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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-23 22:37:55 +02:00
This commit is contained in:
Laserlicht
2025-09-21 19:35:23 +02:00
parent b93249bba2
commit a833b53432
7 changed files with 67 additions and 15 deletions

View File

@@ -43,18 +43,19 @@ AdventureMapWidget::AdventureMapWidget( std::shared_ptr<AdventureMapShortcuts> s
pos.w = ENGINE->screenDimensions().x;
pos.h = ENGINE->screenDimensions().y;
REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
REGISTER_BUILDER("adventureInfobar", &AdventureMapWidget::buildInfobox );
REGISTER_BUILDER("adventureMapImage", &AdventureMapWidget::buildMapImage );
REGISTER_BUILDER("adventureMapButton", &AdventureMapWidget::buildMapButton );
REGISTER_BUILDER("adventureMapContainer", &AdventureMapWidget::buildMapContainer );
REGISTER_BUILDER("adventureMapGameArea", &AdventureMapWidget::buildMapGameArea );
REGISTER_BUILDER("adventureMapHeroList", &AdventureMapWidget::buildMapHeroList );
REGISTER_BUILDER("adventureMapIcon", &AdventureMapWidget::buildMapIcon );
REGISTER_BUILDER("adventureMapTownList", &AdventureMapWidget::buildMapTownList );
REGISTER_BUILDER("adventureMinimap", &AdventureMapWidget::buildMinimap );
REGISTER_BUILDER("adventureResourceDateBar", &AdventureMapWidget::buildResourceDateBar );
REGISTER_BUILDER("adventureStatusBar", &AdventureMapWidget::buildStatusBar );
REGISTER_BUILDER("adventurePlayerTexture", &AdventureMapWidget::buildTexturePlayerColored);
REGISTER_BUILDER("adventureResourceAdditional", &AdventureMapWidget::buildResourceAdditional );
for (const auto & entry : shortcuts->getShortcuts())
addShortcut(entry.shortcut, entry.callback);
@@ -316,6 +317,20 @@ std::shared_ptr<CIntObject> AdventureMapWidget::buildTexturePlayerColored(const
return std::make_shared<FilledTexturePlayerColored>(area);
}
std::shared_ptr<CIntObject> AdventureMapWidget::buildResourceAdditional(const JsonNode & input)
{
OBJECT_CONSTRUCTION;
logGlobal->debug("Building widget ResourceAdditional");
Rect area = readTargetArea(input["area"]);
auto obj = std::make_shared<CIntObject>();
auto result = std::make_shared<CResDataBar>(ImagePath::builtin("ResBarElement"), area.topLeft());
result->setResourcePosition(GameResID::CRYSTAL, Point(35, 3));
addWidget("", result);
obj->addChild(result.get());
//auto area = std::make_shared<FilledTexturePlayerColored>(area)
return obj;
}
std::shared_ptr<CHeroList> AdventureMapWidget::getHeroList()
{
return heroList;

View File

@@ -55,6 +55,7 @@ class AdventureMapWidget : public InterfaceObjectConfigurable
std::shared_ptr<CIntObject> buildResourceDateBar(const JsonNode & input);
std::shared_ptr<CIntObject> buildStatusBar(const JsonNode & input);
std::shared_ptr<CIntObject> buildTexturePlayerColored(const JsonNode &);
std::shared_ptr<CIntObject> buildResourceAdditional(const JsonNode &);
void setPlayerChildren(CIntObject * widget, const PlayerColor & player);
void updateActiveStateChildden(CIntObject * widget);

View File

@@ -18,15 +18,19 @@
#include "../GameInstance.h"
#include "../gui/TextAlignment.h"
#include "../widgets/Images.h"
#include "../widgets/CComponent.h"
#include "../windows/InfoWindows.h"
#include "../../lib/CConfigHandler.h"
#include "../../lib/callback/CCallback.h"
#include "../../lib/texts/CGeneralTextHandler.h"
#include "../../lib/ResourceSet.h"
#include "../../lib/GameLibrary.h"
#include "../../lib/networkPacks/Component.h"
CResDataBar::CResDataBar(const ImagePath & imageName, const Point & position)
{
addUsedEvents(SHOW_POPUP);
pos.x += position.x;
pos.y += position.y;
@@ -89,3 +93,15 @@ void CResDataBar::setPlayerColor(PlayerColor player)
{
background->setPlayerColor(player);
}
void CResDataBar::showPopupWindow(const Point & cursorPosition)
{
if((cursorPosition.x - pos.x) > 600)
return;
std::vector<std::shared_ptr<CComponent>> comp;
for(auto i = 0; i < GameConstants::RESOURCE_QUANTITY - 1; i++)
comp.push_back(std::make_shared<CComponent>(ComponentType::RESOURCE, GameResID(i), GAME->interface()->cb->getResourceAmount(i)));
CRClickPopup::createAndPush(LIBRARY->generaltexth->translate("core.genrltxt.270"), comp);
}

View File

@@ -35,6 +35,7 @@ public:
void setResourcePosition(const GameResID & resource, const Point & position);
void setPlayerColor(PlayerColor player);
void showPopupWindow(const Point & cursorPosition) override;
void showAll(Canvas & to) override;
};

View File

@@ -51,6 +51,11 @@ void AssetGenerator::initialize()
imageFiles[ImagePath::builtin("CampaignBackground8.png")] = [this]() { return createCampaignBackground(8); };
imageFiles[ImagePath::builtin("SpelTabNone.png")] = [this](){ return createSpellTabNone();};
for (PlayerColor color(-1); color < PlayerColor::PLAYER_LIMIT; ++color)
{
std::string name = "ResBarElement" + (color == -1 ? "" : "-" + color.toString());
imageFiles[ImagePath::builtin(name)] = [this, color](){ return createResBarElement(std::max(PlayerColor(0), color));};
}
imageFiles[ImagePath::builtin("stackWindow/info-panel-0.png")] = [this](){ return createCreatureInfoPanel(2);};
imageFiles[ImagePath::builtin("stackWindow/info-panel-1.png")] = [this](){ return createCreatureInfoPanel(3);};
@@ -322,6 +327,20 @@ AssetGenerator::CanvasPtr AssetGenerator::createCampaignBackground(int selection
return image;
}
AssetGenerator::CanvasPtr AssetGenerator::createResBarElement(const PlayerColor & player) const
{
auto locator = ImageLocator(ImagePath::builtin("ARESBAR"), EImageBlitMode::COLORKEY);
std::shared_ptr<IImage> img = ENGINE->renderHandler().loadImage(locator);
img->playerColored(player);
auto image = ENGINE->renderHandler().createImage(Point(84, 22), CanvasScalingPolicy::IGNORE);
Canvas canvas = image->getCanvas();
canvas.draw(img, Point(0, 0), Rect(2, 0, 84, 22));
canvas.draw(img, Point(4, 0), Rect(29, 0, 22, 22));
return image;
}
AssetGenerator::CanvasPtr AssetGenerator::createSpellTabNone() const
{
auto img1 = ENGINE->renderHandler().loadAnimation(AnimationPath::builtin("SPELTAB"), EImageBlitMode::COLORKEY)->getImage(0);

View File

@@ -51,6 +51,7 @@ private:
CanvasPtr createCombatUnitNumberWindow(float multR, float multG, float multB) const;
CanvasPtr createCampaignBackground(int selection) const;
CanvasPtr createSpellTabNone() const;
CanvasPtr createResBarElement(const PlayerColor & player) const;
CanvasPtr createChroniclesCampaignImages(int chronicle) const;
CanvasPtr createPaletteShiftedImage(const AnimationPath & source, const std::vector<PaletteAnimation> & animation, int frameIndex, int paletteShiftCounter) const;
CanvasPtr createAdventureMapButtonClear(const PlayerColor & player) const;

View File

@@ -467,9 +467,8 @@
},
// Resource & Data bar
{
"type": "adventurePlayerTexture",
"name" : "backgroundLeftOfResourceDateBar",
"image" : "DiBoxBck.pcx",
"type": "adventureResourceAdditional",
"name" : "resourceAdditional",
"area" : { "left": 3, "bottom" : 4, "right" : 797, "height" : 21 }
},
{