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Somewhat better gate placement, attempt to add rocky tiles to underground zones.

This commit is contained in:
DjWarmonger
2014-07-03 23:11:24 +02:00
parent d118fbffe8
commit ab748ae221
4 changed files with 84 additions and 14 deletions

View File

@@ -70,6 +70,7 @@ public:
bool shouldBeBlocked(const int3 &tile) const;
bool isPossible(const int3 &tile) const;
bool isFree(const int3 &tile) const;
bool isUsed(const int3 &tile) const;
void setOccupied(const int3 &tile, ETileType::ETileType state);
CTileInfo getTile(const int3 & tile) const;