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Implemented road transitions.

* untested
* still unused
This commit is contained in:
AlexVinS
2015-01-03 05:03:44 +03:00
parent b1d4ce0474
commit ae2c72ca52
5 changed files with 239 additions and 21 deletions

View File

@ -255,6 +255,8 @@
<Unit filename="mapObjects/ObjectTemplate.h" />
<Unit filename="mapping/CCampaignHandler.cpp" />
<Unit filename="mapping/CCampaignHandler.h" />
<Unit filename="mapping/CDrawRoadsOperation.cpp" />
<Unit filename="mapping/CDrawRoadsOperation.h" />
<Unit filename="mapping/CMap.cpp" />
<Unit filename="mapping/CMap.h" />
<Unit filename="mapping/CMapEditManager.cpp" />

View File

@ -11,7 +11,7 @@
#include "StdInc.h"
#include "CDrawRoadsOperation.h"
const std::vector<CDrawRoadsOperation::RoadPattern> CDrawRoadsOperation::rules =
const std::vector<CDrawRoadsOperation::RoadPattern> CDrawRoadsOperation::patterns =
{
//single tile. fallback patern
{
@ -129,6 +129,21 @@ const std::vector<CDrawRoadsOperation::RoadPattern> CDrawRoadsOperation::rules =
};
static bool ruleIsNone(const std::string & rule)
{
return rule == "-";
}
static bool ruleIsSomething(const std::string & rule)
{
return rule == "+";
}
static bool ruleIsAny(const std::string & rule)
{
return rule == "?";
}
///CDrawRoadsOperation
CDrawRoadsOperation::CDrawRoadsOperation(CMap * map, const CTerrainSelection & terrainSel, ERoadType::ERoadType roadType, CRandomGenerator * gen):
CMapOperation(map),terrainSel(terrainSel), roadType(roadType), gen(gen)
@ -138,7 +153,21 @@ CDrawRoadsOperation::CDrawRoadsOperation(CMap * map, const CTerrainSelection & t
void CDrawRoadsOperation::execute()
{
std::set<int3> invalidated;
for(const auto & pos : terrainSel.getSelectedItems())
{
auto & tile = map->getTile(pos);
tile.roadType = roadType;
auto rect = extendTileAroundSafely(pos);
rect.forEach([&invalidated](const int3 & pos)
{
invalidated.insert(pos);
});
}
updateTiles(invalidated);
}
void CDrawRoadsOperation::undo()
@ -156,3 +185,169 @@ std::string CDrawRoadsOperation::getLabel() const
return "Draw Roads";
}
bool CDrawRoadsOperation::canApplyPattern(const RoadPattern & pattern) const
{
//TODO: this method should be virtual for river support
return pattern.roadMapping.first >= 0;
}
void CDrawRoadsOperation::flipPattern(RoadPattern& pattern, int flip) const
{
//todo: use cashing here and also in terrain patterns
if(flip == 0)
{
return;
}
if(flip == FLIP_PATTERN_HORIZONTAL || flip == FLIP_PATTERN_BOTH)
{
for(int i = 0; i < 3; ++i)
{
int y = i * 3;
std::swap(pattern.data[y], pattern.data[y + 2]);
}
}
if(flip == FLIP_PATTERN_VERTICAL || flip == FLIP_PATTERN_BOTH)
{
for(int i = 0; i < 3; ++i)
{
std::swap(pattern.data[i], pattern.data[6 + i]);
}
}
}
bool CDrawRoadsOperation::needUpdateTile(const TerrainTile & tile) const
{
return tile.roadType != ERoadType::NO_ROAD; //TODO: this method should be virtual for river support
}
void CDrawRoadsOperation::updateTiles(std::set<int3> & invalidated)
{
for(int3 coord : invalidated)
{
TerrainTile & tile = map->getTile(coord);
ValidationResult result(false);
if(!needUpdateTile(tile))
continue;
int bestPattern = -1;
for(int k = 0; k < patterns.size(); ++k)
{
result = validateTile(patterns[k], coord);
if(result.result)
{
bestPattern = k;
break;
}
}
if(bestPattern != -1)
{
updateTile(tile, patterns[bestPattern], result.flip);
}
}
};
bool CDrawRoadsOperation::tileHasSomething(const int3& pos) const
{
//TODO: this method should be virtual for river support
return map->getTile(pos).roadType != ERoadType::NO_ROAD;
}
void CDrawRoadsOperation::updateTile(TerrainTile & tile, const RoadPattern & pattern, const int flip)
{
//TODO: this method should be virtual for river support
std::pair<int, int> mapping = pattern.roadMapping;
tile.roadDir = gen->nextInt(mapping.first, mapping.second);
tile.extTileFlags = (tile.extTileFlags & 0xCF) | (flip << 4);
}
CDrawRoadsOperation::ValidationResult CDrawRoadsOperation::validateTile(const RoadPattern & pattern, const int3 & pos)
{
ValidationResult result(false);
if(!canApplyPattern(pattern))
return result;
for(int flip = 0; flip < 4; ++flip)
{
if((flip == FLIP_PATTERN_BOTH) && !(pattern.hasHFlip && pattern.hasVFlip))
continue;
if((flip == FLIP_PATTERN_HORIZONTAL) && !pattern.hasHFlip)
continue;
if((flip == FLIP_PATTERN_VERTICAL) && !(pattern.hasVFlip))
continue;
RoadPattern flipped = pattern;
flipPattern(flipped, flip);
bool validated = true;
for(int i = 0; i < 9; ++i)
{
if(4 == i)
continue;
int cx = pos.x + (i % 3) - 1;
int cy = pos.y + (i / 3) - 1;
int3 currentPos(cx, cy, pos.z);
bool hasSomething;
if(!map->isInTheMap(currentPos))
{
hasSomething = true; //road/river can go out of map
}
else
{
hasSomething = tileHasSomething(pos);
}
if(ruleIsSomething(flipped.data[i]))
{
if(!hasSomething)
{
validated = false;
break;
}
}
else if(ruleIsNone(flipped.data[i]))
{
if(hasSomething)
{
validated = false;
break;
}
}
else
{
assert(ruleIsAny(flipped.data[i]));
}
}
if(validated)
{
result.result = true;
result.flip = flip;
return result;
}
}
return result;
}

View File

@ -27,12 +27,30 @@ private:
struct RoadPattern
{
std::string rules[9];
std::string data[9];
std::pair<int, int> roadMapping, riverMapping;
bool hasHFlip, hasBFlip;
bool hasHFlip, hasVFlip;
};
static const std::vector<RoadPattern> rules;
struct ValidationResult
{
ValidationResult(bool result): result(result), flip(0){};
bool result;
int flip;
};
static const std::vector<RoadPattern> patterns;
void flipPattern(RoadPattern & pattern, int flip) const;
void updateTiles(std::set<int3> & invalidated);
ValidationResult validateTile(const RoadPattern & pattern, const int3 & pos);
void updateTile(TerrainTile & tile, const RoadPattern & pattern, const int flip);
bool canApplyPattern(const RoadPattern & pattern) const;
bool needUpdateTile(const TerrainTile & tile) const;
bool tileHasSomething(const int3 & pos) const;
CTerrainSelection terrainSel;
ERoadType::ERoadType roadType;

View File

@ -133,6 +133,18 @@ std::string CMapOperation::getLabel() const
return "";
}
MapRect CMapOperation::extendTileAround(const int3 & centerPos) const
{
return MapRect(int3(centerPos.x - 1, centerPos.y - 1, centerPos.z), 3, 3);
}
MapRect CMapOperation::extendTileAroundSafely(const int3 & centerPos) const
{
return extendTileAround(centerPos) & MapRect(int3(0, 0, centerPos.z), map->width, map->height);
}
CMapUndoManager::CMapUndoManager() : undoRedoLimit(10)
{
@ -968,16 +980,6 @@ CDrawTerrainOperation::InvalidTiles CDrawTerrainOperation::getInvalidTiles(const
return tiles;
}
MapRect CDrawTerrainOperation::extendTileAround(const int3 & centerPos) const
{
return MapRect(int3(centerPos.x - 1, centerPos.y - 1, centerPos.z), 3, 3);
}
MapRect CDrawTerrainOperation::extendTileAroundSafely(const int3 & centerPos) const
{
return extendTileAround(centerPos) & MapRect(int3(0, 0, centerPos.z), map->width, map->height);
}
CDrawTerrainOperation::ValidationResult::ValidationResult(bool result, const std::string & transitionReplacement /*= ""*/)
: result(result), transitionReplacement(transitionReplacement)
{

View File

@ -113,7 +113,14 @@ public:
virtual void redo() = 0;
virtual std::string getLabel() const = 0; /// Returns a display-able name of the operation.
protected:
protected:
MapRect extendTileAround(const int3 & centerPos) const;
MapRect extendTileAroundSafely(const int3 & centerPos) const; /// doesn't exceed map size
static const int FLIP_PATTERN_HORIZONTAL = 1;
static const int FLIP_PATTERN_VERTICAL = 2;
static const int FLIP_PATTERN_BOTH = 3;
CMap * map;
};
@ -330,8 +337,6 @@ private:
void updateTerrainTypes();
void invalidateTerrainViews(const int3 & centerPos);
InvalidTiles getInvalidTiles(const int3 & centerPos) const;
MapRect extendTileAround(const int3 & centerPos) const;
MapRect extendTileAroundSafely(const int3 & centerPos) const; /// doesn't exceed map size
void updateTerrainViews();
ETerrainGroup::ETerrainGroup getTerrainGroup(ETerrainType terType) const;
@ -343,10 +348,6 @@ private:
bool isSandType(ETerrainType terType) const;
void flipPattern(TerrainViewPattern & pattern, int flip) const;
static const int FLIP_PATTERN_HORIZONTAL = 1;
static const int FLIP_PATTERN_VERTICAL = 2;
static const int FLIP_PATTERN_BOTH = 3;
CTerrainSelection terrainSel;
ETerrainType terType;
CRandomGenerator * gen;