mirror of
https://github.com/vcmi/vcmi.git
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Merge pull request #5181 from Laserlicht/android_right_mouse_fix
[1.6.2] Option to fix right mouse button on some android devices
This commit is contained in:
commit
aeeb4ea533
@ -211,7 +211,7 @@ void InputHandler::preprocessEvent(const SDL_Event & ev)
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return;
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}
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if(ev.key.keysym.scancode == SDL_SCANCODE_AC_BACK)
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if(ev.key.keysym.scancode == SDL_SCANCODE_AC_BACK && !settings["input"]["handleBackRightMouseButton"].Bool())
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{
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boost::mutex::scoped_lock interfaceLock(GH.interfaceMutex);
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handleQuit(true);
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@ -25,11 +25,13 @@
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#include <SDL_hints.h>
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InputSourceKeyboard::InputSourceKeyboard()
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: handleBackRightMouseButton(settings["input"]["handleBackRightMouseButton"].Bool())
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{
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#ifdef VCMI_MAC
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// Ctrl+click should be treated as a right click on Mac OS X
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SDL_SetHint(SDL_HINT_MAC_CTRL_CLICK_EMULATE_RIGHT_CLICK, "1");
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#endif
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SDL_SetHint(SDL_HINT_ANDROID_TRAP_BACK_BUTTON, handleBackRightMouseButton ? "1" : "0");
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}
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std::string InputSourceKeyboard::getKeyNameWithModifiers(const std::string & keyName, bool keyUp)
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@ -80,6 +82,12 @@ void InputSourceKeyboard::handleEventKeyDown(const SDL_KeyboardEvent & key)
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return; // ignore periodic event resends
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}
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if(handleBackRightMouseButton && key.keysym.scancode == SDL_SCANCODE_AC_BACK) // on some android devices right mouse button is "back"
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{
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GH.events().dispatchShowPopup(GH.getCursorPosition(), settings["input"]["mouseToleranceDistance"].Integer());
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return;
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}
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auto shortcutsVector = GH.shortcuts().translateKeycode(keyName);
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if (vstd::contains(shortcutsVector, EShortcut::MAIN_MENU_LOBBY))
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@ -118,6 +126,12 @@ void InputSourceKeyboard::handleEventKeyUp(const SDL_KeyboardEvent & key)
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if(key.repeat != 0)
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return; // ignore periodic event resends
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if(handleBackRightMouseButton && key.keysym.scancode == SDL_SCANCODE_AC_BACK) // on some android devices right mouse button is "back"
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{
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GH.events().dispatchClosePopup(GH.getCursorPosition());
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return;
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}
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std::string keyName = getKeyNameWithModifiers(SDL_GetKeyName(key.keysym.sym), true);
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logGlobal->trace("keyboard: key '%s' released", keyName);
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@ -19,6 +19,8 @@ class InputSourceKeyboard
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bool wasKeyboardAltDown;
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bool wasKeyboardShiftDown;
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bool handleBackRightMouseButton; // on some android devices right mouse button is "back"
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std::string getKeyNameWithModifiers(const std::string & keyName, bool keyUp);
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public:
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InputSourceKeyboard();
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@ -295,7 +295,8 @@
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"controllerAxisDeadZone",
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"controllerAxisFullZone",
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"controllerAxisSpeed",
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"controllerAxisScale"
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"controllerAxisScale",
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"handleBackRightMouseButton"
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],
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"properties" : {
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"radialWheelGarrisonSwipe" : {
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@ -345,6 +346,10 @@
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"controllerAxisScale" : {
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"type" : "number",
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"default" : 2
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},
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"handleBackRightMouseButton" : {
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"type" : "boolean",
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"default" : false
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}
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}
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},
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@ -124,6 +124,10 @@ void CSettingsView::loadSettings()
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ui->comboBoxFullScreen->setCurrentIndex(2);
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else
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ui->comboBoxFullScreen->setCurrentIndex(settings["video"]["fullscreen"].Bool());
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#endif
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#ifndef VCMI_ANDROID
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ui->buttonHandleBackRightMouseButton->hide();
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ui->labelHandleBackRightMouseButton->hide();
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#endif
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fillValidScalingRange();
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@ -173,6 +177,7 @@ void CSettingsView::loadSettings()
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ui->sliderRelativeCursorSpeed->setValue(settings["general"]["relativePointerSpeedMultiplier"].Integer());
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ui->sliderLongTouchDuration->setValue(settings["general"]["longTouchTimeMilliseconds"].Integer());
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ui->slideToleranceDistanceMouse->setValue(settings["input"]["mouseToleranceDistance"].Integer());
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ui->buttonHandleBackRightMouseButton->setChecked(settings["input"]["handleBackRightMouseButton"].Bool());
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ui->sliderToleranceDistanceTouch->setValue(settings["input"]["touchToleranceDistance"].Integer());
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ui->sliderToleranceDistanceController->setValue(settings["input"]["shortcutToleranceDistance"].Integer());
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ui->sliderControllerSticksSensitivity->setValue(settings["input"]["controllerAxisSpeed"].Integer());
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@ -214,6 +219,8 @@ void CSettingsView::loadToggleButtonSettings()
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setCheckbuttonState(ui->buttonRelativeCursorMode, settings["general"]["userRelativePointer"].Bool());
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setCheckbuttonState(ui->buttonHapticFeedback, settings["general"]["hapticFeedback"].Bool());
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setCheckbuttonState(ui->buttonHandleBackRightMouseButton, settings["input"]["handleBackRightMouseButton"].Bool());
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std::string cursorType = settings["video"]["cursor"].String();
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int cursorTypeIndex = vstd::find_pos(cursorTypesList, cursorType);
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setCheckbuttonState(ui->buttonCursorType, cursorTypeIndex);
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@ -842,3 +849,10 @@ void CSettingsView::on_buttonScalingAuto_toggled(bool checked)
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node->Integer() = checked ? 0 : 100;
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}
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void CSettingsView::on_buttonHandleBackRightMouseButton_toggled(bool checked)
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{
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Settings node = settings.write["input"]["handleBackRightMouseButton"];
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node->Bool() = checked;
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updateCheckbuttonText(ui->buttonHandleBackRightMouseButton);
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}
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@ -101,6 +101,8 @@ private slots:
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void on_buttonScalingAuto_toggled(bool checked);
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void on_buttonHandleBackRightMouseButton_toggled(bool checked);
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private:
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Ui::CSettingsView * ui;
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@ -69,7 +69,7 @@
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</property>
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</widget>
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</item>
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<item row="60" column="0">
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<item row="61" column="0">
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<widget class="QLabel" name="labelModsValidation">
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<property name="text">
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<string>Mods Validation</string>
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@ -105,7 +105,7 @@
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</item>
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</widget>
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</item>
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<item row="43" column="1" colspan="5">
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<item row="44" column="1" colspan="5">
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<widget class="QSlider" name="sliderControllerSticksSensitivity">
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<property name="minimum">
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<number>500</number>
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@ -133,7 +133,7 @@
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</property>
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</widget>
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</item>
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<item row="35" column="1" colspan="5">
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<item row="36" column="1" colspan="5">
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<widget class="QPushButton" name="pushButtonResetTutorialTouchscreen">
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<property name="text">
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<string>Reset</string>
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@ -147,7 +147,7 @@
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</property>
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</widget>
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</item>
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<item row="39" column="1" colspan="5">
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<item row="40" column="1" colspan="5">
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<widget class="QSlider" name="sliderLongTouchDuration">
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<property name="minimum">
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<number>500</number>
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@ -172,7 +172,7 @@
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</property>
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</widget>
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</item>
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<item row="54" column="1">
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<item row="55" column="1">
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<widget class="QToolButton" name="buttonAutoCheck">
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<property name="enabled">
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<bool>true</bool>
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@ -239,7 +239,7 @@
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</property>
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</widget>
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</item>
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<item row="55" column="1">
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<item row="56" column="1">
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<widget class="QToolButton" name="buttonRepositoryDefault">
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<property name="enabled">
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<bool>true</bool>
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@ -268,14 +268,14 @@
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</property>
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</widget>
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</item>
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<item row="38" column="0">
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<item row="39" column="0">
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<widget class="QLabel" name="labelHapticFeedback">
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<property name="text">
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<string>Haptic Feedback</string>
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</property>
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</widget>
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</item>
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<item row="41" column="0">
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<item row="42" column="0">
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<widget class="QLabel" name="labelToleranceDistanceTouch">
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<property name="text">
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<string>Touch Tap Tolerance</string>
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@ -288,7 +288,7 @@
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<item row="1" column="1" colspan="5">
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<widget class="QComboBox" name="comboBoxLanguage"/>
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</item>
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<item row="58" column="1" colspan="5">
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<item row="59" column="1" colspan="5">
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<widget class="QSpinBox" name="spinBoxNetworkPortLobby">
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<property name="minimum">
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<number>1024</number>
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@ -301,7 +301,7 @@
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</property>
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</widget>
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</item>
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<item row="60" column="5">
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<item row="61" column="5">
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<widget class="QToolButton" name="buttonValidationFull">
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<property name="enabled">
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<bool>true</bool>
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@ -326,7 +326,7 @@
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</attribute>
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</widget>
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</item>
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<item row="42" column="0">
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<item row="43" column="0">
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<widget class="QLabel" name="labelInputMouse_3">
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<property name="font">
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<font>
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@ -379,7 +379,7 @@
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</property>
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</widget>
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</item>
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<item row="47" column="1" colspan="5">
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<item row="48" column="1" colspan="5">
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<widget class="QComboBox" name="comboBoxEnemyPlayerAI">
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<property name="currentText">
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<string notr="true">VCAI</string>
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@ -396,7 +396,7 @@
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</item>
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</widget>
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</item>
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<item row="55" column="2" colspan="4">
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<item row="56" column="2" colspan="4">
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<widget class="QLineEdit" name="lineEditRepositoryDefault">
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<property name="text">
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<string notr="true"/>
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@ -406,7 +406,7 @@
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</property>
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</widget>
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</item>
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<item row="48" column="1" colspan="5">
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<item row="49" column="1" colspan="5">
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<widget class="QComboBox" name="comboBoxAlliedPlayerAI">
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<property name="currentText">
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<string notr="true">VCAI</string>
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@ -430,7 +430,7 @@
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</property>
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</widget>
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</item>
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<item row="46" column="0">
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<item row="47" column="0">
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<widget class="QLabel" name="labelArtificialIntelligence">
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<property name="font">
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<font>
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@ -445,7 +445,7 @@
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</property>
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</widget>
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</item>
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<item row="55" column="0">
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<item row="56" column="0">
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<widget class="QLabel" name="labelRepositoryDefault">
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<property name="text">
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<string>Default repository</string>
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@ -471,7 +471,7 @@
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</property>
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</widget>
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</item>
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<item row="37" column="0">
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<item row="38" column="0">
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<widget class="QLabel" name="labelRelativeCursorSpeed">
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<property name="text">
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<string>Relative Pointer Speed</string>
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@ -485,7 +485,7 @@
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</property>
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</widget>
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</item>
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<item row="53" column="1" colspan="5">
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<item row="54" column="1" colspan="5">
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<widget class="QToolButton" name="buttonIgnoreSslErrors">
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<property name="enabled">
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<bool>true</bool>
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@ -565,7 +565,7 @@
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</property>
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</widget>
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</item>
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<item row="56" column="1">
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<item row="57" column="1">
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<widget class="QToolButton" name="buttonRepositoryExtra">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
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@ -584,21 +584,21 @@
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</property>
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</widget>
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</item>
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<item row="54" column="2" colspan="4">
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<item row="55" column="2" colspan="4">
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<widget class="QPushButton" name="refreshRepositoriesButton">
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<property name="text">
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<string>Refresh now</string>
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</property>
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</widget>
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</item>
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<item row="48" column="0">
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<item row="49" column="0">
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<widget class="QLabel" name="labelAlliedPlayerAI">
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<property name="text">
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<string>Adventure Map Allies</string>
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</property>
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</widget>
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</item>
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<item row="49" column="0">
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<item row="50" column="0">
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<widget class="QLabel" name="labelNeutralAI">
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<property name="text">
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<string>Neutral AI in battles</string>
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@ -636,7 +636,7 @@
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</property>
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</widget>
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</item>
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<item row="57" column="1" colspan="5">
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<item row="58" column="1" colspan="5">
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<widget class="QLineEdit" name="lineEditGameLobbyHost">
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<property name="text">
|
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<string notr="true"/>
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@ -650,7 +650,7 @@
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</property>
|
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</widget>
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</item>
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<item row="36" column="0">
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<item row="37" column="0">
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<widget class="QLabel" name="labelRelativeCursorMode">
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<property name="text">
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<string>Use Relative Pointer Mode</string>
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@ -660,14 +660,14 @@
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<item row="7" column="1" colspan="5">
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<widget class="QSpinBox" name="spinBoxAutoSaveLimit"/>
|
||||
</item>
|
||||
<item row="50" column="0">
|
||||
<item row="51" column="0">
|
||||
<widget class="QLabel" name="labelFriendlyAI">
|
||||
<property name="text">
|
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<string>Autocombat AI in battles</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="60" column="1" colspan="2">
|
||||
<item row="61" column="1" colspan="2">
|
||||
<widget class="QToolButton" name="buttonValidationOff">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
@ -714,7 +714,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="38" column="1" colspan="5">
|
||||
<item row="39" column="1" colspan="5">
|
||||
<widget class="QToolButton" name="buttonHapticFeedback">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||
@ -745,7 +745,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="56" column="0">
|
||||
<item row="57" column="0">
|
||||
<widget class="QLabel" name="labelRepositoryExtra">
|
||||
<property name="text">
|
||||
<string>Additional repository</string>
|
||||
@ -768,7 +768,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="47" column="0">
|
||||
<item row="48" column="0">
|
||||
<widget class="QLabel" name="labelEnemyPlayerAI">
|
||||
<property name="text">
|
||||
<string>Adventure Map Enemies</string>
|
||||
@ -796,7 +796,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="34" column="0">
|
||||
<item row="35" column="0">
|
||||
<widget class="QLabel" name="labelInputMouse_2">
|
||||
<property name="font">
|
||||
<font>
|
||||
@ -830,7 +830,7 @@
|
||||
<item row="23" column="1">
|
||||
<widget class="QLabel" name="labelScalingCursorValue"/>
|
||||
</item>
|
||||
<item row="36" column="1" colspan="5">
|
||||
<item row="37" column="1" colspan="5">
|
||||
<widget class="QToolButton" name="buttonRelativeCursorMode">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||
@ -853,28 +853,28 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="57" column="0">
|
||||
<item row="58" column="0">
|
||||
<widget class="QLabel" name="labelGameLobbyHost">
|
||||
<property name="text">
|
||||
<string>Online Lobby address</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="58" column="0">
|
||||
<item row="59" column="0">
|
||||
<widget class="QLabel" name="labelNetworkPortLobby">
|
||||
<property name="text">
|
||||
<string>Online Lobby port</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="45" column="0">
|
||||
<item row="46" column="0">
|
||||
<widget class="QLabel" name="labelToleranceDistanceController">
|
||||
<property name="text">
|
||||
<string>Controller Click Tolerance</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="49" column="1" colspan="5">
|
||||
<item row="50" column="1" colspan="5">
|
||||
<widget class="QComboBox" name="comboBoxNeutralAI">
|
||||
<property name="currentText">
|
||||
<string notr="true">BattleAI</string>
|
||||
@ -910,7 +910,7 @@
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="53" column="0">
|
||||
<item row="54" column="0">
|
||||
<widget class="QLabel" name="labelIgnoreSslErrors">
|
||||
<property name="text">
|
||||
<string>Ignore SSL errors</string>
|
||||
@ -920,14 +920,14 @@
|
||||
<item row="20" column="1" colspan="5">
|
||||
<widget class="QComboBox" name="comboBoxDisplayIndex"/>
|
||||
</item>
|
||||
<item row="35" column="0">
|
||||
<item row="36" column="0">
|
||||
<widget class="QLabel" name="labelResetTutorialTouchscreen">
|
||||
<property name="text">
|
||||
<string>Show Tutorial again</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="44" column="0">
|
||||
<item row="45" column="0">
|
||||
<widget class="QLabel" name="labelControllerSticksAcceleration">
|
||||
<property name="text">
|
||||
<string>Sticks Acceleration</string>
|
||||
@ -949,7 +949,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="51" column="1" colspan="5">
|
||||
<item row="52" column="1" colspan="5">
|
||||
<widget class="QComboBox" name="comboBoxEnemyAI">
|
||||
<property name="editable">
|
||||
<bool>false</bool>
|
||||
@ -990,7 +990,30 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="51" column="0">
|
||||
<item row="34" column="0">
|
||||
<widget class="QLabel" name="labelHandleBackRightMouseButton">
|
||||
<property name="text">
|
||||
<string>Handle back as right mouse button</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="34" column="1" colspan="5">
|
||||
<widget class="QToolButton" name="buttonHandleBackRightMouseButton">
|
||||
<property name="sizePolicy">
|
||||
<sizepolicy hsizetype="Minimum" vsizetype="Fixed">
|
||||
<horstretch>0</horstretch>
|
||||
<verstretch>0</verstretch>
|
||||
</sizepolicy>
|
||||
</property>
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="52" column="0">
|
||||
<widget class="QLabel" name="labelEnemyAI">
|
||||
<property name="text">
|
||||
<string>Enemy AI in battles</string>
|
||||
@ -1004,7 +1027,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="41" column="1" colspan="5">
|
||||
<item row="42" column="1" colspan="5">
|
||||
<widget class="QSlider" name="sliderToleranceDistanceTouch">
|
||||
<property name="minimum">
|
||||
<number>0</number>
|
||||
@ -1046,7 +1069,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="50" column="1" colspan="5">
|
||||
<item row="51" column="1" colspan="5">
|
||||
<widget class="QComboBox" name="comboBoxFriendlyAI">
|
||||
<property name="editable">
|
||||
<bool>false</bool>
|
||||
@ -1066,7 +1089,7 @@
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="56" column="2" colspan="4">
|
||||
<item row="57" column="2" colspan="4">
|
||||
<widget class="QLineEdit" name="lineEditRepositoryExtra">
|
||||
<property name="text">
|
||||
<string notr="true"/>
|
||||
@ -1118,7 +1141,7 @@
|
||||
</attribute>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="52" column="0">
|
||||
<item row="53" column="0">
|
||||
<widget class="QLabel" name="labelNetwork">
|
||||
<property name="font">
|
||||
<font>
|
||||
@ -1133,7 +1156,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="59" column="0">
|
||||
<item row="60" column="0">
|
||||
<widget class="QLabel" name="labelMiscellaneous">
|
||||
<property name="font">
|
||||
<font>
|
||||
@ -1148,7 +1171,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="44" column="1" colspan="5">
|
||||
<item row="45" column="1" colspan="5">
|
||||
<widget class="QSlider" name="sliderControllerSticksAcceleration">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
@ -1220,21 +1243,21 @@ Fullscreen Exclusive Mode - the game will cover the entirety of your screen and
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="39" column="0">
|
||||
<item row="40" column="0">
|
||||
<widget class="QLabel" name="labelLongTouchDuration">
|
||||
<property name="text">
|
||||
<string>Long Touch Duration</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="54" column="0">
|
||||
<item row="55" column="0">
|
||||
<widget class="QLabel" name="labelAutoCheck">
|
||||
<property name="text">
|
||||
<string>Check on startup</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="45" column="1" colspan="5">
|
||||
<item row="46" column="1" colspan="5">
|
||||
<widget class="QSlider" name="sliderToleranceDistanceController">
|
||||
<property name="minimum">
|
||||
<number>0</number>
|
||||
@ -1278,7 +1301,7 @@ Fullscreen Exclusive Mode - the game will cover the entirety of your screen and
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="37" column="1" colspan="5">
|
||||
<item row="38" column="1" colspan="5">
|
||||
<widget class="QSlider" name="sliderRelativeCursorSpeed">
|
||||
<property name="minimum">
|
||||
<number>100</number>
|
||||
@ -1393,7 +1416,7 @@ Fullscreen Exclusive Mode - the game will cover the entirety of your screen and
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="43" column="0">
|
||||
<item row="44" column="0">
|
||||
<widget class="QLabel" name="labelControllerSticksSensitivity">
|
||||
<property name="text">
|
||||
<string>Sticks Sensitivity</string>
|
||||
@ -1424,7 +1447,7 @@ Fullscreen Exclusive Mode - the game will cover the entirety of your screen and
|
||||
<item row="12" column="1" colspan="5">
|
||||
<widget class="QComboBox" name="comboBoxResolution"/>
|
||||
</item>
|
||||
<item row="60" column="3" colspan="2">
|
||||
<item row="61" column="3" colspan="2">
|
||||
<widget class="QToolButton" name="buttonValidationBasic">
|
||||
<property name="enabled">
|
||||
<bool>true</bool>
|
||||
|
Loading…
x
Reference in New Issue
Block a user