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Compile fixes for MSVS.
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@ -136,7 +136,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='RD|Win32'">
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<ClCompile>
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<AdditionalOptions>/Oy- /bigobj /Zm150 </AdditionalOptions>
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<PreprocessorDefinitions>VCMI_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>VCMI_DLL;VCMI_NO_EXTRA_VERSION;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeaderFile>StdInc.h</PrecompiledHeaderFile>
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<PrecompiledHeader>Use</PrecompiledHeader>
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</ClCompile>
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@ -278,6 +278,7 @@
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\Global.h" />
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<ClInclude Include="..\Version.h" />
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<ClInclude Include="AI_Base.h" />
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<ClInclude Include="BattleAction.h" />
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<ClInclude Include="BattleHex.h" />
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@ -629,5 +629,8 @@
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<ClInclude Include="filesystem\MinizipExtensions.h">
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<Filter>filesystem</Filter>
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</ClInclude>
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<ClInclude Include="..\Version.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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