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https://github.com/vcmi/vcmi.git
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get rid of global debug macros.
This commit is contained in:
29
Global.h
29
Global.h
@@ -220,35 +220,6 @@ typedef boost::lock_guard<boost::recursive_mutex> TLockGuardRec;
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#define ASSERT_IF_CALLED_WITH_PLAYER if(!player) {logGlobal->errorStream() << BOOST_CURRENT_FUNCTION; assert(0);}
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#define ASSERT_IF_CALLED_WITH_PLAYER if(!player) {logGlobal->errorStream() << BOOST_CURRENT_FUNCTION; assert(0);}
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//XXX pls dont - 'debug macros' are usually more trouble than it's worth
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#define HANDLE_EXCEPTION \
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catch (const std::exception& e) { \
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logGlobal->errorStream() << e.what(); \
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throw; \
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} \
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catch (const std::exception * e) \
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{ \
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logGlobal->errorStream() << e->what(); \
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throw; \
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} \
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catch (const std::string& e) { \
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logGlobal->errorStream() << e; \
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throw; \
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}
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#define HANDLE_EXCEPTIONC(COMMAND) \
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catch (const std::exception& e) { \
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COMMAND; \
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logGlobal->errorStream() << e.what(); \
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throw; \
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} \
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catch (const std::string &e) \
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{ \
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COMMAND; \
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logGlobal->errorStream() << e; \
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throw; \
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}
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// can be used for counting arrays
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// can be used for counting arrays
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template<typename T, size_t N> char (&_ArrayCountObj(const T (&)[N]))[N];
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template<typename T, size_t N> char (&_ArrayCountObj(const T (&)[N]))[N];
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#define ARRAY_COUNT(arr) (sizeof(_ArrayCountObj(arr)))
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#define ARRAY_COUNT(arr) (sizeof(_ArrayCountObj(arr)))
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@@ -974,12 +974,17 @@ void CSelectionScreen::handleConnection()
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upcomingPacks.push_back(pack);
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upcomingPacks.push_back(pack);
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}
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}
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}
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}
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} HANDLE_EXCEPTION
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}
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catch(int i)
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catch(int i)
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{
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{
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if(i != 666)
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if(i != 666)
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throw;
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throw;
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}
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}
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catch(...)
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{
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handleException();
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throw;
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}
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}
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}
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void CSelectionScreen::setSInfo(const StartInfo &si)
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void CSelectionScreen::setSInfo(const StartInfo &si)
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@@ -150,7 +150,11 @@ void CClient::waitForMoveAndSend(PlayerColor color)
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logNetwork->debugStream() << "Wait for move thread was interrupted and no action will be send. Was a battle ended by spell?";
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logNetwork->debugStream() << "Wait for move thread was interrupted and no action will be send. Was a battle ended by spell?";
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return;
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return;
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}
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}
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HANDLE_EXCEPTION
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catch(...)
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{
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handleException();
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return;
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}
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logNetwork->errorStream() << "We should not be here!";
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logNetwork->errorStream() << "We should not be here!";
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}
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}
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@@ -787,7 +791,11 @@ void CClient::commenceTacticPhaseForInt(shared_ptr<CBattleGameInterface> battleI
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MakeAction ma(BattleAction::makeEndOFTacticPhase(gs->curB->playerToSide(battleInt->playerID)));
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MakeAction ma(BattleAction::makeEndOFTacticPhase(gs->curB->playerToSide(battleInt->playerID)));
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sendRequest(&ma, battleInt->playerID);
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sendRequest(&ma, battleInt->playerID);
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}
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}
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} HANDLE_EXCEPTION
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}
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catch(...)
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{
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handleException();
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}
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}
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}
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void CClient::invalidatePaths()
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void CClient::invalidatePaths()
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@@ -964,7 +972,13 @@ CServerHandler::CServerHandler(bool runServer /*= false*/)
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try
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try
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{
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{
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shared = new SharedMem();
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shared = new SharedMem();
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} HANDLE_EXCEPTIONC(logNetwork->errorStream() << "Cannot open interprocess memory: ";)
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}
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catch(...)
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{
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logNetwork->error("Cannot open interprocess memory.");
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handleException();
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throw;
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}
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#endif
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#endif
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}
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}
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@@ -40,16 +40,16 @@ DLL_LINKAGE void preinitDLL(CConsoleHandler *Console)
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{
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{
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VLC->loadFilesystem();
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VLC->loadFilesystem();
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}
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}
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HANDLE_EXCEPTION;
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catch(...)
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{
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handleException();
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throw;
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}
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}
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}
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DLL_LINKAGE void loadDLLClasses()
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DLL_LINKAGE void loadDLLClasses()
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{
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{
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//try
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VLC->init();
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{
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VLC->init();
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}
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//HANDLE_EXCEPTION;
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}
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}
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const IBonusTypeHandler * LibClasses::getBth() const
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const IBonusTypeHandler * LibClasses::getBth() const
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@@ -942,7 +942,12 @@ void CGameHandler::handleConnection(std::set<PlayerColor> players, CConnection &
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logGlobal->errorStream() << e.what();
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logGlobal->errorStream() << e.what();
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end2 = true;
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end2 = true;
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}
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}
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HANDLE_EXCEPTION(end2 = true);
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catch(...)
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{
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end2 = true;
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handleException();
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throw;
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}
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logGlobal->errorStream() << "Ended handling connection";
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logGlobal->errorStream() << "Ended handling connection";
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}
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}
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