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Fixed prototype.

This commit is contained in:
Frank Zago 2009-09-10 14:06:28 +00:00
parent 3f5c98ac7c
commit a9617b3dfd

View File

@ -15,8 +15,8 @@ public:
void tileRevealed(int3 pos){}; void tileRevealed(int3 pos){};
void tileHidden(int3 pos){}; void tileHidden(int3 pos){};
void showBlockingDialog(const std::string &text, const std::vector<Component> &components, ui32 askID, int soundID, bool selection, bool cancel){}; void showBlockingDialog(const std::string &text, const std::vector<Component> &components, ui32 askID, int soundID, bool selection, bool cancel){};
void showGarrisonDialog(const CArmedInstance *up, const CGHeroInstance *down, boost::function<void()> &onEnd){}; void showGarrisonDialog(const CArmedInstance *up, const CGHeroInstance *down, bool removableUnits, boost::function<void()> &onEnd) {};
void heroGotLevel(const CGHeroInstance *hero, int pskill, std::vector<ui16> &skills, boost::function<void(ui32)> &callback); void heroGotLevel(const CGHeroInstance *hero, int pskill, std::vector<ui16> &skills, boost::function<void(ui32)> &callback);
}; };
#define NAME "EmptyAI 0.1" #define NAME "EmptyAI 0.1"