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cleanup
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@ -10,7 +10,6 @@ struct Rect;
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class CAnimImage;
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class CAnimImage;
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class CLabel;
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class CLabel;
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class CAnimation;
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class CAnimation;
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class CDefHandler;
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namespace config
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namespace config
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{
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{
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@ -8,7 +8,6 @@ struct Rect;
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class CAnimImage;
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class CAnimImage;
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class CLabel;
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class CLabel;
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class CAnimation;
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class CAnimation;
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class CDefHandler;
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/*
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/*
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* Images.h, part of VCMI engine
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* Images.h, part of VCMI engine
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@ -8,7 +8,6 @@ class CAnimImage;
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class CSlider;
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class CSlider;
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class CLabel;
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class CLabel;
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class CAnimation;
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class CAnimation;
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class CDefHandler;
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/*
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/*
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* ObjectLists.h, part of VCMI engine
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* ObjectLists.h, part of VCMI engine
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@ -7,7 +7,6 @@
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#include "GUIClasses.h"
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#include "GUIClasses.h"
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#include "../CBitmapHandler.h"
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#include "../CBitmapHandler.h"
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#include "../CDefHandler.h"
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#include "../CGameInfo.h"
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#include "../CGameInfo.h"
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#include "../CMessage.h"
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#include "../CMessage.h"
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#include "../CMusicHandler.h"
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#include "../CMusicHandler.h"
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@ -8,7 +8,6 @@
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#include "GUIClasses.h"
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#include "GUIClasses.h"
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#include "../CBitmapHandler.h"
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#include "../CBitmapHandler.h"
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#include "../CDefHandler.h"
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#include "../CGameInfo.h"
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#include "../CGameInfo.h"
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#include "../CMessage.h"
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#include "../CMessage.h"
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#include "../CMT.h"
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#include "../CMT.h"
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@ -17,7 +17,6 @@
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class CButton;
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class CButton;
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struct SDL_Surface;
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struct SDL_Surface;
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class CGHeroInstance;
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class CGHeroInstance;
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class CDefHandler;
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class CArtifact;
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class CArtifact;
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class CHeroWindow;
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class CHeroWindow;
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class LClickableAreaHero;
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class LClickableAreaHero;
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@ -4,7 +4,6 @@
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#include "CAdvmapInterface.h"
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#include "CAdvmapInterface.h"
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#include "../CBitmapHandler.h"
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#include "../CBitmapHandler.h"
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#include "../CDefHandler.h"
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#include "../CGameInfo.h"
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#include "../CGameInfo.h"
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#include "../CPlayerInterface.h"
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#include "../CPlayerInterface.h"
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#include "../Graphics.h"
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#include "../Graphics.h"
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