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Fixed: 0001854: Rewarding objects loose their state after game is reloaded (breaks savegames)

This commit is contained in:
rhn
2014-07-29 15:28:58 +02:00
parent e7fa17af38
commit aba3421e0a

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@@ -222,7 +222,7 @@ public:
h & exp & level & name & biography & portrait & mana & secSkills & movement h & exp & level & name & biography & portrait & mana & secSkills & movement
& sex & inTownGarrison & spells & patrol & moveDir & skillsInfo; & sex & inTownGarrison & spells & patrol & moveDir & skillsInfo;
h & visitedTown & boat; h & visitedTown & boat;
h & type & specialty & commander; h & type & specialty & commander & visitedObjects;
BONUS_TREE_DESERIALIZATION_FIX BONUS_TREE_DESERIALIZATION_FIX
//visitied town pointer will be restored by map serialization method //visitied town pointer will be restored by map serialization method
} }