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Switch turn timers handling to boost asio timer
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@@ -107,6 +107,11 @@ void LobbyServer::sendMessage(const std::shared_ptr<NetworkConnection> & target,
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networkServer->sendPacket(target, payloadBuffer);
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}
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void LobbyServer::onTimer()
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{
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// no-op
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}
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void LobbyServer::onNewConnection(const std::shared_ptr<NetworkConnection> & connection)
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{
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}
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