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- compile fixes

- fixed building in towns after loading (partial #1272)
This commit is contained in:
Ivan Savenko
2013-05-27 14:20:46 +00:00
parent 79026bdfde
commit b01637840a
4 changed files with 11 additions and 11 deletions

View File

@@ -189,7 +189,7 @@ public:
template <typename Handler> void serialize(Handler &h, const int version)
{
h & data & CREEP_SIZE & WEEKLY_GROWTH & NEUTRAL_STACK_EXP;
h & data & CREEP_SIZE & WEEKLY_GROWTH & NEUTRAL_STACK_EXP & MAX_BUILDING_PER_TURN;
h & DWELLINGS_ACCUMULATE_CREATURES & ALL_CREATURES_GET_DOUBLE_MONTHS;
}
} settings;