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Erase outdated path that was previously available
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@ -68,7 +68,10 @@ bool PlayerLocalState::setPath(const CGHeroInstance * h, const int3 & destinatio
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{
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CGPath path;
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if(!owner.cb->getPathsInfo(h)->getPath(path, destination))
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{
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paths.erase(h); //invalidate previously possible path if selected (before other hero blocked only path / fly spell expired)
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return false;
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}
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setPath(h, path);
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return true;
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