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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00

Remove unused code and no longer needed caching

This commit is contained in:
Ivan Savenko 2024-06-04 16:09:25 +00:00
parent 47de9a62dc
commit a8a330f39f
14 changed files with 29 additions and 73 deletions

View File

@ -934,9 +934,6 @@ StackQueue::StackQueue(bool Embedded, BattleInterface & owner)
pos.h = 49;
pos.x += parent->pos.w/2 - pos.w/2;
pos.y += queueSmallOutside ? -queueSmallOutsideYOffset : 10;
icons = GH.renderHandler().loadAnimation(AnimationPath::builtin("CPRSMALL"));
stateIcons = GH.renderHandler().loadAnimation(AnimationPath::builtin("VCMI/BATTLEQUEUE/STATESSMALL"));
}
else
{
@ -946,13 +943,7 @@ StackQueue::StackQueue(bool Embedded, BattleInterface & owner)
pos.y -= pos.h;
background = std::make_shared<CFilledTexture>(ImagePath::builtin("DIBOXBCK"), Rect(0, 0, pos.w, pos.h));
icons = GH.renderHandler().loadAnimation(AnimationPath::builtin("TWCRPORT"));
stateIcons = GH.renderHandler().loadAnimation(AnimationPath::builtin("VCMI/BATTLEQUEUE/STATESSMALL"));
//TODO: where use big icons?
//stateIcons = GH.renderHandler().loadAnimation("VCMI/BATTLEQUEUE/STATESBIG");
}
stateIcons->preload();
stackBoxes.resize(queueSize);
for (int i = 0; i < stackBoxes.size(); i++)
@ -1021,13 +1012,13 @@ StackQueue::StackBox::StackBox(StackQueue * owner):
if(owner->embedded)
{
icon = std::make_shared<CAnimImage>(owner->icons, 0, 0, 5, 2);
icon = std::make_shared<CAnimImage>(AnimationPath::builtin("CPRSMALL"), 0, 0, 5, 2);
amount = std::make_shared<CLabel>(pos.w/2, pos.h - 7, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
roundRect = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, 2, 48), ColorRGBA(0, 0, 0, 255), ColorRGBA(0, 255, 0, 255));
}
else
{
icon = std::make_shared<CAnimImage>(owner->icons, 0, 0, 9, 1);
icon = std::make_shared<CAnimImage>(AnimationPath::builtin("TWCRPORT"), 0, 0, 9, 1);
amount = std::make_shared<CLabel>(pos.w/2, pos.h - 8, FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE);
roundRect = std::make_shared<TransparentFilledRectangle>(Rect(0, 0, 15, 18), ColorRGBA(0, 0, 0, 255), ColorRGBA(241, 216, 120, 255));
round = std::make_shared<CLabel>(4, 2, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE);
@ -1035,7 +1026,7 @@ StackQueue::StackBox::StackBox(StackQueue * owner):
int icon_x = pos.w - 17;
int icon_y = pos.h - 18;
stateIcon = std::make_shared<CAnimImage>(owner->stateIcons, 0, 0, icon_x, icon_y);
stateIcon = std::make_shared<CAnimImage>(AnimationPath::builtin("VCMI/BATTLEQUEUE/STATESSMALL"), 0, 0, icon_x, icon_y);
stateIcon->visible = false;
}
roundRect->disable();

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@ -274,9 +274,6 @@ class StackQueue : public CIntObject
std::vector<std::shared_ptr<StackBox>> stackBoxes;
BattleInterface & owner;
std::shared_ptr<CAnimation> icons;
std::shared_ptr<CAnimation> stateIcons;
int32_t getSiegeShooterIconID();
public:
const bool embedded;

View File

@ -227,11 +227,8 @@ SelectionTab::SelectionTab(ESelectionScreen Type)
buttonsSortBy.push_back(sortByDate);
}
iconsMapFormats = GH.renderHandler().loadAnimation(AnimationPath::builtin("SCSELC.DEF"));
iconsVictoryCondition = GH.renderHandler().loadAnimation(AnimationPath::builtin("SCNRVICT.DEF"));
iconsLossCondition = GH.renderHandler().loadAnimation(AnimationPath::builtin("SCNRLOSS.DEF"));
for(int i = 0; i < positionsToShow; i++)
listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25), iconsMapFormats, iconsVictoryCondition, iconsLossCondition));
listItems.push_back(std::make_shared<ListItem>(Point(30, 129 + i * 25)));
labelTabTitle = std::make_shared<CLabel>(205, 28, FONT_MEDIUM, ETextAlignment::CENTER, Colors::YELLOW, tabTitle);
slider = std::make_shared<CSlider>(Point(372, 86 + (enableUiEnhancements ? 30 : 0)), (tabType != ESelectionScreen::saveGame ? 480 : 430) - (enableUiEnhancements ? 30 : 0), std::bind(&SelectionTab::sliderMove, this, _1), positionsToShow, (int)curItems.size(), 0, Orientation::VERTICAL, CSlider::BLUE);
@ -883,7 +880,7 @@ std::unordered_set<ResourcePath> SelectionTab::getFiles(std::string dirURI, ERes
return ret;
}
SelectionTab::ListItem::ListItem(Point position, std::shared_ptr<CAnimation> iconsFormats, std::shared_ptr<CAnimation> iconsVictory, std::shared_ptr<CAnimation> iconsLoss)
SelectionTab::ListItem::ListItem(Point position)
: CIntObject(LCLICK, position)
{
OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
@ -898,9 +895,9 @@ SelectionTab::ListItem::ListItem(Point position, std::shared_ptr<CAnimation> ico
labelMapSizeLetter->setAutoRedraw(false);
// FIXME: This -12 should not be needed, but for some reason CAnimImage displaced otherwise
iconFolder = std::make_shared<CPicture>(ImagePath::builtin("lobby/iconFolder.png"), -8, -12);
iconFormat = std::make_shared<CAnimImage>(iconsFormats, 0, 0, 59, -12);
iconVictoryCondition = std::make_shared<CAnimImage>(iconsVictory, 0, 0, 277, -12);
iconLossCondition = std::make_shared<CAnimImage>(iconsLoss, 0, 0, 310, -12);
iconFormat = std::make_shared<CAnimImage>(AnimationPath::builtin("SCSELC.DEF"), 0, 0, 59, -12);
iconVictoryCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRVICT.DEF"), 0, 0, 277, -12);
iconLossCondition = std::make_shared<CAnimImage>(AnimationPath::builtin("SCNRLOSS.DEF"), 0, 0, 310, -12);
}
void SelectionTab::ListItem::updateItem(std::shared_ptr<ElementInfo> info, bool selected)

View File

@ -59,7 +59,7 @@ class SelectionTab : public CIntObject
std::shared_ptr<CPicture> pictureEmptyLine;
std::shared_ptr<CLabel> labelName;
ListItem(Point position, std::shared_ptr<CAnimation> iconsFormats, std::shared_ptr<CAnimation> iconsVictory, std::shared_ptr<CAnimation> iconsLoss);
ListItem(Point position);
void updateItem(std::shared_ptr<ElementInfo> info = {}, bool selected = false);
};
std::vector<std::shared_ptr<ListItem>> listItems;

View File

@ -25,7 +25,6 @@ bool CAnimation::loadFrame(size_t frame, size_t group)
return false;
}
if(auto image = getImage(frame, group, false))
{
return true;

View File

@ -47,17 +47,16 @@ public:
//draws image on surface "where" at position
virtual void draw(SDL_Surface * where, const Point & pos, const Rect * src = nullptr) const = 0;
//virtual void draw(SDL_Surface * where, const Rect * dest, const Rect * src) const = 0;
virtual void scaleFast(const Point & size) = 0;
virtual void exportBitmap(const boost::filesystem::path & path) const = 0;
//Change palette to specific player
virtual void playerColored(PlayerColor player)=0;
virtual void playerColored(PlayerColor player) = 0;
//set special color for flag
virtual void setFlagColor(PlayerColor player)=0;
virtual void setFlagColor(PlayerColor player) = 0;
//test transparency of specific pixel
virtual bool isTransparent(const Point & coords) const = 0;

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@ -115,19 +115,6 @@ const RenderHandler::AnimationLayoutMap & RenderHandler::getAnimationLayout(cons
return animationLayouts[path];
}
//std::shared_ptr<JsonNode> RenderHandler::getJsonFile(const JsonPath & path)
//{
// auto it = jsonFiles.find(path);
//
// if (it != jsonFiles.end())
// return it->second;
//
// auto result = std::make_shared<JsonNode>(path);
//
// jsonFiles[path] = result;
// return result;
//}
std::shared_ptr<IImage> RenderHandler::loadImage(const AnimationPath & path, int frame, int group)
{
AnimationLocator locator{path, frame, group};
@ -143,19 +130,6 @@ std::shared_ptr<IImage> RenderHandler::loadImage(const AnimationPath & path, int
return result->createImageReference();
}
//std::vector<std::shared_ptr<IImage>> RenderHandler::loadImageGroup(const AnimationPath & path, int group)
//{
// const auto defFile = getAnimationFile(path);
//
// size_t groupSize = defFile->getEntries().at(group);
//
// std::vector<std::shared_ptr<IImage>> result;
// for (size_t i = 0; i < groupSize; ++i)
// loadImage(path, i, group);
//
// return result;
//}
std::shared_ptr<IImage> RenderHandler::loadImage(const ImagePath & path)
{
return loadImage(path, EImageBlitMode::ALPHA);

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@ -234,9 +234,9 @@ void SDLImageConst::savePalette()
return;
if(originalPalette == nullptr)
originalPalette = SDL_AllocPalette(DEFAULT_PALETTE_COLORS);
originalPalette = SDL_AllocPalette(surf->format->palette->ncolors);
SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, DEFAULT_PALETTE_COLORS);
SDL_SetPaletteColors(originalPalette, surf->format->palette->colors, 0, surf->format->palette->ncolors);
}
void SDLImageIndexed::shiftPalette(uint32_t firstColorID, uint32_t colorsToMove, uint32_t distanceToMove)

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@ -26,8 +26,6 @@ struct SDL_Palette;
*/
class SDLImageConst final : public IConstImage, public std::enable_shared_from_this<SDLImageConst>, boost::noncopyable
{
static constexpr int DEFAULT_PALETTE_COLORS = 256;
//Surface without empty borders
SDL_Surface * surf;

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@ -32,8 +32,8 @@ void SDLImageLoader::init(Point SpriteSize, Point Margins, Point FullSize, SDL_C
image->fullSize = FullSize;
//Prepare surface
SDL_Palette * p = SDL_AllocPalette(SDLImageConst::DEFAULT_PALETTE_COLORS);
SDL_SetPaletteColors(p, pal, 0, SDLImageConst::DEFAULT_PALETTE_COLORS);
SDL_Palette * p = SDL_AllocPalette(DEFAULT_PALETTE_COLORS);
SDL_SetPaletteColors(p, pal, 0, DEFAULT_PALETTE_COLORS);
SDL_SetSurfacePalette(image->surf, p);
SDL_FreePalette(p);

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@ -15,6 +15,8 @@ class SDLImageConst;
class SDLImageLoader : public IImageLoader
{
static constexpr int DEFAULT_PALETTE_COLORS = 256;
SDLImageConst * image;
ui8 * lineStart;
ui8 * position;

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@ -180,16 +180,16 @@ CAnimImage::CAnimImage(const AnimationPath & name, size_t Frame, size_t Group, i
init();
}
CAnimImage::CAnimImage(std::shared_ptr<CAnimation> Anim, size_t Frame, size_t Group, int x, int y, ui8 Flags):
anim(Anim),
frame(Frame),
group(Group),
flags(Flags)
{
pos.x += x;
pos.y += y;
init();
}
//CAnimImage::CAnimImage(std::shared_ptr<CAnimation> Anim, size_t Frame, size_t Group, int x, int y, ui8 Flags):
// anim(Anim),
// frame(Frame),
// group(Group),
// flags(Flags)
//{
// pos.x += x;
// pos.y += y;
// init();
//}
CAnimImage::CAnimImage(const AnimationPath & name, size_t Frame, Rect targetPos, size_t Group, ui8 Flags):
anim(GH.renderHandler().loadAnimation(name)),

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@ -103,7 +103,7 @@ public:
bool visible;
CAnimImage(const AnimationPath & name, size_t Frame, size_t Group=0, int x=0, int y=0, ui8 Flags=0);
CAnimImage(std::shared_ptr<CAnimation> Anim, size_t Frame, size_t Group=0, int x=0, int y=0, ui8 Flags=0);
// CAnimImage(std::shared_ptr<CAnimation> Anim, size_t Frame, size_t Group=0, int x=0, int y=0, ui8 Flags=0);
CAnimImage(const AnimationPath & name, size_t Frame, Rect targetPos, size_t Group=0, ui8 Flags=0);
~CAnimImage();

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@ -149,12 +149,11 @@ CHeroWindow::CHeroWindow(const CGHeroInstance * hero)
expValue = std::make_shared<CLabel>(68, 252);
manaValue = std::make_shared<CLabel>(211, 252);
auto secSkills = GH.renderHandler().loadAnimation(AnimationPath::builtin("SECSKILL"));
for(int i = 0; i < std::min<size_t>(hero->secSkills.size(), 8u); ++i)
{
Rect r = Rect(i%2 == 0 ? 18 : 162, 276 + 48 * (i/2), 136, 42);
secSkillAreas.push_back(std::make_shared<LRClickableAreaWTextComp>(r, ComponentType::SEC_SKILL));
secSkillImages.push_back(std::make_shared<CAnimImage>(secSkills, 0, 0, r.x, r.y));
secSkillImages.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("SECSKILL"), 0, 0, r.x, r.y));
int x = (i % 2) ? 212 : 68;
int y = 280 + 48 * (i/2);