1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00

Updated visual files.

This commit is contained in:
DjWarmonger 2014-09-05 16:38:19 +02:00
parent 3f49860d13
commit a89512111c
2 changed files with 219 additions and 101 deletions

View File

@ -174,92 +174,103 @@
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="AdventureMapClasses.cpp" />
<ClCompile Include="battle\CBattleAnimations.cpp" />
<ClCompile Include="battle\CBattleInterface.cpp" />
<ClCompile Include="battle\CBattleInterfaceClasses.cpp" />
<ClCompile Include="battle\CCreatureAnimation.cpp" />
<ClCompile Include="CAdvmapInterface.cpp" />
<ClCompile Include="CAnimation.cpp" />
<ClCompile Include="..\CCallback.cpp" />
<ClCompile Include="CBitmapHandler.cpp" />
<ClCompile Include="CCastleInterface.cpp" />
<ClCompile Include="CCreatureWindow.cpp" />
<ClCompile Include="CDefHandler.cpp" />
<ClCompile Include="CGameInfo.cpp" />
<ClCompile Include="CHeroWindow.cpp" />
<ClCompile Include="CKingdomInterface.cpp" />
<ClCompile Include="Client.cpp" />
<ClCompile Include="CMessage.cpp" />
<ClCompile Include="CMT.cpp" />
<ClCompile Include="CMusicHandler.cpp" />
<ClCompile Include="CPlayerInterface.cpp" />
<ClCompile Include="CPreGame.cpp" />
<ClCompile Include="CQuestLog.cpp" />
<ClCompile Include="CSpellWindow.cpp" />
<ClCompile Include="CVideoHandler.cpp" />
<ClCompile Include="Graphics.cpp" />
<ClCompile Include="GUIClasses.cpp" />
<ClCompile Include="mapHandler.cpp" />
<ClCompile Include="NetPacksClient.cpp" />
<ClCompile Include="StdInc.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">StdInc.h</PrecompiledHeaderFile>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='RD|x64'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="gui\CAnimation.cpp" />
<ClCompile Include="gui\CCursorHandler.cpp" />
<ClCompile Include="gui\CGuiHandler.cpp" />
<ClCompile Include="gui\CIntObject.cpp" />
<ClCompile Include="gui\CIntObjectClasses.cpp" />
<ClCompile Include="gui\Fonts.cpp" />
<ClCompile Include="gui\Geometries.cpp" />
<ClCompile Include="gui\SDL_Extensions.cpp" />
<ClCompile Include="mapHandler.cpp" />
<ClCompile Include="NetPacksClient.cpp" />
<ClCompile Include="StdInc.cpp" />
<ClCompile Include="widgets\AdventureMapClasses.cpp" />
<ClCompile Include="widgets\Buttons.cpp" />
<ClCompile Include="widgets\CArtifactHolder.cpp" />
<ClCompile Include="widgets\CComponent.cpp" />
<ClCompile Include="widgets\CGarrisonInt.cpp" />
<ClCompile Include="widgets\Images.cpp" />
<ClCompile Include="widgets\MiscWidgets.cpp" />
<ClCompile Include="widgets\ObjectLists.cpp" />
<ClCompile Include="widgets\TextControls.cpp" />
<ClCompile Include="windows\CAdvmapInterface.cpp" />
<ClCompile Include="windows\CCastleInterface.cpp" />
<ClCompile Include="windows\CCreatureWindow.cpp" />
<ClCompile Include="windows\CHeroWindow.cpp" />
<ClCompile Include="windows\CKingdomInterface.cpp" />
<ClCompile Include="windows\CQuestLog.cpp" />
<ClCompile Include="windows\CSpellWindow.cpp" />
<ClCompile Include="windows\CTradeWindow.cpp" />
<ClCompile Include="windows\CWindowObject.cpp" />
<ClCompile Include="windows\GUIClasses.cpp" />
<ClCompile Include="windows\InfoWindows.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Global.h" />
<ClInclude Include="AdventureMapClasses.h" />
<ClInclude Include="battle\CBattleAnimations.h" />
<ClInclude Include="battle\CBattleInterface.h" />
<ClInclude Include="battle\CBattleInterfaceClasses.h" />
<ClInclude Include="battle\CCreatureAnimation.h" />
<ClInclude Include="CAdvmapInterface.h" />
<ClInclude Include="CAnimation.h" />
<ClInclude Include="CBitmapHandler.h" />
<ClInclude Include="..\CCallback.h" />
<ClInclude Include="CCastleInterface.h" />
<ClInclude Include="CCreatureWindow.h" />
<ClInclude Include="CDefHandler.h" />
<ClInclude Include="CGameInfo.h" />
<ClInclude Include="CHeroWindow.h" />
<ClInclude Include="CKingdomInterface.h" />
<ClInclude Include="Client.h" />
<ClInclude Include="CMessage.h" />
<ClInclude Include="CMT.h" />
<ClInclude Include="CMusicHandler.h" />
<ClInclude Include="CPlayerInterface.h" />
<ClInclude Include="CPreGame.h" />
<ClInclude Include="CQuestLog.h" />
<ClInclude Include="CSpellWindow.h" />
<ClInclude Include="CVideoHandler.h" />
<ClInclude Include="FontBase.h" />
<ClInclude Include="Graphics.h" />
<ClInclude Include="GUIClasses.h" />
<ClInclude Include="gui\SDL_Compat.h" />
<ClInclude Include="mapHandler.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="StdInc.h" />
<ClInclude Include="gui\CAnimation.h" />
<ClInclude Include="gui\CCursorHandler.h" />
<ClInclude Include="gui\CGuiHandler.h" />
<ClInclude Include="gui\CIntObject.h" />
<ClInclude Include="gui\CIntObjectClasses.h" />
<ClInclude Include="gui\Fonts.h" />
<ClInclude Include="gui\Geometries.h" />
<ClInclude Include="gui\SDL_Compat.h" />
<ClInclude Include="gui\SDL_Extensions.h" />
<ClInclude Include="gui\SDL_Pixels.h" />
<ClInclude Include="mapHandler.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="SDLMain.h" />
<ClInclude Include="StdInc.h" />
<ClInclude Include="widgets\AdventureMapClasses.h" />
<ClInclude Include="widgets\Buttons.h" />
<ClInclude Include="widgets\CArtifactHolder.h" />
<ClInclude Include="widgets\CComponent.h" />
<ClInclude Include="widgets\CGarrisonInt.h" />
<ClInclude Include="widgets\Images.h" />
<ClInclude Include="widgets\MiscWidgets.h" />
<ClInclude Include="widgets\ObjectLists.h" />
<ClInclude Include="widgets\TextControls.h" />
<ClInclude Include="windows\CAdvmapInterface.h" />
<ClInclude Include="windows\CCastleInterface.h" />
<ClInclude Include="windows\CCreatureWindow.h" />
<ClInclude Include="windows\CHeroWindow.h" />
<ClInclude Include="windows\CKingdomInterface.h" />
<ClInclude Include="windows\CQuestLog.h" />
<ClInclude Include="windows\CSpellWindow.h" />
<ClInclude Include="windows\CTradeWindow.h" />
<ClInclude Include="windows\CWindowObject.h" />
<ClInclude Include="windows\GUIClasses.h" />
<ClInclude Include="windows\InfoWindows.h" />
</ItemGroup>
<ItemGroup>
<None Include="..\ChangeLog" />
<None Include="vcmi.ico" />
</ItemGroup>
<ItemGroup>

View File

@ -1,31 +1,80 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="AdventureMapClasses.cpp" />
<ClCompile Include="CAdvmapInterface.cpp" />
<ClCompile Include="CAnimation.cpp" />
<ClCompile Include="..\CCallback.cpp" />
<ClCompile Include="CBitmapHandler.cpp" />
<ClCompile Include="CCastleInterface.cpp" />
<ClCompile Include="CCreatureWindow.cpp" />
<ClCompile Include="CDefHandler.cpp" />
<ClCompile Include="CGameInfo.cpp" />
<ClCompile Include="CHeroWindow.cpp" />
<ClCompile Include="CKingdomInterface.cpp" />
<ClCompile Include="Client.cpp" />
<ClCompile Include="CMessage.cpp" />
<ClCompile Include="CMT.cpp" />
<ClCompile Include="CMusicHandler.cpp" />
<ClCompile Include="CPlayerInterface.cpp" />
<ClCompile Include="CPreGame.cpp" />
<ClCompile Include="CSpellWindow.cpp" />
<ClCompile Include="CVideoHandler.cpp" />
<ClCompile Include="Graphics.cpp" />
<ClCompile Include="GUIClasses.cpp" />
<ClCompile Include="mapHandler.cpp" />
<ClCompile Include="NetPacksClient.cpp" />
<ClCompile Include="StdInc.cpp" />
<ClCompile Include="CQuestLog.cpp" />
<ClCompile Include="windows\CAdvmapInterface.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CCastleInterface.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CCreatureWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CHeroWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CKingdomInterface.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CQuestLog.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CSpellWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CTradeWindow.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\CWindowObject.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\GUIClasses.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="windows\InfoWindows.cpp">
<Filter>windows</Filter>
</ClCompile>
<ClCompile Include="widgets\AdventureMapClasses.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\Buttons.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\CArtifactHolder.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\CComponent.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\CGarrisonInt.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\Images.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\MiscWidgets.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\ObjectLists.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="widgets\TextControls.cpp">
<Filter>widgets</Filter>
</ClCompile>
<ClCompile Include="battle\CBattleAnimations.cpp">
<Filter>battle</Filter>
</ClCompile>
@ -38,6 +87,9 @@
<ClCompile Include="battle\CCreatureAnimation.cpp">
<Filter>battle</Filter>
</ClCompile>
<ClCompile Include="gui\CAnimation.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\CCursorHandler.cpp">
<Filter>gui</Filter>
</ClCompile>
@ -47,9 +99,6 @@
<ClCompile Include="gui\CIntObject.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\CIntObjectClasses.cpp">
<Filter>gui</Filter>
</ClCompile>
<ClCompile Include="gui\Fonts.cpp">
<Filter>gui</Filter>
</ClCompile>
@ -61,35 +110,109 @@
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\Global.h" />
<ClInclude Include="AdventureMapClasses.h" />
<ClInclude Include="CAdvmapInterface.h" />
<ClInclude Include="CAnimation.h" />
<ClInclude Include="CBitmapHandler.h" />
<ClInclude Include="..\CCallback.h" />
<ClInclude Include="CCastleInterface.h" />
<ClInclude Include="CCreatureWindow.h" />
<ClInclude Include="CDefHandler.h" />
<ClInclude Include="CGameInfo.h" />
<ClInclude Include="CHeroWindow.h" />
<ClInclude Include="CKingdomInterface.h" />
<ClInclude Include="Client.h" />
<ClInclude Include="CMessage.h" />
<ClInclude Include="CMusicHandler.h" />
<ClInclude Include="CPlayerInterface.h" />
<ClInclude Include="CPreGame.h" />
<ClInclude Include="CSpellWindow.h" />
<ClInclude Include="CVideoHandler.h" />
<ClInclude Include="FontBase.h" />
<ClInclude Include="Graphics.h" />
<ClInclude Include="GUIClasses.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="StdInc.h" />
<ClInclude Include="CQuestLog.h" />
<ClCompile Include="CQuestLog.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="VCMI_client.rc" />
<ClInclude Include="CQuestLog.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="vcmi.ico" />
</ItemGroup>
<ItemGroup>
<Filter Include="battle">
<UniqueIdentifier>{c25dc848-6e1b-4a9b-b6f2-517626e9a23d}</UniqueIdentifier>
</Filter>
<Filter Include="gui">
<UniqueIdentifier>{cec5376d-0f32-475e-bf51-3dbae35c6b98}</UniqueIdentifier>
</Filter>
<Filter Include="widgets">
<UniqueIdentifier>{2b5b57d6-28ba-4bcf-9691-0977171866d9}</UniqueIdentifier>
</Filter>
<Filter Include="windows">
<UniqueIdentifier>{c9fcce39-f3af-4621-996c-0df7695134bd}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="CBitmapHandler.h" />
<ClInclude Include="CDefHandler.h" />
<ClInclude Include="CGameInfo.h" />
<ClInclude Include="Client.h" />
<ClInclude Include="CMessage.h" />
<ClInclude Include="CMT.h" />
<ClInclude Include="CMusicHandler.h" />
<ClInclude Include="CPlayerInterface.h" />
<ClInclude Include="CPreGame.h" />
<ClInclude Include="CVideoHandler.h" />
<ClInclude Include="Graphics.h" />
<ClInclude Include="mapHandler.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="SDLMain.h" />
<ClInclude Include="StdInc.h" />
<ClInclude Include="windows\CAdvmapInterface.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CCastleInterface.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CCreatureWindow.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CHeroWindow.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CKingdomInterface.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CQuestLog.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CSpellWindow.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CTradeWindow.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\CWindowObject.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\GUIClasses.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="windows\InfoWindows.h">
<Filter>windows</Filter>
</ClInclude>
<ClInclude Include="widgets\AdventureMapClasses.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\Buttons.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\CArtifactHolder.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\CComponent.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\CGarrisonInt.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\Images.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\MiscWidgets.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\ObjectLists.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="widgets\TextControls.h">
<Filter>widgets</Filter>
</ClInclude>
<ClInclude Include="battle\CBattleAnimations.h">
<Filter>battle</Filter>
</ClInclude>
@ -102,6 +225,9 @@
<ClInclude Include="battle\CCreatureAnimation.h">
<Filter>battle</Filter>
</ClInclude>
<ClInclude Include="gui\CAnimation.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\CCursorHandler.h">
<Filter>gui</Filter>
</ClInclude>
@ -111,39 +237,20 @@
<ClInclude Include="gui\CIntObject.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\CIntObjectClasses.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\Fonts.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\Geometries.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\SDL_Compat.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\SDL_Extensions.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\SDL_Pixels.h">
<Filter>gui</Filter>
</ClInclude>
<ClInclude Include="gui\SDL_Compat.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="VCMI_client.rc" />
<ClInclude Include="CQuestLog.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\ChangeLog" />
<None Include="vcmi.ico" />
</ItemGroup>
<ItemGroup>
<Filter Include="battle">
<UniqueIdentifier>{c25dc848-6e1b-4a9b-b6f2-517626e9a23d}</UniqueIdentifier>
</Filter>
<Filter Include="gui">
<UniqueIdentifier>{cec5376d-0f32-475e-bf51-3dbae35c6b98}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>