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@ -381,9 +381,15 @@ void MapController::pasteFromClipboard(int level)
if(_clipboardShiftIndex == int3::getDirs().size())
_clipboardShiftIndex = 0;
QStringList errors;
for(auto & objUniquePtr : _clipboard)
{
auto * obj = CMemorySerializer::deepCopy(*objUniquePtr).release();
QString errorMsg;
if (!canPlaceObject(level, obj, errorMsg))
{
errors.push_back(std::move(errorMsg));
}
auto newPos = objUniquePtr->pos + shift;
if(_map->isInTheMap(newPos))
obj->pos = newPos;
@ -394,6 +400,8 @@ void MapController::pasteFromClipboard(int level)
_scenes[level]->selectionObjectsView.selectObject(obj);
_mapHandler->invalidate(obj);
}
QMessageBox::warning(main, QObject::tr("Can't place object"), errors.join('\n'));
_scenes[level]->objectsView.draw();
_scenes[level]->passabilityView.update();
@ -565,13 +573,13 @@ bool MapController::canPlaceObject(int level, CGObjectInstance * newObj, QString
{
auto typeName = QString::fromStdString(newObj->typeName);
auto subTypeName = QString::fromStdString(newObj->subTypeName);
error = QString("There can be only one grail object on the map");
error = QObject::tr("There can only be one grail object on the map.");
return false; //maplimit reached
}
if(defaultPlayer == PlayerColor::NEUTRAL && (newObj->ID == Obj::HERO || newObj->ID == Obj::RANDOM_HERO))
{
error = "Hero cannot be created as NEUTRAL";
error = QObject::tr("Hero %1 cannot be created as NEUTRAL.").arg(QString::fromStdString(newObj->instanceName));
return false;
}

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@ -43,13 +43,13 @@ Validator::~Validator()
delete ui;
}
std::list<Validator::Issue> Validator::validate(const CMap * map)
std::set<Validator::Issue> Validator::validate(const CMap * map)
{
std::list<Validator::Issue> issues;
std::set<Validator::Issue> issues;
if(!map)
{
issues.emplace_back(tr("Map is not loaded"), true);
issues.insert({ tr("Map is not loaded"), true });
return issues;
}
@ -58,27 +58,29 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
//check player settings
int hplayers = 0;
int cplayers = 0;
std::map<int, int> amountOfCastles;
std::map<PlayerColor, int> amountOfTowns;
std::map<PlayerColor, int> amountOfHeroes;
for(int i = 0; i < map->players.size(); ++i)
{
auto & p = map->players[i];
if(p.canAnyonePlay())
amountOfCastles[i] = 0;
if (p.canAnyonePlay())
amountOfTowns[PlayerColor(i)] = 0;
if(p.canComputerPlay)
++cplayers;
if(p.canHumanPlay)
++hplayers;
if(p.allowedFactions.empty())
issues.emplace_back(QString(tr("No factions allowed for player %1")).arg(i), true);
issues.insert({ tr("No factions allowed for player %1").arg(i), true });
}
if(hplayers + cplayers == 0)
issues.emplace_back(tr("No players allowed to play this map"), true);
issues.insert({ tr("No players allowed to play this map"), true });
if(hplayers + cplayers == 1)
issues.emplace_back(tr("Map is allowed for one player and cannot be started"), true);
issues.insert({ tr("Map is allowed for one player and cannot be started"), true });
if(!hplayers)
issues.emplace_back(tr("No human players allowed to play this map"), true);
issues.insert({ tr("No human players allowed to play this map"), true });
std::set<const CHero*> allHeroesOnMap; //used to find hero duplicated
std::set<const CHero * > allHeroesOnMap; //used to find hero duplicated
//checking all objects in the map
for(auto o : map->objects)
@ -86,105 +88,111 @@ std::list<Validator::Issue> Validator::validate(const CMap * map)
//owners for objects
if(o->getOwner() == PlayerColor::UNFLAGGABLE)
{
if(dynamic_cast<CGMine*>(o.get()) ||
dynamic_cast<CGDwelling*>(o.get()) ||
dynamic_cast<CGTownInstance*>(o.get()) ||
dynamic_cast<CGGarrison*>(o.get()) ||
dynamic_cast<CGHeroInstance*>(o.get()))
if(dynamic_cast<CGMine *>(o.get()) ||
dynamic_cast<CGDwelling *>(o.get()) ||
dynamic_cast<CGTownInstance *>(o.get()) ||
dynamic_cast<CGGarrison *>(o.get()) ||
dynamic_cast<CGHeroInstance *>(o.get()))
{
issues.emplace_back(QString(tr("Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner")).arg(o->instanceName.c_str()), true);
issues.insert({ tr("Armored instance %1 is UNFLAGGABLE but must have NEUTRAL or player owner").arg(o->instanceName.c_str()), true });
}
}
if(o->getOwner() != PlayerColor::NEUTRAL && o->getOwner().getNum() < map->players.size())
{
if(!map->players[o->getOwner().getNum()].canAnyonePlay())
issues.emplace_back(QString(tr("Object %1 is assigned to non-playable player %2")).arg(o->instanceName.c_str(), o->getOwner().toString().c_str()), true);
issues.insert({ tr("Object %1 is assigned to non-playable player %2").arg(o->instanceName.c_str(), o->getOwner().toString().c_str()), true });
}
//checking towns
if(auto * ins = dynamic_cast<CGTownInstance*>(o.get()))
//count towns
if(auto * ins = dynamic_cast<CGTownInstance *>(o.get()))
{
bool has = amountOfCastles.count(ins->getOwner().getNum());
if(!has && ins->getOwner() != PlayerColor::NEUTRAL)
issues.emplace_back(tr("Town %1 has undefined owner %2").arg(ins->instanceName.c_str(), ins->getOwner().toString().c_str()), true);
if(has)
++amountOfCastles[ins->getOwner().getNum()];
++amountOfTowns[ins->getOwner()];
}
//checking heroes and prisons
if(auto * ins = dynamic_cast<CGHeroInstance*>(o.get()))
//checking and counting heroes and prisons
if(auto * ins = dynamic_cast<CGHeroInstance *>(o.get()))
{
if(ins->ID == Obj::PRISON)
{
if(ins->getOwner() != PlayerColor::NEUTRAL)
issues.emplace_back(QString(tr("Prison %1 must be a NEUTRAL")).arg(ins->instanceName.c_str()), true);
issues.insert({ tr("Prison %1 must be a NEUTRAL").arg(ins->instanceName.c_str()), true });
}
else
{
bool has = amountOfCastles.count(ins->getOwner().getNum());
if(!has)
issues.emplace_back(QString(tr("Hero %1 must have an owner")).arg(ins->instanceName.c_str()), true);
if(ins->getOwner() == PlayerColor::NEUTRAL)
issues.insert({ tr("Hero %1 must have an owner").arg(ins->instanceName.c_str()), true });
++amountOfHeroes[ins->getOwner()];
}
if(ins->type)
{
if(map->allowedHeroes.count(ins->getHeroType()) == 0)
issues.emplace_back(QString(tr("Hero %1 is prohibited by map settings")).arg(ins->type->getNameTranslated().c_str()), false);
issues.insert({ tr("Hero %1 is prohibited by map settings").arg(ins->type->getNameTranslated().c_str()), false });
if(!allHeroesOnMap.insert(ins->type).second)
issues.emplace_back(QString(tr("Hero %1 has duplicate on map")).arg(ins->type->getNameTranslated().c_str()), false);
issues.insert({ tr("Hero %1 has duplicate on map").arg(ins->type->getNameTranslated().c_str()), false });
}
else if(ins->ID != Obj::RANDOM_HERO)
issues.emplace_back(QString(tr("Hero %1 has an empty type and must be removed")).arg(ins->instanceName.c_str()), true);
issues.insert({ tr("Hero %1 has an empty type and must be removed").arg(ins->instanceName.c_str()), true });
}
//checking for arts
if(auto * ins = dynamic_cast<CGArtifact*>(o.get()))
if(auto * ins = dynamic_cast<CGArtifact *>(o.get()))
{
if(ins->ID == Obj::SPELL_SCROLL)
{
if(ins->storedArtifact)
if (ins->storedArtifact)
{
if(map->allowedSpells.count(ins->storedArtifact->getScrollSpellID()) == 0)
issues.emplace_back(QString(tr("Spell scroll %1 is prohibited by map settings")).arg(ins->storedArtifact->getScrollSpellID().toEntity(VLC->spells())->getNameTranslated().c_str()), false);
if (map->allowedSpells.count(ins->storedArtifact->getScrollSpellID()) == 0)
issues.insert({ tr("Spell scroll %1 is prohibited by map settings").arg(ins->storedArtifact->getScrollSpellID().toEntity(VLC->spells())->getNameTranslated().c_str()), false });
}
else
issues.emplace_back(QString(tr("Spell scroll %1 doesn't have instance assigned and must be removed")).arg(ins->instanceName.c_str()), true);
issues.insert({ tr("Spell scroll % 1 doesn't have instance assigned and must be removed").arg(ins->instanceName.c_str()), true });
}
else
{
if(ins->ID == Obj::ARTIFACT && map->allowedArtifact.count(ins->getArtifact()) == 0)
{
issues.emplace_back(QString(tr("Artifact %1 is prohibited by map settings")).arg(ins->getObjectName().c_str()), false);
issues.insert({ tr("Artifact % 1 is prohibited by map settings").arg(ins->getObjectName().c_str()), false });
}
}
}
}
//verification of starting towns
for(auto & mp : amountOfCastles)
if(mp.second == 0)
issues.emplace_back(QString(tr("Player %1 doesn't have any starting town")).arg(mp.first), false);
for (const auto & [player, counter] : amountOfTowns)
{
if (counter == 0)
{
// FIXME: heroesNames are empty even though heroes are on the map
// if(map->players[playerTCounter.first].heroesNames.empty())
if(amountOfHeroes.count(player) == 0)
issues.insert({ tr("Player %1 has no towns and heroes assigned").arg(player + 1), true });
else
issues.insert({ tr("Player %1 doesn't have any starting town").arg(player + 1), false });
}
}
//verification of map name and description
if(map->name.empty())
issues.emplace_back(tr("Map name is not specified"), false);
issues.insert({ tr("Map name is not specified"), false });
if(map->description.empty())
issues.emplace_back(tr("Map description is not specified"), false);
issues.insert({ tr("Map description is not specified"), false });
//verificationfor mods
for(auto & mod : MapController::modAssessmentMap(*map))
{
if(!map->mods.count(mod.first))
{
issues.emplace_back(QString(tr("Map contains object from mod \"%1\", but doesn't require it")).arg(QString::fromStdString(VLC->modh->getModInfo(mod.first).getVerificationInfo().name)), true);
issues.insert({ tr("Map contains object from mod \"%1\", but doesn't require it").arg(QString::fromStdString(VLC->modh->getModInfo(mod.first).getVerificationInfo().name)), true });
}
}
}
catch(const std::exception & e)
{
issues.emplace_back(QString(tr("Exception occurs during validation: %1")).arg(e.what()), true);
issues.insert({ tr("Exception occurs during validation: %1").arg(e.what()), true });
}
catch(...)
{
issues.emplace_back(tr("Unknown exception occurs during validation"), true);
issues.insert({ tr("Unknown exception occurs during validation"), true });
}
return issues;

View File

@ -11,6 +11,7 @@
#pragma once
#include <QDialog>
#include <set>
VCMI_LIB_NAMESPACE_BEGIN
class CMap;
@ -30,13 +31,18 @@ public:
bool critical;
Issue(const QString & m, bool c): message(m), critical(c) {}
bool operator <(const Issue & other) const
{
return message < other.message;
}
};
public:
explicit Validator(const CMap * map, QWidget *parent = nullptr);
~Validator();
static std::list<Issue> validate(const CMap * map);
static std::set<Issue> validate(const CMap * map);
private:
Ui::Validator *ui;