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removed unused method
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9833edcf73
commit
ae9f040abf
@ -738,7 +738,7 @@ boost::optional<uint32_t> StackQueue::getHoveredUnitIdIfAny() const
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{
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for(const auto & stackBox : stackBoxes)
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{
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if(stackBox->hovered || stackBox->mouseState(EIntObjMouseBtnType::RIGHT))
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if(stackBox->hovered || stackBox->mouseState(MouseButton::RIGHT))
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{
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return stackBox->getBoundUnitID();
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}
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@ -384,14 +384,6 @@ uint32_t CSDL_Ext::colorTouint32_t(const SDL_Color * color)
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return ret;
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}
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void CSDL_Ext::update(SDL_Surface * what)
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{
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if(!what)
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return;
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if(0 !=SDL_UpdateTexture(screenTexture, nullptr, what->pixels, what->pitch))
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logGlobal->error("%s SDL_UpdateTexture %s", __FUNCTION__, SDL_GetError());
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}
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static void drawLineX(SDL_Surface * sur, int x1, int y1, int x2, int y2, const SDL_Color & color1, const SDL_Color & color2)
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{
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for(int x = x1; x <= x2; x++)
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@ -111,7 +111,6 @@ typedef void (*TColorPutterAlpha)(uint8_t *&ptr, const uint8_t & R, const uint8_
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/// returns dimensions of display on which VCMI window is located
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Rect getDisplayBounds();
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void update(SDL_Surface * what = screen); //updates whole surface (default - main screen)
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void drawLine(SDL_Surface * sur, int x1, int y1, int x2, int y2, const SDL_Color & color1, const SDL_Color & color2);
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void drawBorder(SDL_Surface * sur, int x, int y, int w, int h, const SDL_Color &color, int depth = 1);
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void drawBorder(SDL_Surface * sur, const Rect &r, const SDL_Color &color, int depth = 1);
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@ -138,7 +137,6 @@ typedef void (*TColorPutterAlpha)(uint8_t *&ptr, const uint8_t & R, const uint8_
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///set key-color to 0,255,255
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void setDefaultColorKey(SDL_Surface * surface);
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///set key-color to 0,255,255 only if it exactly mapped
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void setDefaultColorKeyPresize(SDL_Surface * surface);
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