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https://github.com/vcmi/vcmi.git
synced 2025-07-17 01:32:21 +02:00
fix compile error
This commit is contained in:
@ -660,7 +660,7 @@ int OptionsTab::SelectionWindow::getElement(const Point & cursorPosition)
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return x + y * elementsPerLine;
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return x + y * elementsPerLine;
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}
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}
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void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
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void OptionsTab::SelectionWindow::setElement(int elem, bool doApply)
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{
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{
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PlayerSettings set = PlayerSettings();
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PlayerSettings set = PlayerSettings();
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if(type == SelType::TOWN)
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if(type == SelType::TOWN)
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@ -678,7 +678,7 @@ void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
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}
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}
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if(set.castle != PlayerSettings::NONE)
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if(set.castle != PlayerSettings::NONE)
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{
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{
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if(!apply)
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if(!doApply)
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{
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{
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CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::TOWN);
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CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::TOWN);
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GH.windows().createAndPushWindow<CPlayerOptionTooltipBox>(helper);
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GH.windows().createAndPushWindow<CPlayerOptionTooltipBox>(helper);
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@ -700,7 +700,7 @@ void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
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}
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}
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if(set.hero != PlayerSettings::NONE)
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if(set.hero != PlayerSettings::NONE)
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{
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{
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if(!apply)
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if(!doApply)
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{
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{
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CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::HERO);
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CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::HERO);
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GH.windows().createAndPushWindow<CPlayerOptionTooltipBox>(helper);
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GH.windows().createAndPushWindow<CPlayerOptionTooltipBox>(helper);
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@ -714,7 +714,7 @@ void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
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set.bonus = static_cast<PlayerSettings::Ebonus>(elem-1);
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set.bonus = static_cast<PlayerSettings::Ebonus>(elem-1);
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if(set.bonus != PlayerSettings::NONE)
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if(set.bonus != PlayerSettings::NONE)
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{
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{
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if(!apply)
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if(!doApply)
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{
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{
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CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::BONUS);
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CPlayerSettingsHelper helper = CPlayerSettingsHelper(set, SelType::BONUS);
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GH.windows().createAndPushWindow<CPlayerOptionTooltipBox>(helper);
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GH.windows().createAndPushWindow<CPlayerOptionTooltipBox>(helper);
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@ -722,7 +722,7 @@ void OptionsTab::SelectionWindow::setElement(int elem, bool apply)
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}
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}
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}
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}
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if(apply)
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if(doApply)
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apply();
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apply();
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}
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}
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@ -98,7 +98,7 @@ public:
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class SelectionWindow : public CWindowObject
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class SelectionWindow : public CWindowObject
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{
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{
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const int ICON_SMALL_WIDTH = 48;
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//const int ICON_SMALL_WIDTH = 48;
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const int ICON_SMALL_HEIGHT = 32;
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const int ICON_SMALL_HEIGHT = 32;
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const int ICON_BIG_WIDTH = 58;
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const int ICON_BIG_WIDTH = 58;
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const int ICON_BIG_HEIGHT = 64;
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const int ICON_BIG_HEIGHT = 64;
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@ -138,7 +138,7 @@ public:
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void recreate();
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void recreate();
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void setSelection();
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void setSelection();
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int getElement(const Point & cursorPosition);
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int getElement(const Point & cursorPosition);
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void setElement(int element, bool apply);
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void setElement(int element, bool doApply);
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void clickReleased(const Point & cursorPosition) override;
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void clickReleased(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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void showPopupWindow(const Point & cursorPosition) override;
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