mirror of
https://github.com/vcmi/vcmi.git
synced 2025-08-13 19:54:17 +02:00
Fixed: 0001854: Rewarding objects loose their state after game is reloaded (breaks savegames)
This commit is contained in:
@@ -222,7 +222,7 @@ public:
|
|||||||
h & exp & level & name & biography & portrait & mana & secSkills & movement
|
h & exp & level & name & biography & portrait & mana & secSkills & movement
|
||||||
& sex & inTownGarrison & spells & patrol & moveDir & skillsInfo;
|
& sex & inTownGarrison & spells & patrol & moveDir & skillsInfo;
|
||||||
h & visitedTown & boat;
|
h & visitedTown & boat;
|
||||||
h & type & specialty & commander;
|
h & type & specialty & commander & visitedObjects;
|
||||||
BONUS_TREE_DESERIALIZATION_FIX
|
BONUS_TREE_DESERIALIZATION_FIX
|
||||||
//visitied town pointer will be restored by map serialization method
|
//visitied town pointer will be restored by map serialization method
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user