mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-24 22:14:36 +02:00
- compile fixes
- build system update
This commit is contained in:
parent
289b7b68d9
commit
aa326491a3
@ -29,6 +29,7 @@ set(lib_SRCS
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CHeroHandler.cpp
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CLogger.cpp
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CMapInfo.cpp
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CModHandler.cpp
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CObjectHandler.cpp
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CObstacleInstance.cpp
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Connection.cpp
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@ -1,4 +1,6 @@
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#include "Filesystem\CResourceLoader.h"
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#pragma once
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#include "Filesystem/CResourceLoader.h"
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#include "VCMI_Lib.h"
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#include "CCreatureHandler.h"
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@ -83,4 +85,4 @@ public:
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h & creatures & artifacts;
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h & allMods & activeMods;
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}
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};
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};
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@ -45,6 +45,8 @@ libvcmi_la_SOURCES = \
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CLogger.h \
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CMapInfo.cpp \
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CMapInfo.h \
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CModHandler.cpp \
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CModHandler.h \
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CObjectHandler.cpp \
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CObjectHandler.h \
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CObstacleInstance.cpp \
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@ -97,13 +97,14 @@ am_libvcmi_la_OBJECTS = libvcmi_la-CBinaryReader.lo \
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libvcmi_la-CGameInterface.lo libvcmi_la-CGameState.lo \
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libvcmi_la-CGeneralTextHandler.lo libvcmi_la-CHeroHandler.lo \
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libvcmi_la-CLogger.lo libvcmi_la-CMapInfo.lo \
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libvcmi_la-CObjectHandler.lo libvcmi_la-CObstacleInstance.lo \
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libvcmi_la-CSpellHandler.lo libvcmi_la-CTownHandler.lo \
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libvcmi_la-CThreadHelper.lo libvcmi_la-Connection.lo \
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libvcmi_la-HeroBonus.lo libvcmi_la-IGameCallback.lo \
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libvcmi_la-JsonNode.lo libvcmi_la-NetPacksLib.lo \
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libvcmi_la-ResourceSet.lo libvcmi_la-BattleHex.lo \
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libvcmi_la-VCMI_Lib.lo libvcmi_la-map.lo
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libvcmi_la-CModHandler.lo libvcmi_la-CObjectHandler.lo \
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libvcmi_la-CObstacleInstance.lo libvcmi_la-CSpellHandler.lo \
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libvcmi_la-CTownHandler.lo libvcmi_la-CThreadHelper.lo \
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libvcmi_la-Connection.lo libvcmi_la-HeroBonus.lo \
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libvcmi_la-IGameCallback.lo libvcmi_la-JsonNode.lo \
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libvcmi_la-NetPacksLib.lo libvcmi_la-ResourceSet.lo \
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libvcmi_la-BattleHex.lo libvcmi_la-VCMI_Lib.lo \
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libvcmi_la-map.lo
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libvcmi_la_OBJECTS = $(am_libvcmi_la_OBJECTS)
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AM_V_lt = $(am__v_lt_@AM_V@)
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am__v_lt_ = $(am__v_lt_@AM_DEFAULT_V@)
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@ -336,6 +337,8 @@ libvcmi_la_SOURCES = \
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CLogger.h \
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CMapInfo.cpp \
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CMapInfo.h \
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CModHandler.cpp \
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CModHandler.h \
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CObjectHandler.cpp \
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CObjectHandler.h \
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CObstacleInstance.cpp \
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@ -470,6 +473,7 @@ distclean-compile:
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CLogger.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CMapInfo.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CMemoryStream.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CModHandler.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CObjectHandler.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CObstacleInstance.Plo@am__quote@
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@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/libvcmi_la-CResourceLoader.Plo@am__quote@
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@ -667,6 +671,13 @@ libvcmi_la-CMapInfo.lo: CMapInfo.cpp
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(AM_V_CXX@am__nodep@)$(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-CMapInfo.lo `test -f 'CMapInfo.cpp' || echo '$(srcdir)/'`CMapInfo.cpp
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libvcmi_la-CModHandler.lo: CModHandler.cpp
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@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-CModHandler.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-CModHandler.Tpo -c -o libvcmi_la-CModHandler.lo `test -f 'CModHandler.cpp' || echo '$(srcdir)/'`CModHandler.cpp
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@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/libvcmi_la-CModHandler.Tpo $(DEPDIR)/libvcmi_la-CModHandler.Plo
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ $(AM_V_CXX)source='CModHandler.cpp' object='libvcmi_la-CModHandler.lo' libtool=yes @AMDEPBACKSLASH@
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@AMDEP_TRUE@@am__fastdepCXX_FALSE@ DEPDIR=$(DEPDIR) $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
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@am__fastdepCXX_FALSE@ $(AM_V_CXX@am__nodep@)$(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -c -o libvcmi_la-CModHandler.lo `test -f 'CModHandler.cpp' || echo '$(srcdir)/'`CModHandler.cpp
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libvcmi_la-CObjectHandler.lo: CObjectHandler.cpp
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@am__fastdepCXX_TRUE@ $(AM_V_CXX)$(LIBTOOL) $(AM_V_lt) --tag=CXX $(AM_LIBTOOLFLAGS) $(LIBTOOLFLAGS) --mode=compile $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(libvcmi_la_CXXFLAGS) $(CXXFLAGS) -MT libvcmi_la-CObjectHandler.lo -MD -MP -MF $(DEPDIR)/libvcmi_la-CObjectHandler.Tpo -c -o libvcmi_la-CObjectHandler.lo `test -f 'CObjectHandler.cpp' || echo '$(srcdir)/'`CObjectHandler.cpp
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@am__fastdepCXX_TRUE@ $(AM_V_at)$(am__mv) $(DEPDIR)/libvcmi_la-CObjectHandler.Tpo $(DEPDIR)/libvcmi_la-CObjectHandler.Plo
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@ -8,7 +8,7 @@
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#include "CGameState.h"
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#include "CHeroHandler.h"
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#include "CTownHandler.h"
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//#include "CModHandler.h" //needed?
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#include "CModHandler.h" //needed?
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/*
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* RegisterTypes.h, part of VCMI engine
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@ -20,7 +20,7 @@
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*
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*/
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template<typename Serializer>
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template<typename Serializer>
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void registerTypes1(Serializer &s)
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{
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//map objects
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@ -114,7 +114,7 @@ void registerTypes1(Serializer &s)
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//s.template registerType<StackLocation>();
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}
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template<typename Serializer>
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template<typename Serializer>
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void registerTypes2(Serializer &s)
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{
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s.template registerType<PackageApplied>();
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@ -257,4 +257,4 @@ void registerTypes(Serializer &s)
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registerTypes2(s);
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registerTypes3(s);
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registerTypes4(s);
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}
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}
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