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Merge pull request #3366 from Laserlicht/battle_informations
Battle stacks informations
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@ -447,6 +447,119 @@ void HeroInfoBasicPanel::show(Canvas & to)
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CIntObject::show(to);
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}
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StackInfoBasicPanel::StackInfoBasicPanel(const CStack * stack, Point * position, bool initializeBackground)
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: CIntObject(0)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
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if (position != nullptr)
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moveTo(*position);
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if(initializeBackground)
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{
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background = std::make_shared<CPicture>(ImagePath::builtin("CCRPOP"));
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background->pos.y += 37;
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background->getSurface()->setBlitMode(EImageBlitMode::OPAQUE);
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background->colorize(stack->getOwner());
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background2 = std::make_shared<CPicture>(ImagePath::builtin("CHRPOP"));
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background2->getSurface()->setBlitMode(EImageBlitMode::OPAQUE);
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background2->colorize(stack->getOwner());
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}
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initializeData(stack);
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}
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void StackInfoBasicPanel::initializeData(const CStack * stack)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("TWCRPORT"), stack->creatureId() + 2, 0, 10, 6));
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labels.push_back(std::make_shared<CLabel>(10 + 58, 6 + 64, FONT_MEDIUM, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, TextOperations::formatMetric(stack->getCount(), 4)));
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auto attack = std::to_string(CGI->creatures()->getByIndex(stack->creatureIndex())->getAttack(stack->isShooter())) + "(" + std::to_string(stack->getAttack(stack->isShooter())) + ")";
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auto defense = std::to_string(CGI->creatures()->getByIndex(stack->creatureIndex())->getDefense(stack->isShooter())) + "(" + std::to_string(stack->getDefense(stack->isShooter())) + ")";
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auto damage = std::to_string(CGI->creatures()->getByIndex(stack->creatureIndex())->getMinDamage(stack->isShooter())) + "-" + std::to_string(stack->getMaxDamage(stack->isShooter()));
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auto health = CGI->creatures()->getByIndex(stack->creatureIndex())->getMaxHealth();
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auto morale = stack->moraleVal();
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auto luck = stack->luckVal();
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auto killed = stack->getKilled();
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auto healthRemaining = TextOperations::formatMetric(std::max(stack->getAvailableHealth() - (stack->getCount() - 1) * health, (si64)0), 4);
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//primary stats*/
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labels.push_back(std::make_shared<CLabel>(9, 75, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[380] + ":"));
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labels.push_back(std::make_shared<CLabel>(9, 87, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[381] + ":"));
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labels.push_back(std::make_shared<CLabel>(9, 99, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[386] + ":"));
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labels.push_back(std::make_shared<CLabel>(9, 111, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[389] + ":"));
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labels.push_back(std::make_shared<CLabel>(69, 87, EFonts::FONT_TINY, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, attack));
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labels.push_back(std::make_shared<CLabel>(69, 99, EFonts::FONT_TINY, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, defense));
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labels.push_back(std::make_shared<CLabel>(69, 111, EFonts::FONT_TINY, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, damage));
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labels.push_back(std::make_shared<CLabel>(69, 123, EFonts::FONT_TINY, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, std::to_string(health)));
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//morale+luck
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labels.push_back(std::make_shared<CLabel>(9, 131, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[384] + ":"));
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labels.push_back(std::make_shared<CLabel>(9, 143, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[385] + ":"));
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icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("IMRL22"), morale + 3, 0, 47, 131));
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icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("ILCK22"), luck + 3, 0, 47, 143));
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//extra information
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labels.push_back(std::make_shared<CLabel>(9, 168, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, VLC->generaltexth->translate("vcmi.battleWindow.killed") + ":"));
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labels.push_back(std::make_shared<CLabel>(9, 180, EFonts::FONT_TINY, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->allTexts[389] + ":"));
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labels.push_back(std::make_shared<CLabel>(69, 180, EFonts::FONT_TINY, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, std::to_string(killed)));
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labels.push_back(std::make_shared<CLabel>(69, 192, EFonts::FONT_TINY, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, healthRemaining));
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//spells
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static const Point firstPos(15, 206); // position of 1st spell box
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static const Point offset(0, 38); // offset of each spell box from previous
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for(int i = 0; i < 3; i++)
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icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("SpellInt"), 78, 0, firstPos.x + offset.x * i, firstPos.y + offset.y * i));
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int printed=0; //how many effect pics have been printed
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std::vector<SpellID> spells = stack->activeSpells();
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for(SpellID effect : spells)
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{
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//not all effects have graphics (for eg. Acid Breath)
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//for modded spells iconEffect is added to SpellInt.def
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const bool hasGraphics = (effect < SpellID::THUNDERBOLT) || (effect >= SpellID::AFTER_LAST);
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if (hasGraphics)
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{
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//FIXME: support permanent duration
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int duration = stack->getBonusLocalFirst(Selector::source(BonusSource::SPELL_EFFECT, BonusSourceID(effect)))->turnsRemain;
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icons.push_back(std::make_shared<CAnimImage>(AnimationPath::builtin("SpellInt"), effect + 1, 0, firstPos.x + offset.x * printed, firstPos.y + offset.y * printed));
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if(settings["general"]["enableUiEnhancements"].Bool())
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labels.push_back(std::make_shared<CLabel>(firstPos.x + offset.x * printed + 46, firstPos.y + offset.y * printed + 36, EFonts::FONT_TINY, ETextAlignment::BOTTOMRIGHT, Colors::WHITE, std::to_string(duration)));
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if(++printed >= 3 || (printed == 2 && spells.size() > 3)) // interface limit reached
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break;
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}
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}
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if(spells.size() == 0)
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labelsMultiline.push_back(std::make_shared<CMultiLineLabel>(Rect(firstPos.x, firstPos.y, 48, 36), EFonts::FONT_TINY, ETextAlignment::CENTER, Colors::WHITE, CGI->generaltexth->allTexts[674]));
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if(spells.size() > 3)
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labelsMultiline.push_back(std::make_shared<CMultiLineLabel>(Rect(firstPos.x + offset.x * 2, firstPos.y + offset.y * 2 - 4, 48, 36), EFonts::FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, "..."));
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}
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void StackInfoBasicPanel::update(const CStack * updatedInfo)
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{
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icons.clear();
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labels.clear();
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labelsMultiline.clear();
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initializeData(updatedInfo);
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}
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void StackInfoBasicPanel::show(Canvas & to)
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{
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showAll(to);
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CIntObject::show(to);
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}
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HeroInfoWindow::HeroInfoWindow(const InfoAboutHero & hero, Point * position)
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: CWindowObject(RCLICK_POPUP | SHADOW_DISABLED, ImagePath::builtin("CHRPOP"))
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{
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