mirror of
https://github.com/vcmi/vcmi.git
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Merge pull request #465 from vcmi/AIMapObjectEvaluation
Okay let's see where this gets us.
This commit is contained in:
@@ -11,6 +11,7 @@ set(VCAI_SRCS
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AIUtility.cpp
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AIhelper.cpp
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ResourceManager.cpp
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MapObjectsEvaluator.cpp
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Fuzzy.cpp
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Goals.cpp
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main.cpp
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@@ -23,6 +24,7 @@ set(VCAI_HEADERS
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AIUtility.h
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AIhelper.h
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ResourceManager.h
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MapObjectsEvaluator.h
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Fuzzy.h
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Goals.h
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VCAI.h
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@@ -19,6 +19,7 @@
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#include "../../lib/VCMI_Lib.h"
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#include "../../CCallback.h"
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#include "VCAI.h"
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#include "MapObjectsEvaluator.h"
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#define MIN_AI_STRENGHT (0.5f) //lower when combat AI gets smarter
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#define UNGUARDED_OBJECT (100.0f) //we consider unguarded objects 100 times weaker than us
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@@ -97,6 +98,8 @@ FuzzyHelper::FuzzyHelper()
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ta.configure();
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initVisitTile();
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vt.configure();
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initWanderTarget();
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wanderTarget.configure();
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}
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@@ -199,6 +202,20 @@ void FuzzyHelper::initTacticalAdvantage()
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}
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}
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float FuzzyHelper::calculateTurnDistanceInputValue(const CGHeroInstance * h, int3 tile) const
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{
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float turns = 0.0f;
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float distance = CPathfinderHelper::getMovementCost(h, tile);
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if(distance)
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{
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if(distance < h->movement) //we can move there within one turn
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turns = (fl::scalar)distance / h->movement;
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else
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turns = 1 + (fl::scalar)(distance - h->movement) / h->maxMovePoints(true); //bool on land?
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}
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return turns;
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}
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ui64 FuzzyHelper::estimateBankDanger(const CBank * bank)
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{
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//this one is not fuzzy anymore, just calculate weighted average
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@@ -272,6 +289,38 @@ float FuzzyHelper::getTacticalAdvantage(const CArmedInstance * we, const CArmedI
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return output;
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}
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float FuzzyHelper::getWanderTargetObjectValue(const CGHeroInstance & h, const ObjectIdRef & obj)
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{
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float distFromObject = calculateTurnDistanceInputValue(&h, obj->pos);
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boost::optional<int> objValueKnownByAI = MapObjectsEvaluator::getInstance().getObjectValue(obj->ID, obj->subID);
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int objValue = 0;
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if(objValueKnownByAI != boost::none) //consider adding value manipulation based on object instances on map
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{
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objValue = std::min(std::max(objValueKnownByAI.get(), 0), 20000);
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}
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else
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{
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MapObjectsEvaluator::getInstance().addObjectData(obj->ID, obj->subID, 0);
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logGlobal->warn("AI met object type it doesn't know - ID: " + std::to_string(obj->ID) + ", subID: " + std::to_string(obj->subID) + " - adding to database with value " + std::to_string(objValue));
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}
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float output = -1.0f;
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try
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{
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wanderTarget.distance->setValue(distFromObject);
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wanderTarget.objectValue->setValue(objValue);
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wanderTarget.engine.process();
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output = wanderTarget.visitGain->getValue();
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}
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catch (fl::Exception & fe)
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{
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logAi->error("evaluate getWanderTargetObjectValue: %s", fe.getWhat());
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}
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assert(output >= 0.0f);
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return output;
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}
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FuzzyHelper::TacticalAdvantage::~TacticalAdvantage()
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{
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//TODO: smart pointers?
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@@ -413,6 +462,55 @@ void FuzzyHelper::initVisitTile()
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}
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}
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void FuzzyHelper::initWanderTarget()
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{
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try
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{
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wanderTarget.distance = new fl::InputVariable("distance"); //distance on map from object
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wanderTarget.objectValue = new fl::InputVariable("objectValue"); //value of that object type known by AI
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wanderTarget.visitGain = new fl::OutputVariable("visitGain");
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wanderTarget.visitGain->setMinimum(0);
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wanderTarget.visitGain->setMaximum(10);
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wanderTarget.engine.addInputVariable(wanderTarget.distance);
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wanderTarget.engine.addInputVariable(wanderTarget.objectValue);
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wanderTarget.engine.addOutputVariable(wanderTarget.visitGain);
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//for now distance variable same as in as VisitTile
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wanderTarget.distance->addTerm(new fl::Ramp("SHORT", 0.5, 0));
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wanderTarget.distance->addTerm(new fl::Triangle("MEDIUM", 0.1, 0.8));
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wanderTarget.distance->addTerm(new fl::Ramp("LONG", 0.5, 3));
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wanderTarget.distance->setRange(0, 3.0);
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//objectValue ranges are based on checking RMG priorities of some objects and trying to guess sane value ranges
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wanderTarget.objectValue->addTerm(new fl::Ramp("LOW", 3000, 0)); //I have feeling that concave shape might work well instead of ramp for objectValue FL terms
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wanderTarget.objectValue->addTerm(new fl::Triangle("MEDIUM", 2500, 6000));
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wanderTarget.objectValue->addTerm(new fl::Ramp("HIGH", 5000, 20000));
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wanderTarget.objectValue->setRange(0, 20000); //relic artifact value is border value by design, even better things are scaled down.
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wanderTarget.visitGain->addTerm(new fl::Ramp("LOW", 5, 0));
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wanderTarget.visitGain->addTerm(new fl::Triangle("MEDIUM", 4, 6));
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wanderTarget.visitGain->addTerm(new fl::Ramp("HIGH", 5, 10));
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wanderTarget.visitGain->setRange(0, 10);
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wanderTarget.addRule("if distance is LONG and objectValue is HIGH then visitGain is MEDIUM");
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wanderTarget.addRule("if distance is MEDIUM and objectValue is HIGH then visitGain is somewhat HIGH");
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wanderTarget.addRule("if distance is SHORT and objectValue is HIGH then visitGain is HIGH");
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wanderTarget.addRule("if distance is LONG and objectValue is MEDIUM then visitGain is somewhat LOW");
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wanderTarget.addRule("if distance is MEDIUM and objectValue is MEDIUM then visitGain is MEDIUM");
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wanderTarget.addRule("if distance is SHORT and objectValue is MEDIUM then visitGain is somewhat HIGH");
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wanderTarget.addRule("if distance is LONG and objectValue is LOW then visitGain is very LOW");
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wanderTarget.addRule("if distance is MEDIUM and objectValue is LOW then visitGain is LOW");
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wanderTarget.addRule("if distance is SHORT and objectValue is LOW then visitGain is MEDIUM");
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}
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catch(fl::Exception & fe)
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{
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logAi->error("FindWanderTarget: %s", fe.getWhat());
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}
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}
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float FuzzyHelper::evaluate(Goals::VisitTile & g)
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{
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//we assume that hero is already set and we want to choose most suitable one for the mission
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@@ -420,20 +518,7 @@ float FuzzyHelper::evaluate(Goals::VisitTile & g)
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return 0;
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//assert(cb->isInTheMap(g.tile));
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float turns = 0;
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float distance = CPathfinderHelper::getMovementCost(g.hero.h, g.tile);
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if(!distance) //we stand on that tile
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{
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turns = 0;
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}
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else
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{
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if(distance < g.hero->movement) //we can move there within one turn
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turns = (fl::scalar)distance / g.hero->movement;
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else
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turns = 1 + (fl::scalar)(distance - g.hero->movement) / g.hero->maxMovePoints(true); //bool on land?
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}
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float turns = calculateTurnDistanceInputValue(g.hero.h, g.tile);
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float missionImportance = 0;
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if(vstd::contains(ai->lockedHeroes, g.hero))
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missionImportance = ai->lockedHeroes[g.hero]->priority;
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@@ -549,3 +634,10 @@ void FuzzyHelper::setPriority(Goals::TSubgoal & g) //calls evaluate - Visitor pa
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{
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g->setpriority(g->accept(this)); //this enforces returned value is set
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}
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FuzzyHelper::EvalWanderTargetObject::~EvalWanderTargetObject()
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{
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delete distance;
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delete objectValue;
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delete visitGain;
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}
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@@ -55,7 +55,17 @@ class FuzzyHelper
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~EvalVisitTile();
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} vt;
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class EvalWanderTargetObject : public engineBase //designed for use with VCAI::wander()
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{
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public:
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fl::InputVariable * distance;
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fl::InputVariable * objectValue;
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fl::OutputVariable * visitGain;
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~EvalWanderTargetObject();
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} wanderTarget;
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private:
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float calculateTurnDistanceInputValue(const CGHeroInstance * h, int3 tile) const;
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public:
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enum RuleBlocks {BANK_DANGER, TACTICAL_ADVANTAGE, VISIT_TILE};
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@@ -64,6 +74,7 @@ public:
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FuzzyHelper();
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void initTacticalAdvantage();
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void initVisitTile();
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void initWanderTarget();
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float evaluate(Goals::Explore & g);
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float evaluate(Goals::RecruitHero & g);
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@@ -82,6 +93,7 @@ public:
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ui64 estimateBankDanger(const CBank * bank);
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float getTacticalAdvantage(const CArmedInstance * we, const CArmedInstance * enemy); //returns factor how many times enemy is stronger than us
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float getWanderTargetObjectValue(const CGHeroInstance & h, const ObjectIdRef & obj);
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Goals::TSubgoal chooseSolution(Goals::TGoalVec vec);
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//std::shared_ptr<AbstractGoal> chooseSolution (std::vector<std::shared_ptr<AbstractGoal>> & vec);
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63
AI/VCAI/MapObjectsEvaluator.cpp
Normal file
63
AI/VCAI/MapObjectsEvaluator.cpp
Normal file
@@ -0,0 +1,63 @@
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#include "StdInc.h"
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#include "MapObjectsEvaluator.h"
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#include "../../lib/GameConstants.h"
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#include "../../lib/VCMI_Lib.h"
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MapObjectsEvaluator & MapObjectsEvaluator::getInstance()
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{
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static std::unique_ptr<MapObjectsEvaluator> singletonInstance;
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if(singletonInstance == nullptr)
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singletonInstance.reset(new MapObjectsEvaluator());
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return *(singletonInstance.get());
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}
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MapObjectsEvaluator::MapObjectsEvaluator()
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{
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for(auto primaryID : VLC->objtypeh->knownObjects())
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{
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for(auto secondaryID : VLC->objtypeh->knownSubObjects(primaryID))
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{
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auto handler = VLC->objtypeh->getHandlerFor(primaryID, secondaryID);
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if(!handler->isStaticObject())
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{
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if(handler->getAiValue() != boost::none)
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{
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objectDatabase[CompoundMapObjectID(primaryID, secondaryID)] = handler->getAiValue().get();
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}
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else if(VLC->objtypeh->getObjGroupAiValue(primaryID) != boost::none) //if value is not initialized - fallback to default value for this object family if it exists
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{
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objectDatabase[CompoundMapObjectID(primaryID, secondaryID)] = VLC->objtypeh->getObjGroupAiValue(primaryID).get();
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}
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else
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{
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objectDatabase[CompoundMapObjectID(primaryID, secondaryID)] = 0; //some default handling when aiValue not found
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}
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}
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}
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}
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}
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boost::optional<int> MapObjectsEvaluator::getObjectValue(int primaryID, int secondaryID) const
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{
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CompoundMapObjectID internalIdentifier = CompoundMapObjectID(primaryID, secondaryID);
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auto object = objectDatabase.find(internalIdentifier);
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if(object != objectDatabase.end())
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return object->second;
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logGlobal->trace("Unknown object for AI, ID: " + std::to_string(primaryID) + ", SubID: " + std::to_string(secondaryID));
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return boost::optional<int>();
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}
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void MapObjectsEvaluator::addObjectData(int primaryID, int secondaryID, int value) //by current design it updates value if already in AI database
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{
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CompoundMapObjectID internalIdentifier = CompoundMapObjectID(primaryID, secondaryID);
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objectDatabase[internalIdentifier] = value;
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}
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void MapObjectsEvaluator::removeObjectData(int primaryID, int secondaryID)
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{
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CompoundMapObjectID internalIdentifier = CompoundMapObjectID(primaryID, secondaryID);
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vstd::erase_if_present(objectDatabase, internalIdentifier);
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}
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25
AI/VCAI/MapObjectsEvaluator.h
Normal file
25
AI/VCAI/MapObjectsEvaluator.h
Normal file
@@ -0,0 +1,25 @@
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/*
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* MapObjectsEvaluator.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../lib/mapObjects/CObjectClassesHandler.h"
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class MapObjectsEvaluator
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{
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private:
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std::map<CompoundMapObjectID, int> objectDatabase; //value for each object type
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public:
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MapObjectsEvaluator();
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static MapObjectsEvaluator & getInstance();
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boost::optional<int> getObjectValue(int primaryID, int secondaryID) const;
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void addObjectData(int primaryID, int secondaryID, int value);
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void removeObjectData(int primaryID, int secondaryID);
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};
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|
@@ -1592,7 +1592,12 @@ void VCAI::wander(HeroPtr h)
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if(dests.size()) //performance improvement
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{
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const ObjectIdRef & dest = *boost::min_element(dests, CDistanceSorter(h.get())); //find next closest one
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auto fuzzyLogicSorter = [h](const ObjectIdRef & l, const ObjectIdRef & r) -> bool //TODO: create elementar GetObj goal usable for goal decomposition and Wander based on VisitTile logic and object value on top of it
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{
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return fh->getWanderTargetObjectValue( *h.get(), l) < fh->getWanderTargetObjectValue(*h.get(), r);
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};
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const ObjectIdRef & dest = *boost::max_element(dests, fuzzyLogicSorter); //find best object to visit based on fuzzy logic evaluation, TODO: use elementar version of GetObj here in future
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//wander should not cause heroes to be reserved - they are always considered free
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logAi->debug("Of all %d destinations, object oid=%d seems nice", dests.size(), dest.id.getNum());
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|
@@ -141,6 +141,7 @@
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<ClCompile Include="Fuzzy.cpp" />
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<ClCompile Include="Goals.cpp" />
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<ClCompile Include="main.cpp" />
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<ClCompile Include="MapObjectsEvaluator.cpp" />
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<ClCompile Include="StdInc.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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@@ -153,6 +154,7 @@
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<ClInclude Include="AIUtility.h" />
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<ClInclude Include="Fuzzy.h" />
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<ClInclude Include="Goals.h" />
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<ClInclude Include="MapObjectsEvaluator.h" />
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<ClInclude Include="StdInc.h" />
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<ClInclude Include="VCAI.h" />
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</ItemGroup>
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|
@@ -12,6 +12,7 @@
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{
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"index" : 0,
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"name" : "Cyclops Stockpile",
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"aiValue" : 3000,
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||||
"sounds" : {
|
||||
"ambient" : ["LOOPCAVE"]
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},
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||||
@@ -120,6 +121,7 @@
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||||
"index" : 1,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Dwarven Treasury",
|
||||
"aiValue" : 2000,
|
||||
"sounds" : {
|
||||
"ambient" : ["LOOPDWAR"]
|
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},
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||||
@@ -210,6 +212,7 @@
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||||
"index" : 2,
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||||
"resetDuration" : 0,
|
||||
"name" : "Griffin Conservatory",
|
||||
"aiValue" : 9000,
|
||||
"sounds" : {
|
||||
"ambient" : ["LOOPGRIF"]
|
||||
},
|
||||
@@ -284,6 +287,7 @@
|
||||
"index" : 3,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Imp Cache",
|
||||
"aiValue" : 1500,
|
||||
"sounds" : {
|
||||
"ambient" : ["LOOPFIRE"]
|
||||
},
|
||||
@@ -373,6 +377,7 @@
|
||||
"index" : 4,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Medusa Stores",
|
||||
"aiValue" : 1500,
|
||||
"sounds" : {
|
||||
"ambient" : ["LOOPMEDU"]
|
||||
},
|
||||
@@ -463,6 +468,7 @@
|
||||
"index" : 5,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Naga Bank",
|
||||
"aiValue" : 3000,
|
||||
"sounds" : {
|
||||
"ambient" : ["LOOPNAGA"]
|
||||
},
|
||||
@@ -553,6 +559,7 @@
|
||||
"index" : 6,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Dragon Fly Hive",
|
||||
"aiValue" : 9000,
|
||||
"sounds" : {
|
||||
"ambient" : ["LOOPLEAR"]
|
||||
},
|
||||
@@ -633,6 +640,7 @@
|
||||
"index" : 0,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Shipwreck",
|
||||
"aiValue" : 2000,
|
||||
"rmg" : {
|
||||
"value" : 2000,
|
||||
"rarity" : 100
|
||||
@@ -724,6 +732,7 @@
|
||||
"index" : 0,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Derelict Ship",
|
||||
"aiValue" : 4000,
|
||||
"rmg" : {
|
||||
"value" : 4000,
|
||||
"rarity" : 20
|
||||
@@ -822,6 +831,7 @@
|
||||
"index" : 0,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Crypt",
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1000,
|
||||
"rarity" : 100
|
||||
@@ -917,6 +927,7 @@
|
||||
"index" : 0,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Dragon Utopia",
|
||||
"aiValue" : 11000,
|
||||
"rmg" : {
|
||||
"value" : 10000,
|
||||
"rarity" : 100
|
||||
@@ -1031,6 +1042,7 @@
|
||||
"index" : 0,
|
||||
"resetDuration" : 0,
|
||||
"name" : "Pyramid",
|
||||
"aiValue" : 8000,
|
||||
"rmg" : {
|
||||
"value" : 5000,
|
||||
"rarity" : 20
|
||||
|
@@ -10,7 +10,7 @@
|
||||
}
|
||||
},
|
||||
"types" : {
|
||||
"prison" : { "index" : 0 }
|
||||
"prison" : { "index" : 0, "aiValue" : 5000 }
|
||||
}
|
||||
},
|
||||
|
||||
@@ -25,6 +25,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -45,6 +46,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -65,6 +67,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -79,6 +82,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -100,6 +104,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 8000,
|
||||
"rmg" : {
|
||||
"value" : 8000,
|
||||
"rarity" : 20
|
||||
@@ -120,6 +125,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 10000,
|
||||
"templates" : {
|
||||
"normal" : { "animation" : "ava0128.def", "visitableFrom" : [ "+++", "+-+", "+++" ], "mask" : [ "VV", "VA"] }
|
||||
},
|
||||
@@ -151,6 +157,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 750,
|
||||
"templates" :
|
||||
{
|
||||
"base" : { "animation" : "avxredw.def", "visitableFrom" : [ "---", "+++", "+++" ], "mask" : [ "VV", "VV", "VA"], "allowedTerrains":["grass", "swamp", "dirt", "sand", "lava", "rough"] },
|
||||
@@ -176,6 +183,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 750,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 750,
|
||||
@@ -195,6 +203,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
}
|
||||
}
|
||||
@@ -246,6 +255,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 2000,
|
||||
"rmg" : {
|
||||
"value" : 5000,
|
||||
"rarity" : 20
|
||||
@@ -265,6 +275,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 1500,
|
||||
@@ -285,6 +296,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 500,
|
||||
"rmg" : {
|
||||
"value" : 500,
|
||||
"rarity" : 100
|
||||
@@ -304,6 +316,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 2000,
|
||||
"rmg" : {
|
||||
"value" : 2000,
|
||||
"rarity" : 100
|
||||
@@ -323,6 +336,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 3000,
|
||||
"rmg" : {
|
||||
"value" : 3000,
|
||||
"rarity" : 100
|
||||
@@ -344,6 +358,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 0,
|
||||
"rmg" : {
|
||||
}
|
||||
}
|
||||
@@ -360,6 +375,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 750,
|
||||
"rmg" : {
|
||||
}
|
||||
}
|
||||
@@ -376,6 +392,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 500,
|
||||
"rmg" : {
|
||||
}
|
||||
}
|
||||
@@ -392,6 +409,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 350,
|
||||
"rmg" : {
|
||||
"mapLimit" : 48,
|
||||
"value" : 3500,
|
||||
@@ -411,6 +429,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 0,
|
||||
"rmg" : {
|
||||
}
|
||||
}
|
||||
@@ -428,6 +447,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 100
|
||||
@@ -447,6 +467,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1000,
|
||||
"rmg" : {
|
||||
}
|
||||
}
|
||||
@@ -463,6 +484,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 0,
|
||||
"rmg" : {
|
||||
}
|
||||
}
|
||||
@@ -480,6 +502,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"mapLimit" : 32,
|
||||
"value" : 100,
|
||||
@@ -500,6 +523,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"templates" :
|
||||
{
|
||||
"green" : { "animation" : "avxdent.def", "visitableFrom" : [ "---", "+++", "+++" ], "mask" : [ "VV", "BA"], "allowedTerrains":["grass", "swamp", "dirt"] },
|
||||
@@ -524,6 +548,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 2500,
|
||||
"rmg" : {
|
||||
"value" : 2500,
|
||||
"rarity" : 20
|
||||
@@ -542,6 +567,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 3,
|
||||
"value" : 1500,
|
||||
@@ -565,6 +591,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 10000,
|
||||
"rmg" : {
|
||||
}
|
||||
}
|
||||
@@ -581,6 +608,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 250,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 250,
|
||||
@@ -819,6 +847,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 7000,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 7000,
|
||||
@@ -833,6 +862,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 0,
|
||||
"rmg" : {
|
||||
}
|
||||
}
|
||||
@@ -850,6 +880,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -870,6 +901,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
|
@@ -23,6 +23,7 @@
|
||||
"hero" : {
|
||||
"index" :34,
|
||||
"handler": "hero",
|
||||
"defaultAiValue" : 5000,
|
||||
"base" : {
|
||||
"base" : {
|
||||
"visitableFrom" : [ "+++", "+-+", "+++" ],
|
||||
@@ -63,14 +64,14 @@
|
||||
}
|
||||
},
|
||||
"types" : {
|
||||
"wood" : { "index" : 0, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTwood0.def" } } },
|
||||
"mercury" : { "index" : 1, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTmerc0.def" } } },
|
||||
"ore" : { "index" : 2, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTore0.def" } } },
|
||||
"sulfur" : { "index" : 3, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTsulf0.def" } } },
|
||||
"crystal" : { "index" : 4, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTcrys0.def" } } },
|
||||
"gems" : { "index" : 5, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgems0.def" } } },
|
||||
"gold" : { "index" : 6, "rmg" : { "value" : 750, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgold0.def" } } },
|
||||
"mithril" : { "index" : 7 } // TODO: move to WoG?
|
||||
"wood" : { "index" : 0, "aiValue" : 1400, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTwood0.def" } } },
|
||||
"mercury" : { "index" : 1, "aiValue" : 2000, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTmerc0.def" } } },
|
||||
"ore" : { "index" : 2, "aiValue" : 1400, "rmg" : { "value" : 1400, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTore0.def" } } },
|
||||
"sulfur" : { "index" : 3, "aiValue" : 2000, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTsulf0.def" } } },
|
||||
"crystal" : { "index" : 4, "aiValue" : 2000, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTcrys0.def" } } },
|
||||
"gems" : { "index" : 5, "aiValue" : 2000, "rmg" : { "value" : 2000, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgems0.def" } } },
|
||||
"gold" : { "index" : 6, "aiValue" : 750, "rmg" : { "value" : 750, "rarity" : 300 }, "templates" : { "res" : { "animation" : "AVTgold0.def" } } },
|
||||
"mithril" : { "index" : 7, "aiValue" : 3500 } // TODO: move to WoG?
|
||||
}
|
||||
},
|
||||
|
||||
@@ -78,6 +79,7 @@
|
||||
"town" : {
|
||||
"index" :98,
|
||||
"handler": "town",
|
||||
"defaultAiValue" : 20000,
|
||||
"base" : {
|
||||
"filters" : {
|
||||
// village image - fort not present
|
||||
@@ -107,6 +109,7 @@
|
||||
"boat" : {
|
||||
"index" :8,
|
||||
"handler": "boat",
|
||||
"defaultAiValue" : 0,
|
||||
"base" : {
|
||||
"base" : {
|
||||
"visitableFrom" : [ "+++", "+-+", "+++" ],
|
||||
@@ -124,6 +127,7 @@
|
||||
"borderGuard" : {
|
||||
"index" :9,
|
||||
"handler": "borderGuard",
|
||||
"defaultAiValue" : 0,
|
||||
"base" : {
|
||||
"sounds" : {
|
||||
"visit" : ["CAVEHEAD"],
|
||||
@@ -144,6 +148,7 @@
|
||||
"borderGate" : {
|
||||
"index" :212,
|
||||
"handler": "borderGate",
|
||||
"defaultAiValue" : 0,
|
||||
"base" : {
|
||||
"sounds" : {
|
||||
"visit" : ["CAVEHEAD"]
|
||||
@@ -163,6 +168,7 @@
|
||||
"keymasterTent" : {
|
||||
"index" :10,
|
||||
"handler": "keymaster",
|
||||
"defaultAiValue" : 10000,
|
||||
"base" : {
|
||||
"sounds" : {
|
||||
"visit" : ["CAVEHEAD"]
|
||||
@@ -183,6 +189,7 @@
|
||||
"seerHut" : {
|
||||
"index" :83,
|
||||
"handler": "seerHut",
|
||||
"defaultAiValue" : 10000,
|
||||
"base" : {
|
||||
"base" : {
|
||||
"visitableFrom" : [ "---", "+++", "+++" ],
|
||||
@@ -209,9 +216,9 @@
|
||||
}
|
||||
},
|
||||
"types" : {
|
||||
"water" : { "index" : 0, "rmg" : { "zoneLimit" : 1, "value" : 5000, "rarity" : 20 } },
|
||||
"land" : { "index" : 1, "rmg" : { "zoneLimit" : 1, "value" : 10000, "rarity" : 20 } },
|
||||
"subterra" : { "index" : 2, "rmg" : { "zoneLimit" : 1, "value" : 7500, "rarity" : 20 } }
|
||||
"water" : { "index" : 0, "aiValue" : 5000, "rmg" : { "zoneLimit" : 1, "value" : 5000, "rarity" : 20 } },
|
||||
"land" : { "index" : 1, "aiValue": 10000, "rmg" : { "zoneLimit" : 1, "value" : 10000, "rarity" : 20 } },
|
||||
"subterra" : { "index" : 2, "aiValue" : 7500, "rmg" : { "zoneLimit" : 1, "value" : 7500, "rarity" : 20 } }
|
||||
}
|
||||
},
|
||||
|
||||
@@ -227,6 +234,7 @@
|
||||
"types" : {
|
||||
"sawmill" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500
|
||||
},
|
||||
@@ -236,6 +244,7 @@
|
||||
},
|
||||
"alchemistLab" : {
|
||||
"index" : 1,
|
||||
"aiValue" : 3500,
|
||||
"rmg" : {
|
||||
"value" : 3500
|
||||
},
|
||||
@@ -245,6 +254,7 @@
|
||||
},
|
||||
"orePit" : {
|
||||
"index" : 2,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500
|
||||
},
|
||||
@@ -254,6 +264,7 @@
|
||||
},
|
||||
"sulfurDune" : {
|
||||
"index" : 3,
|
||||
"aiValue" : 3500,
|
||||
"rmg" : {
|
||||
"value" : 3500
|
||||
},
|
||||
@@ -263,6 +274,7 @@
|
||||
},
|
||||
"crystalCavern" : {
|
||||
"index" : 4,
|
||||
"aiValue" : 3500,
|
||||
"rmg" : {
|
||||
"value" : 3500
|
||||
},
|
||||
@@ -272,6 +284,7 @@
|
||||
},
|
||||
"gemPond" : {
|
||||
"index" : 5,
|
||||
"aiValue" : 3500,
|
||||
"rmg" : {
|
||||
"value" : 3500
|
||||
},
|
||||
@@ -281,6 +294,7 @@
|
||||
},
|
||||
"goldMine" : {
|
||||
"index" : 6,
|
||||
"aiValue" : 7000,
|
||||
"rmg" : {
|
||||
"value" : 7000
|
||||
},
|
||||
@@ -290,6 +304,7 @@
|
||||
},
|
||||
"abandoned" : {
|
||||
"index" : 7,
|
||||
"aiValue" : 3500,
|
||||
"sounds" : {
|
||||
"ambient" : ["LOOPCAVE"],
|
||||
"visit" : ["MYSTERY"]
|
||||
@@ -300,6 +315,7 @@
|
||||
"abandonedMine" : {
|
||||
"index" :220,
|
||||
"handler": "mine",
|
||||
"defaultAiValue" : 3500,
|
||||
"base" : {
|
||||
"sounds" : {
|
||||
"ambient" : ["LOOPCAVE"]
|
||||
@@ -313,6 +329,7 @@
|
||||
"garrisonHorizontal": {
|
||||
"index" :33,
|
||||
"handler": "garrison",
|
||||
"defaultAiValue" : 0,
|
||||
"base" : {
|
||||
"sounds" : {
|
||||
"visit" : ["MILITARY"]
|
||||
@@ -336,6 +353,7 @@
|
||||
"garrisonVertical" : {
|
||||
"index" :219,
|
||||
"handler": "garrison",
|
||||
"defaultAiValue" : 0,
|
||||
"base" : {
|
||||
"sounds" : {
|
||||
"visit" : ["MILITARY"]
|
||||
@@ -454,6 +472,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 500,
|
||||
"templates" : {
|
||||
"normal" : {
|
||||
"visitableFrom" : [ "+++", "+-+", "+++" ],
|
||||
|
@@ -12,7 +12,8 @@
|
||||
},
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0//,
|
||||
"index" : 0,
|
||||
"aiValue" : 500//,
|
||||
//"rmg" : {
|
||||
// "zoneLimit" : 1,
|
||||
// "value" : 500,
|
||||
@@ -35,6 +36,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 500,
|
||||
"rmg" : {
|
||||
"value" : 500,
|
||||
"rarity" : 50
|
||||
@@ -54,6 +56,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 80
|
||||
@@ -73,6 +76,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 750,
|
||||
"rmg" : {
|
||||
"value" : 750,
|
||||
"rarity" : 50
|
||||
@@ -92,6 +96,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 500,
|
||||
"rmg" : {
|
||||
"value" : 500,
|
||||
"rarity" : 100
|
||||
@@ -110,6 +115,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 500,
|
||||
"rmg" : {
|
||||
"value" : 500,
|
||||
"rarity" : 100
|
||||
@@ -128,6 +134,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 500,
|
||||
"rmg" : {
|
||||
"value" : 500,
|
||||
"rarity" : 50
|
||||
@@ -146,6 +153,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 6000,
|
||||
"rmg" : {
|
||||
"value" : 6000,
|
||||
"rarity" : 20
|
||||
@@ -167,6 +175,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 2000,
|
||||
"rmg" : {
|
||||
"value" : 2000,
|
||||
"rarity" : 500
|
||||
@@ -186,6 +195,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 2000,
|
||||
"rmg" : {
|
||||
"value" : 2000,
|
||||
"rarity" : 100
|
||||
@@ -205,6 +215,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 500
|
||||
@@ -224,6 +235,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 50
|
||||
@@ -243,6 +255,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 1000
|
||||
@@ -263,6 +276,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 3000,
|
||||
"rmg" : {
|
||||
"value" : 3000,
|
||||
"rarity" : 50
|
||||
@@ -282,6 +296,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 100
|
||||
@@ -301,6 +316,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 100
|
||||
@@ -319,6 +335,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 12000,
|
||||
"rmg" : {
|
||||
"value" : 12000,
|
||||
"rarity" : 20
|
||||
@@ -338,6 +355,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 100
|
||||
@@ -357,6 +375,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 100
|
||||
@@ -375,6 +394,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 2500,
|
||||
"rmg" : {
|
||||
"mapLimit" : 100,
|
||||
"value" : 2500,
|
||||
@@ -395,6 +415,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1000,
|
||||
"rmg" : {
|
||||
"value" : 1000,
|
||||
"rarity" : 50
|
||||
@@ -414,6 +435,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1000,
|
||||
"rmg" : {
|
||||
"value" : 1000,
|
||||
"rarity" : 50
|
||||
@@ -433,6 +455,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 1500,
|
||||
"rmg" : {
|
||||
"value" : 1500,
|
||||
"rarity" : 200
|
||||
@@ -454,6 +477,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"value" : 100,
|
||||
"rarity" : 100
|
||||
@@ -472,6 +496,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -492,6 +517,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -512,6 +538,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -532,6 +559,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -551,6 +579,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -573,6 +602,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"value" : 100,
|
||||
"rarity" : 20
|
||||
@@ -591,6 +621,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -611,6 +642,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 200,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 200,
|
||||
@@ -631,6 +663,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -651,6 +684,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 100,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 100,
|
||||
@@ -670,6 +704,7 @@
|
||||
"types" : {
|
||||
"object" : {
|
||||
"index" : 0,
|
||||
"aiValue" : 500,
|
||||
"rmg" : {
|
||||
"zoneLimit" : 1,
|
||||
"value" : 500,
|
||||
|
@@ -13,6 +13,9 @@
|
||||
"name": {
|
||||
"type":"string",
|
||||
},
|
||||
"defaultAiValue": {
|
||||
"type":"number",
|
||||
},
|
||||
|
||||
"handler": {
|
||||
"type":"string",
|
||||
|
@@ -13,6 +13,9 @@
|
||||
"name": {
|
||||
"type":"string",
|
||||
},
|
||||
"aiValue": {
|
||||
"type":"number",
|
||||
},
|
||||
|
||||
"sounds": {
|
||||
"type":"object",
|
||||
|
@@ -206,6 +206,11 @@ CObjectClassesHandler::ObjectContainter * CObjectClassesHandler::loadFromJson(co
|
||||
obj->handlerName = json["handler"].String();
|
||||
obj->base = json["base"];
|
||||
obj->id = selectNextID(json["index"], objects, 256);
|
||||
if(json["defaultAiValue"].isNull())
|
||||
obj->groupDefaultAiValue = boost::none;
|
||||
else
|
||||
obj->groupDefaultAiValue = json["defaultAiValue"].Integer();
|
||||
|
||||
for (auto entry : json["types"].Struct())
|
||||
{
|
||||
loadObjectEntry(entry.first, entry.second, obj);
|
||||
@@ -285,6 +290,11 @@ TObjectTypeHandler CObjectClassesHandler::getHandlerFor(std::string type, std::s
|
||||
throw std::runtime_error("Object type handler not found");
|
||||
}
|
||||
|
||||
TObjectTypeHandler CObjectClassesHandler::getHandlerFor(CompoundMapObjectID compoundIdentifier) const
|
||||
{
|
||||
return getHandlerFor(compoundIdentifier.primaryID, compoundIdentifier.secondaryID);
|
||||
}
|
||||
|
||||
std::set<si32> CObjectClassesHandler::knownObjects() const
|
||||
{
|
||||
std::set<si32> ret;
|
||||
@@ -382,6 +392,11 @@ std::string CObjectClassesHandler::getObjectHandlerName(si32 type) const
|
||||
return objects.at(type)->handlerName;
|
||||
}
|
||||
|
||||
boost::optional<si32> CObjectClassesHandler::getObjGroupAiValue(si32 primaryID) const
|
||||
{
|
||||
return objects.at(primaryID)->groupDefaultAiValue;
|
||||
}
|
||||
|
||||
AObjectTypeHandler::AObjectTypeHandler():
|
||||
type(-1), subtype(-1)
|
||||
{
|
||||
@@ -452,6 +467,11 @@ void AObjectTypeHandler::init(const JsonNode & input, boost::optional<std::strin
|
||||
for(const JsonNode & node : input["sounds"]["removal"].Vector())
|
||||
sounds.removal.push_back(node.String());
|
||||
|
||||
if(input["aiValue"].isNull())
|
||||
aiValue = boost::none;
|
||||
else
|
||||
aiValue = input["aiValue"].Integer();
|
||||
|
||||
initTypeData(input);
|
||||
}
|
||||
|
||||
@@ -540,6 +560,11 @@ const RandomMapInfo & AObjectTypeHandler::getRMGInfo()
|
||||
return rmgInfo;
|
||||
}
|
||||
|
||||
boost::optional<si32> AObjectTypeHandler::getAiValue() const
|
||||
{
|
||||
return aiValue;
|
||||
}
|
||||
|
||||
bool AObjectTypeHandler::isStaticObject()
|
||||
{
|
||||
return false; // most of classes are not static
|
||||
|
@@ -65,6 +65,27 @@ struct DLL_LINKAGE RandomMapInfo
|
||||
}
|
||||
};
|
||||
|
||||
struct DLL_LINKAGE CompoundMapObjectID
|
||||
{
|
||||
si32 primaryID;
|
||||
si32 secondaryID;
|
||||
|
||||
CompoundMapObjectID(si32 primID, si32 secID) : primaryID(primID), secondaryID(secID) {};
|
||||
|
||||
bool operator<(const CompoundMapObjectID& other) const
|
||||
{
|
||||
if(this->primaryID != other.primaryID)
|
||||
return this->primaryID < other.primaryID;
|
||||
else
|
||||
return this->secondaryID < other.secondaryID;
|
||||
}
|
||||
|
||||
bool operator==(const CompoundMapObjectID& other) const
|
||||
{
|
||||
return (this->primaryID == other.primaryID) && (this->secondaryID == other.secondaryID);
|
||||
}
|
||||
};
|
||||
|
||||
class DLL_LINKAGE IObjectInfo
|
||||
{
|
||||
public:
|
||||
@@ -125,6 +146,8 @@ class DLL_LINKAGE AObjectTypeHandler : public boost::noncopyable
|
||||
std::vector<ObjectTemplate> templates;
|
||||
|
||||
SObjectSounds sounds;
|
||||
|
||||
boost::optional<si32> aiValue;
|
||||
protected:
|
||||
void preInitObject(CGObjectInstance * obj) const;
|
||||
virtual bool objectFilter(const CGObjectInstance *, const ObjectTemplate &) const;
|
||||
@@ -163,6 +186,8 @@ public:
|
||||
|
||||
const RandomMapInfo & getRMGInfo();
|
||||
|
||||
boost::optional<si32> getAiValue() const;
|
||||
|
||||
virtual bool isStaticObject();
|
||||
|
||||
virtual void afterLoadFinalization();
|
||||
@@ -194,6 +219,10 @@ public:
|
||||
{
|
||||
h & sounds;
|
||||
}
|
||||
if(version >= 789)
|
||||
{
|
||||
h & aiValue;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -216,6 +245,8 @@ class DLL_LINKAGE CObjectClassesHandler : public IHandlerBase
|
||||
|
||||
SObjectSounds sounds;
|
||||
|
||||
boost::optional<si32> groupDefaultAiValue;
|
||||
|
||||
template <typename Handler> void serialize(Handler &h, const int version)
|
||||
{
|
||||
h & name;
|
||||
@@ -231,6 +262,10 @@ class DLL_LINKAGE CObjectClassesHandler : public IHandlerBase
|
||||
{
|
||||
h & sounds;
|
||||
}
|
||||
if(version >= 789)
|
||||
{
|
||||
h & groupDefaultAiValue;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -274,6 +309,7 @@ public:
|
||||
/// returns handler for specified object (ID-based). ObjectHandler keeps ownership
|
||||
TObjectTypeHandler getHandlerFor(si32 type, si32 subtype) const;
|
||||
TObjectTypeHandler getHandlerFor(std::string type, std::string subtype) const;
|
||||
TObjectTypeHandler getHandlerFor(CompoundMapObjectID compoundIdentifier) const;
|
||||
|
||||
std::string getObjectName(si32 type) const;
|
||||
std::string getObjectName(si32 type, si32 subtype) const;
|
||||
@@ -284,7 +320,7 @@ public:
|
||||
/// Returns handler string describing the handler (for use in client)
|
||||
std::string getObjectHandlerName(si32 type) const;
|
||||
|
||||
|
||||
boost::optional<si32> getObjGroupAiValue(si32 primaryID) const; //default AI value of objects belonging to particular primaryID
|
||||
|
||||
template <typename Handler> void serialize(Handler &h, const int version)
|
||||
{
|
||||
|
@@ -12,7 +12,7 @@
|
||||
#include "../ConstTransitivePtr.h"
|
||||
#include "../GameConstants.h"
|
||||
|
||||
const ui32 SERIALIZATION_VERSION = 788;
|
||||
const ui32 SERIALIZATION_VERSION = 789;
|
||||
const ui32 MINIMAL_SERIALIZATION_VERSION = 753;
|
||||
const std::string SAVEGAME_MAGIC = "VCMISVG";
|
||||
|
||||
|
Reference in New Issue
Block a user