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Allow joining game hosted by other vcmi versions if only patch version
is different
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@@ -76,7 +76,11 @@ static const std::string getJoinRoomErrorMessage(const GlobalLobbyRoom & roomDes
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if (gameStarted)
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return "vcmi.lobby.preview.error.busy";
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if (VCMI_VERSION_STRING != roomDescription.gameVersion)
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CModVersion localVersion = CModVersion::fromString(VCMI_VERSION_STRING);
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CModVersion hostVersion = CModVersion::fromString(roomDescription.gameVersion);
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// 1.5.X can play with each other, but not with 1.X.Y
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if (localVersion.major != hostVersion.major || localVersion.minor != hostVersion.minor)
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return "vcmi.lobby.preview.error.version";
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if (roomDescription.playerLimit == roomDescription.participants.size())
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