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- Set fixed boat type for Tavern / Prison

- Move magical boat offset to static function
This commit is contained in:
Tomasz Zieliński
2023-06-15 17:53:18 +02:00
parent f1356dd5bf
commit adec58f5bf
8 changed files with 34 additions and 24 deletions

View File

@@ -430,6 +430,7 @@ public:
std::array<std::string, PlayerColor::PLAYER_LIMIT_I> flagAnimations;
void initObj(CRandomGenerator & rand) override;
static int3 translatePos(const int3 &pos, bool reverse = false);
CGBoat()
{