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Compile fix

This commit is contained in:
DjWarmonger 2013-02-13 07:22:55 +00:00
parent 9c1a117c1c
commit ac742affe5

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@ -1240,8 +1240,8 @@ bool CPlayerInterface::moveHero( const CGHeroInstance *h, CGPath path )
boost::unique_lock<boost::mutex> un(stillMoveHero.mx); boost::unique_lock<boost::mutex> un(stillMoveHero.mx);
stillMoveHero.data = CONTINUE_MOVE; stillMoveHero.data = CONTINUE_MOVE;
enum ETerrainType currentTerrain = ETerrainType::BORDER; // not init yet ETerrainType currentTerrain = ETerrainType::BORDER; // not init yet
enum ETerrainType newTerrain; ETerrainType newTerrain;
int sh = -1; int sh = -1;
const TerrainTile * curTile = cb->getTile(CGHeroInstance::convertPosition(h->pos, false)); const TerrainTile * curTile = cb->getTile(CGHeroInstance::convertPosition(h->pos, false));