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skill names and descriptions are fully managed by CSkillHandler
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@@ -130,8 +130,6 @@ public:
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std::vector<std::string> tentColors;
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//sec skills
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std::vector<std::string> skillName;
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std::vector<std::vector<std::string>> skillInfoTexts; //[id][level] : level 0 - basic; 2 - advanced
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std::vector<std::string> levels;
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std::vector<std::string> zcrexp; //more or less useful content of that file
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//commanders
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