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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-25 22:42:04 +02:00

* WIP on event condition format

* Hero portrait serialization
* Fix town spells serialization

* Added support for float exponential part in Json
* Added support for int64 in Json
* Added basic Hero definitions serialization
* Added rumors serialization
* Advanced player info serialization.
* Added Disposed heroes serialization, (!) not covered with tests yet
* Added Local event serialization
* Added Pandoras box serialization
* Added Seer hut reward serialization
* Added CQuest serialization
* Added API for map object instance names serialization.
* Added random dwelling options serialization
* Advanced town options serialization
* Advanced hero options serialization
* More map format tests
* A lot of fixes, cleanup and refactoring
This commit is contained in:
AlexVinS
2016-11-13 13:38:42 +03:00
parent 5127061e28
commit a85b4cf2a5
70 changed files with 18728 additions and 687 deletions

View File

@@ -14,7 +14,7 @@
#include "../ConstTransitivePtr.h"
#include "../GameConstants.h"
const ui32 SERIALIZATION_VERSION = 762;
const ui32 SERIALIZATION_VERSION = 770;
const ui32 MINIMAL_SERIALIZATION_VERSION = 753;
const std::string SAVEGAME_MAGIC = "VCMISVG";