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Merge pull request #547 from dydzio0614/filterupdate

Update VS project filters
This commit is contained in:
Alexander Shishkin
2019-02-09 16:27:19 +03:00
committed by GitHub

View File

@@ -93,12 +93,24 @@
<ClCompile Include="Pathfinding\Actions\BoatActions.cpp">
<Filter>Pathfinding\Actions</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Actions\TownPortalAction.cpp" />
<ClCompile Include="Pathfinding\Actions\BattleAction.cpp" />
<ClCompile Include="Pathfinding\Rules\AILayerTransitionRule.cpp" />
<ClCompile Include="Pathfinding\Rules\AIMovementAfterDestinationRule.cpp" />
<ClCompile Include="Pathfinding\Rules\AIMovementToDestinationRule.cpp" />
<ClCompile Include="Pathfinding\Rules\AIPreviousNodeRule.cpp" />
<ClCompile Include="Pathfinding\Actions\BattleAction.cpp">
<Filter>Pathfinding\Actions</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Actions\TownPortalAction.cpp">
<Filter>Pathfinding\Actions</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Rules\AILayerTransitionRule.cpp">
<Filter>Pathfinding\Rules</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Rules\AIMovementAfterDestinationRule.cpp">
<Filter>Pathfinding\Rules</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Rules\AIMovementToDestinationRule.cpp">
<Filter>Pathfinding\Rules</Filter>
</ClCompile>
<ClCompile Include="Pathfinding\Rules\AIPreviousNodeRule.cpp">
<Filter>Pathfinding\Rules</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="AIhelper.h" />
@@ -201,13 +213,27 @@
<ClInclude Include="Pathfinding\Actions\ISpecialAction.h">
<Filter>Pathfinding\Actions</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Actions\TownPortalAction.h" />
<ClInclude Include="Pathfinding\Actions\BattleAction.h" />
<ClInclude Include="Pathfinding\Actions\BoatActions.h" />
<ClInclude Include="Pathfinding\Rules\AILayerTransitionRule.h" />
<ClInclude Include="Pathfinding\Rules\AIMovementAfterDestinationRule.h" />
<ClInclude Include="Pathfinding\Rules\AIMovementToDestinationRule.h" />
<ClInclude Include="Pathfinding\Rules\AIPreviousNodeRule.h" />
<ClInclude Include="Pathfinding\Actions\BoatActions.h">
<Filter>Pathfinding\Actions</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Actions\BattleAction.h">
<Filter>Pathfinding\Actions</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Actions\TownPortalAction.h">
<Filter>Pathfinding\Actions</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Rules\AILayerTransitionRule.h">
<Filter>Pathfinding\Rules</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Rules\AIMovementAfterDestinationRule.h">
<Filter>Pathfinding\Rules</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Rules\AIMovementToDestinationRule.h">
<Filter>Pathfinding\Rules</Filter>
</ClInclude>
<ClInclude Include="Pathfinding\Rules\AIPreviousNodeRule.h">
<Filter>Pathfinding\Rules</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="Pathfinding">