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#3151-windows-build-symlinks
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parent
2bf599bbee
commit
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@ -686,8 +686,8 @@ macro(add_main_lib TARGET_NAME LIBRARY_TYPE)
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add_custom_command(TARGET ${TARGET_NAME} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
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COMMAND ${CMAKE_COMMAND} -E remove_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${MAIN_LIB_DIR}/../config ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
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COMMAND ${CMAKE_COMMAND} -E copy_directory ${MAIN_LIB_DIR}/../Mods ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_SOURCE_DIR}/cmake_modules/create_link.cmake ${MAIN_LIB_DIR}/../config ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/config
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_SOURCE_DIR}/cmake_modules/create_link.cmake ${MAIN_LIB_DIR}/../Mods ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/Mods
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)
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endif()
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14
cmake_modules/create_link.cmake
Normal file
14
cmake_modules/create_link.cmake
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@ -0,0 +1,14 @@
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#message(${CMAKE_ARGV0}) # cmake.exe
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#message(${CMAKE_ARGV1}) # -P
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#message(${CMAKE_ARGV2}) # thisfilename
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#message(${CMAKE_ARGV3}) # existing
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#message(${CMAKE_ARGV4}) # linkname
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if (WIN32)
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file(TO_NATIVE_PATH ${CMAKE_ARGV3} existing_native)
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file(TO_NATIVE_PATH ${CMAKE_ARGV4} linkname_native)
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execute_process(COMMAND cmd.exe /c RD /Q "${linkname_native}")
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execute_process(COMMAND cmd.exe /c mklink /J "${linkname_native}" "${existing_native}")
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else()
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execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink ${CMAKE_ARGV3} ${CMAKE_ARGV4})
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endif()
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@ -174,12 +174,11 @@ if(APPLE_IOS)
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else()
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set(RESOURCES_DESTINATION ${DATA_DIR}/launcher)
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# Copy to build directory for easier debugging
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# Link to build directory for easier debugging
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add_custom_command(TARGET vcmilauncher POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/launcher
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COMMAND ${CMAKE_COMMAND} -E create_symlink ${CMAKE_SOURCE_DIR}/launcher/icons ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/launcher/icons
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COMMAND ${CMAKE_COMMAND} -E create_symlink ${CMAKE_CURRENT_BINARY_DIR}/translation ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/launcher/translation
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_SOURCE_DIR}/cmake_modules/create_link.cmake ${CMAKE_SOURCE_DIR}/launcher/icons ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/launcher/icons
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_SOURCE_DIR}/cmake_modules/create_link.cmake ${CMAKE_CURRENT_BINARY_DIR}/translation ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/launcher/translation
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)
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install(TARGETS vcmilauncher DESTINATION ${BIN_DIR})
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@ -186,8 +186,8 @@ enable_pch(vcmieditor)
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# Copy to build directory for easier debugging
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add_custom_command(TARGET vcmieditor POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/
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COMMAND ${CMAKE_COMMAND} -E create_symlink ${CMAKE_SOURCE_DIR}/mapeditor/icons ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/icons
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COMMAND ${CMAKE_COMMAND} -E create_symlink ${CMAKE_CURRENT_BINARY_DIR}/translation ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/translation
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_SOURCE_DIR}/cmake_modules/create_link.cmake ${CMAKE_SOURCE_DIR}/mapeditor/icons ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/icons
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_SOURCE_DIR}/cmake_modules/create_link.cmake ${CMAKE_CURRENT_BINARY_DIR}/translation ${CMAKE_BINARY_DIR}/bin/${CMAKE_CFG_INTDIR}/mapeditor/translation
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)
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install(TARGETS vcmieditor DESTINATION ${BIN_DIR})
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